The ability to move while maintaining Temporary Blue. This can be done by jumping, releasing angle, then doing a mid-air morph on the descent, using mockball inputs. Afterwards, hold angle again while soft unmorphing and continue to hold angle after landing. Hold forward the entire time while morphed after the mockball inputs to prevent losing Temporary Blue. It is possible to use this alongside canXRayTurnaround to change directions during a Temporary Blue chain.
Dependencies: canTemporaryBlue, canTrivialMidAirMorph, canLateralMidAirMorph, canMidAirMorph
Breaking the bomb blocks is difficult because there is not enough space above them to get a neutral bounce. It is best to break them by jumping from the top platform (inside the 3-tile-high space), as this provides a 2-frame window for the morph; in comparison, jumping from the platform below requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canInsaneJump" |
Breaking the bomb blocks is difficult because there is not enough space above them to get a neutral bounce. It is best to break them by jumping from the top platform (inside the 3-tile-high space), as this provides a 2-frame window for the morph; in comparison, jumping from the platform below requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canXRayTurnaround" "canInsaneJump" |
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canInsaneJump" |
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: "canXRayTurnaround" "canChainTemporaryBlue" "canInsaneJump" |
Temporary Blue Chain Through Bomb Blocks Without XRay (Bottom Left to Bottom, Cross-Room)
(Extreme)
Climb
From: 2
Bottom Left Door
To: 4
Middle Right Door
A Temporary Blue Chain with movement assists to climb up and destroy the bomb blocks blocking the bottom morph tunnel. Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0 } } Requires: { "notable": "Temporary Blue Chain Through Bomb Blocks" } "canChainTemporaryBlue" { "or": [ "HiJump", "canTrickySpringBallJump" ] } "canTrickyJump" "h_ClimbWithoutLava" Clears obstacles: A, B |
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" Clears obstacles: A |
From: 6
Main Junction
To: 4
Middle Right Door
A Temporary Blue Chain with x-ray turnarounds to climb up and destroy the bomb blocks blocking the bottom morph tunnel. Requires: { "notable": "Temporary Blue Chain Through Bomb Blocks" } "canChainTemporaryBlue" "canXRayTurnaround" "canTrickyJump" { "canShineCharge": { "usedTiles": 27.5, "openEnd": 0 } } { "obstaclesCleared": [ "A" ] } { "or": [ "h_ClimbWithoutLava", { "obstaclesNotCleared": [ "B" ] } ] } |
Temporary Blue Chain Through Bomb Blocks Without XRay (Bottom Left to Bottom, In-Room)
(Extreme)
Climb
From: 6
Main Junction
To: 4
Middle Right Door
A Temporary Blue Chain with movement assists to climb up and destroy the bomb blocks blocking the bottom morph tunnel. Requires: { "notable": "Temporary Blue Chain Through Bomb Blocks" } "canChainTemporaryBlue" { "or": [ "HiJump", "canTrickySpringBallJump" ] } "canTrickyJump" { "obstaclesCleared": [ "A" ] } { "or": [ { "canShineCharge": { "usedTiles": 18, "openEnd": 0 } }, { "and": [ { "canShineCharge": { "usedTiles": 19, "openEnd": 0 } }, { "doorUnlockedAtNode": 2 } ] } ] } { "or": [ "h_ClimbWithoutLava", { "obstaclesNotCleared": [ "B" ] } ] } Unlocks doors: {"nodeId":2,"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Use Springball on the spikes to cross the room with a Speedball. Then bounce into the Morph tunnel and use Springball to bounce all of the way through. It can help to unmorph before the Morph tunnel and use temporary blue to start the bounce into the tunnel. Entrance condition: { "comeInGettingBlueSpeed": { "length": 5, "openEnd": 1, "minExtraRunSpeed": "$2.0", "maxExtraRunSpeed": "$3.F" } } Requires: "canTrickySpringBallBounce" { "or": [ "canInsaneJump", "canChainTemporaryBlue" ] } { "spikeHits": 1 } |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Using only the short runway and spike pit, use one or more SpeedKeeps to Speedball towards the Super Missile item location. This requires either a very short shortcharge, or a second SpeedKeep in the spikes which also resets Samus' run speed with a crouch jump before spike I-Frames expire. Requires: { "notable": "In-Room SpeedKeep for Temporary Blue" } "canSpeedKeep" "canSlowShortCharge" { "doorUnlockedAtNode": 1 } { "or": [ { "and": [ "canChainTemporaryBlue", { "canShineCharge": { "usedTiles": 13, "openEnd": 1 } }, { "spikeHits": 1 } ] }, { "and": [ { "canShineCharge": { "usedTiles": 14, "openEnd": 1 } }, { "spikeHits": 2 } ] }, { "and": [ "canChainTemporaryBlue", { "spikeHits": 3 } ] } ] } "canSpeedball" |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Bounce into the spikes and use a SpeedKeep to run on spikes to setup for a speedball towards the item. A DamageBoost SpeedKeep could be used instead of a Spike SpeedKeep with enough runspeed. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 4 } } Requires: "canSpeedKeep" "canCarefulJump" { "canShineCharge": { "usedTiles": 21, "openEnd": 2 } } { "spikeHits": 1 } { "or": [ { "spikeHits": 1 }, "canChainTemporaryBlue" ] } "canSpeedball" |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Bounce into the spikes and use a SpeedKeep to run on spikes to setup for a speedball towards the item. Bouncing on the platform near the door saves a spike hit. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "can4HighMidAirMorph" "canSpeedKeep" { "spikeHits": 1 } "canSpeedball" |
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Use Springball on the spikes to cross the room while retaining temporary blue. Then use Spring Ball to bounce all of the way through the Morph tunnel. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" { "spikeHits": 3 } |
From: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
To: 3
Item
Unmorph on the leftmost edge of the Speed blocks and jump across. Landing on the right side Speedblock, and the solid tile, gives enough time to run to the item and fall before the block respawns. Or jump fully over the Speed blocks and turn around using X-Ray after collecting the item. Requires: "canChainTemporaryBlue" { "or": [ "canTrickyJump", "canXRayTurnaround" ] } Clears obstacles: B |
Come in Shinecharging, Leave With Temporary Blue (Spring Ball Bounce)
(Extreme)
Final Missile Bombway
From: 1
Left Door
To: 2
Right Door
Unmorph immediately after exiting the tunnel while still descending, to continue chaining temporary blue. The frame window for the unmorph depends on the alignment of Samus' bounces; in the worst case where Samus bounces upward while exiting, this method will unavoidably fail. Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canSpringBallBounce" "canInsaneJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInSpeedballing": { "runway": { "length": 3, "openEnd": 0 }, "maxExtraRunSpeed": "$3.8" } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Come in Shinecharging, Leave With Temporary Blue (Spring Ball Bounce)
(Extreme)
Final Missile Bombway
From: 2
Right Door
To: 1
Left Door
Unmorph immediately after exiting the tunnel while still descending, to continue chaining temporary blue. The frame window for the unmorph depends on the alignment of Samus' bounces; in the worst case where Samus bounces upward while exiting, this method will unavoidably fail. Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canSpringBallBounce" "canInsaneJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInSpeedballing": { "runway": { "length": 3, "openEnd": 0 }, "maxExtraRunSpeed": "$3.8" } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" |
Requires: { "canShineCharge": { "usedTiles": 37, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 37, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" Clears obstacles: A |
Breaking the side blocks can be done by moving into them once past the solid blocks. Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Clears obstacles: A |
From: 1
Left Door
To: 2
Right Door
Requires: { "obstaclesCleared": [ "B" ] } { "or": [ { "canShineCharge": { "usedTiles": 18, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 1 } }, { "and": [ { "canShineCharge": { "usedTiles": 19, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 1 } }, { "doorUnlockedAtNode": 1 } ] } ] } "canTrickySpringBallBounce" "canChainTemporaryBlue" Clears obstacles: A, E |
From: 2
Right Door
To: 4
Middle Junction (Left of Morph Tunnel)
A quick jump morph from the top of the slope will bounce into the tunnel and avoid acid damage. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canTemporaryBlue" "canLateralMidAirMorph" { "or": [ "canChainTemporaryBlue", "can4HighMidAirMorph" ] } |
From: 2
Right Door
To: 4
Middle Junction (Left of Morph Tunnel)
Entrance condition: { "comeInShinecharging": { "length": 9, "openEnd": 0 } } Requires: "canXRayTurnaround" "canChainTemporaryBlue" { "acidFrames": 27 } |
Come in gaining blue speed, and chain temporary blue across the room, carefully avoiding the Yapping Maws and minimizing acid damage. After breaking the center bomb blocks, perform staggered walljumps (if available) on the wall to right, to wait for the acid to lower. Then use the runway in the center of the room to gain blue speed and continue chaining temporary blue. Entrance condition: { "comeInGettingBlueSpeed": { "length": 6, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 1 } } Requires: { "notable": "Temporary Blue Chains" } "canChainTemporaryBlue" { "acidFrames": 10 } { "or": [ "canStaggeredWalljump", { "acidFrames": 30 } ] } |
Come in gaining blue speed, and chain temporary blue across the room, carefully avoiding the Yapping Maws and acid. After breaking the center bomb blocks, run back to the right and wait for the acid to lower. Then use the runway in the center of the room to gain blue speed and continue chaining temporary blue. Entrance condition: { "comeInGettingBlueSpeed": { "length": 6, "openEnd": 1, "steepUpTiles": 1, "steepDownTiles": 1 } } Requires: { "notable": "Temporary Blue Chains" } "canChainTemporaryBlue" |
Requires: "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 33, "openEnd": 0, "steepUpTiles": 2, "steepDownTiles": 5 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "Gravity" "canBlueSpaceJump" { "canShineCharge": { "usedTiles": 18, "openEnd": 0, "steepUpTiles": 2, "steepDownTiles": 2, "startingDownTiles": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "Gravity" "HiJump" { "or": [ { "and": [ { "canShineCharge": { "usedTiles": 21, "openEnd": 0, "steepUpTiles": 3, "steepDownTiles": 3, "startingDownTiles": 1 } }, "canXRayTurnaround" ] }, { "canShineCharge": { "usedTiles": 18, "openEnd": 0, "steepUpTiles": 2, "steepDownTiles": 3, "startingDownTiles": 1 } } ] } "canGravityJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 2
Right Door
To: 2
Right Door
Requires: "Gravity" "HiJump" { "or": [ { "and": [ { "canShineCharge": { "usedTiles": 21, "openEnd": 0, "steepUpTiles": 3, "steepDownTiles": 3, "startingDownTiles": 1 } }, "canXRayTurnaround" ] }, { "canShineCharge": { "usedTiles": 15, "openEnd": 0, "steepUpTiles": 2, "steepDownTiles": 3, "startingDownTiles": 1 } } ] } "canSpringBallJumpMidAir" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Right Door
Enter with enough speed to jump over all the water, morphing mid-air and then unmorphing into temporary blue. Morph just before hitting the ceiling, in order to extend the jump horizontally. Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "steepDownTiles": 1, "openEnd": 0, "minExtraRunSpeed": "$3.2" } } Requires: "canInsaneJump" "canMomentumConservingMorph" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Enter with enough speed to jump over all the water, morphing mid-air and then unmorphing into temporary blue. Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "steepDownTiles": 1, "openEnd": 0, "minExtraRunSpeed": "$4.0" } } Requires: "canTrickyJump" "canLateralMidAirMorph" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Lower Section - Top Right Door
To: 4
Lower Section - Top Right Door
Time a Space Jump immediately after clearing the last set of Grapple blocks. Requires: { "canShineCharge": { "usedTiles": 23, "openEnd": 1, "steepDownTiles": 5, "steepUpTiles": 1 } } "canBlueSpaceJump" "canTrickyJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 4
Lower Section - Top Right Door
To: 4
Lower Section - Top Right Door
Requires: { "canShineCharge": { "usedTiles": 20, "openEnd": 1, "steepDownTiles": 4, "steepUpTiles": 1 } } "canSpeedball" "canSpringBallBounce" "canTrickyJump" "HiJump" "canSpringBallJumpMidAir" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 5
Lower Section - Bottom Right Door
To: 5
Lower Section - Bottom Right Door
Requires: "Gravity" "h_canShineChargeMaxRunway" { "or": [ { "and": [ "canSpringBallJumpMidAir", "canLongChainTemporaryBlue" ] }, { "and": [ "canBlueSpaceJump", "canChainTemporaryBlue" ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 5
Lower Section - Bottom Right Door
To: 5
Lower Section - Bottom Right Door
Requires: { "canShineCharge": { "usedTiles": 20, "openEnd": 1, "steepDownTiles": 4, "steepUpTiles": 1 } } "canSpeedball" "canSpringBallBounce" "canTrickyJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 19, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
With blue speed, run and jump across the water, morphing and unmorphing (while holding an angle button) to gain temporary blue without a shinecharge. Requires: { "getBlueSpeed": { "usedTiles": 16, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Bottom Left Door
To: 1
Bottom Left Door
Requires: { "canShineCharge": { "usedTiles": 29, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Top Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "obstaclesCleared": [ "C" ] } { "canShineCharge": { "usedTiles": 24, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 29, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" Clears obstacles: A |
Requires: { "getBlueSpeed": { "usedTiles": 17, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 4
Right Hidden Item
Gain temporary blue at the end of the runway. Then spring ball bounce through the tunnel. Press pause while exiting the tunnel. If Samus bounced far enough right, disable spring ball (a 'spring fling') to make it directly onto the item pedestal, chaining temporary blue from there. Otherwise, unpause without disabling spring ball, and chain temporary blue by landing on the ground. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canTrickyJump" "canChainTemporaryBlue" "canSpringBallBounce" "canSpringFling" |
From: 1
Left Door
To: 4
Right Hidden Item
Gain temporary blue at the end of the runway. Then spring ball bounce through the tunnel. Press pause while exiting the tunnel. If Samus bounced far enough right, disable spring ball (a 'spring fling') to make it directly onto the item pedestal, chaining temporary blue from there. Otherwise, unpause without disabling spring ball, and chain temporary blue by landing on the ground. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canTrickyJump" "canChainTemporaryBlue" "canSpringBallBounce" "canSpringFling" |
Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "minExtraRunSpeed": "$0.E", "maxExtraRunSpeed": "$1.D" } } Requires: "canSpeedball" "canChainTemporaryBlue" "canInsaneJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "or": [ { "canShineCharge": { "usedTiles": 25, "openEnd": 1 } }, { "getBlueSpeed": { "usedTiles": 17, "openEnd": 1 } } ] } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Top Left Door
To: 1
Top Left Door
Requires: { "getBlueSpeed": { "usedTiles": 20, "openEnd": 1 } } "canTrickyJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Right Door
Run and jump across the room, destroying any Beetoms in the way with blue speed, morphing mid-air and unmorphing to chain temporary blue. Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Run and jump across the room, destroying any Beetoms in the way with blue speed, morphing mid-air and unmorphing to chain temporary blue. Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Above Power Bomb Blocks - Top Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Above Power Bomb Blocks - Top Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Above Power Bomb Blocks - Top Right Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 2
Above Power Bomb Blocks - Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 3
Above Power Bomb Blocks - Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "or": [ "HiJump", "canTrickySpringBallJump", "canXRayTurnaround" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Above Power Bomb Blocks - Middle Left Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Come in Shinecharging, Leave With Temporary Blue (Partial Runway)
(Expert)
Green Brinstar Main Shaft
From: 5
Above Power Bomb Blocks - Bottom Left Door
To: 7
Below Power Bomb Blocks - Top Right Door
After falling through the shot block, bounce on the single-tile platform (rather than unmorphing onto it) to more easily reach the door. Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "ammo": { "type": "PowerBomb", "count": 1 } } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 6
Above Power Bomb Blocks - Bottom Right Door
To: 4
Above Power Bomb Blocks - Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 12, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 7
Below Power Bomb Blocks - Top Right Door
To: 5
Above Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "ammo": { "type": "PowerBomb", "count": 1 } } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 7
Below Power Bomb Blocks - Top Right Door
To: 8
Below Power Bomb Blocks - Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Top Left Door
To: 3
Bottom Right Door
Requires: { "canShineCharge": { "usedTiles": 29, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } "canChainTemporaryBlue" "canXRayTurnaround" { "or": [ "canSpringBallJumpMidAir", { "and": [ "HiJump", "canTrickyUseFrozenEnemies" ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Bottom Right Door
To: 3
Bottom Right Door
Requires: { "canShineCharge": { "usedTiles": 21, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 31, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Side - Top Door
To: 13
Central Junction
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" |
From: 6
Right Side - Top Middle Door
To: 6
Right Side - Top Middle Door
Requires: { "canShineCharge": { "usedTiles": 19, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 7
Right Side - Bottom Middle Door (Behind the Super Block)
To: 13
Central Junction
Position Samus next to the Super block, while keeping the speed effect with a Temporary Blue Chain, and break it. Then bounce into the morph tunnel, while keeping speed, and continuing all the way through with SpringBall Avoiding the Temporary Blue Chain is possible, but harder. Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canSpringBallBounce" { "ammo": { "type": "Super", "count": 1 } } Clears obstacles: F |
From: 7
Right Side - Bottom Middle Door (Behind the Super Block)
To: 13
Central Junction
Position Samus next to the Super block, while keeping the speed effect with a Temporary Blue Chain, and break it. Then bounce into the morph tunnel, while keeping speed, and continuing all the way through with SpringBall Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" { "ammo": { "type": "Super", "count": 1 } } Clears obstacles: F |
Requires: { "canShineCharge": { "usedTiles": 24, "openEnd": 1 } } "canChainTemporaryBlue" "canXRayTurnaround" Clears obstacles: D |
From: 13
Central Junction
To: 1
Left Side - Top Door
Requires: { "getBlueSpeed": { "usedTiles": 17, "openEnd": 0 } } "canSpeedball" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Central Junction
To: 1
Left Side - Top Door
Build a ShineCharge on the below platform and bring it up to the morph tunnel by chaining Temporary Blue. Aim to bounce into the tunnel opening and use springball to bounce the rest of the way while blue. Requires: "canChainTemporaryBlue" "canSpringBallBounce" { "or": [ { "and": [ "canXRayTurnaround", { "canShineCharge": { "usedTiles": 25, "openEnd": 0 } } ] }, { "canShineCharge": { "usedTiles": 21, "openEnd": 0 } } ] } Clears obstacles: A |
From: 13
Central Junction
To: 4
Left Side - Middle Doorway (Behind the Power Bomb Blocks)
Gain a shinecharge running left-to-right to obtain temporary blue. Use X-Ray to turn around, then do a mid-air Spring Ball jump with Hi Jump to pass through the broken Power Bomb blocks. Requires: { "obstaclesCleared": [ "B" ] } { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } } "canXRayTurnaround" "HiJump" "canSpringBallJumpMidAir" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Central Junction
To: 4
Left Side - Middle Doorway (Behind the Power Bomb Blocks)
Gain a shinecharge running right-to-left to obtain temporary blue. Then jump and morph, bouncing through the tunnel above, with the crumble block already broken. Unmorph when exiting the tunnel, and chain temporary blue into the next room. Requires: { "obstaclesCleared": [ "C" ] } { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } } "canTrickySpringBallBounce" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 13
Central Junction
To: 7
Right Side - Bottom Middle Door (Behind the Super Block)
Stop with temporary blue in front of the bomb blocks then jump and bounce all the way through the morph tunnel. On the other side, unmorph and chain temporary blue through the door. Requires: { "obstaclesCleared": [ "F" ] } { "canShineCharge": { "usedTiles": 22, "openEnd": 2 } } "canChainTemporaryBlue" "canTrickyJump" "canLateralMidAirMorph" "canTrickySpringBallBounce" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Right Door
To: 1
Top Right Door
Requires: { "obstaclesCleared": [ "A" ] } { "obstaclesNotCleared": [ "B" ] } { "getBlueSpeed": { "usedTiles": 16, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "getBlueSpeed": { "usedTiles": 20, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Right Door
To: 1
Right Door
Requires: "Gravity" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Dry Platform Junction
To: 1
Right Door
Gain blue speed, then Space Jump across the room, ending in temporary blue chain to reach the door. Requires: { "getBlueSpeed": { "usedTiles": 32, "openEnd": 1 } } "SpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Dry Platform Junction
To: 1
Right Door
Perform a speedball into a temporary blue chain to reach the door. If HiJump and Spring Ball are unavailable, then getting out of the water requires a very precise jump: delay aiming down for the mid-air morph until after Samus is above the water line. Requires: { "getBlueSpeed": { "usedTiles": 32, "openEnd": 1 } } "canChainTemporaryBlue" "canSpeedball" { "or": [ "canInsaneJump", "HiJump", "canSpringBallBounce" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
It may help to disable HiJump for more controlled jumps. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: { "doorUnlockedAtNode": 1 } "HiJump" { "or": [ "Gravity", { "and": [ "canTrickySpringBallJump", "canDodgeWhileShooting", "canLongChainTemporaryBlue", { "enemyKill": { "enemies": [ [ "Yapping Maw" ] ], "explicitWeapons": [ "Super" ] } } ] } ] } "canChainTemporaryBlue" "canXRayTurnaround" Unlocks doors: {"nodeId":1,"types":["ammo"],"requires":[]} |
From: 3
Top Right Door
To: 1
Left Door
Once Samus is close enough to the ledge, the shot block can be cleared by jumping, releasing angle, shooting, and aiming down before hitting the ceiling; then continue chaining temporary blue until Samus is close enough to Spring Ball bounce through the morph tunnel. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canTrickySpringBallBounce" |
From: 1
Top Left Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "or": [ "HiJump", { "and": [ "canSpringBallJumpMidAir", "canXRayTurnaround" ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Middle Left Door
To: 4
Bottom Right Door
If the Cac moves left and is in the way, it can be killed with temp blue as Samus unmorphs to land. Otherwise, after landing, move quickly to jump up to the next platform, to avoid being hit by the Cac or its projectiles. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canTrickySpringBallJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Bottom Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "or": [ "HiJump", "canTrickySpringBallJump" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Bottom Right Door
To: 2
Middle Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Use Space Jump to carry blue speed all the way across the room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "SpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Use Space Jump to carry blue speed all the way across the room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 8, "openEnd": 1 } } Requires: "canPreciseSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Come in Getting Blue Speed, Leave With Temporary Blue (Space Jump)
(Expert)
Red Brinstar Fireflea Room
From: 1
Left Door
To: 2
Right Door
Use Space Jump to carry blue speed all the way across the room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 5, "openEnd": 1 } } Requires: "SpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Come in Getting Blue Speed, Leave With Temporary Blue (Space Jump)
(Expert)
Red Brinstar Fireflea Room
From: 2
Right Door
To: 1
Left Door
Use Space Jump to carry blue speed all the way across the room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 4, "openEnd": 1 } } Requires: "SpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 10
Temporary Blue Junction (Top Left Door)
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" |
From: 5
Top Right Door
To: 10
Temporary Blue Junction (Top Left Door)
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" |
From: 5
Top Right Door
To: 10
Temporary Blue Junction (Top Left Door)
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 1 } } Requires: "canChainTemporaryBlue" |
Requires: { "obstaclesCleared": [ "A" ] } "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "obstaclesCleared": [ "A" ] } "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "or": [ "f_DefeatedKraid", { "obstaclesCleared": [ "f_DefeatedKraid" ] } ] } { "canShineCharge": { "usedTiles": 21, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "or": [ "f_DefeatedKraid", { "obstaclesCleared": [ "f_DefeatedKraid" ] } ] } { "canShineCharge": { "usedTiles": 21, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Top Right Door
To: 3
Top Right Door
Gain temporary blue by running left to right. Spring ball bounce through the tunnel. Then continue chaining temporary blue through the door. Requires: { "obstaclesCleared": [ "B", "C" ] } { "or": [ { "and": [ { "obstaclesCleared": [ "D" ] }, { "canShineCharge": { "usedTiles": 17, "openEnd": 1 } } ] }, { "and": [ { "obstaclesNotCleared": [ "D" ] }, { "canShineCharge": { "usedTiles": 31, "openEnd": 1 } } ] } ] } "canChainTemporaryBlue" "canSpringBallBounce" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Top Right Door
To: 5
Kihunter Junction
Approach the morph tunnel by chaining temporary blue; then spring ball bounce through the tunnel to break the bomb block. The Kihunters can be killed by retreating to the morph tunnel if needed. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canTrickySpringBallBounce" Clears obstacles: B, C |
From: 2
Bottom Left Door
To: 3
Right Vertical Door
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canLateralMidAirMorph" Clears obstacles: A |
From: 3
Right Vertical Door
To: 2
Bottom Left Door
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canTrickySpringBallBounce" Clears obstacles: A |
From: 3
Right Vertical Door
To: 2
Bottom Left Door
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canXRayTurnaround" "canTrickySpringBallBounce" Clears obstacles: A |
From: 1
Left Door
To: 2
Right Door
Use Space Jump, Spring Ball, to carry blue speed across the room; alternatively, use a long series of temporary blue chains. Entrance condition: { "comeInGettingBlueSpeed": { "length": 13, "openEnd": 1 } } Requires: "canChainTemporaryBlue" { "or": [ { "and": [ "canSpeedball", "canSpringBallBounce", { "heatFrames": 490 } ] }, { "and": [ "SpaceJump", { "heatFrames": 420 } ] }, { "and": [ "canSpeedball", "canLongChainTemporaryBlue", { "heatFrames": 780 } ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 3
Top Door
Use Space Jump, Spring Ball, to carry blue speed across the room; alternatively, use a long series of temporary blue chains. Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 1 } } Requires: "canChainTemporaryBlue" { "or": [ { "and": [ "canSpeedball", "canSpringBallBounce", { "heatFrames": 400 } ] }, { "and": [ "SpaceJump", { "heatFrames": 420 } ] }, { "and": [ "canSpeedball", "canLongChainTemporaryBlue", { "heatFrames": 670 } ] } ] } Exit condition: { "leaveWithTemporaryBlue": { "direction": "right" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Use Space Jump, Spring Ball, to carry blue speed across the room; alternatively, use a long series of temporary blue chains. Entrance condition: { "comeInGettingBlueSpeed": { "length": 13, "openEnd": 1 } } Requires: "canChainTemporaryBlue" { "or": [ { "and": [ "canSpeedball", "canSpringBallBounce", { "heatFrames": 490 } ] }, { "and": [ "SpaceJump", { "heatFrames": 420 } ] }, { "and": [ "canSpeedball", "canLongChainTemporaryBlue", { "heatFrames": 790 } ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 3
Top Door
Entrance condition: { "comeInShinecharging": { "length": 13, "openEnd": 0 } } Requires: "canXRayTurnaround" "canXRayCancelShinecharge" "canChainTemporaryBlue" { "heatFrames": 240 } Exit condition: { "leaveWithTemporaryBlue": { "direction": "any" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Side - Top Door
To: 7
Top Right Door
Entrance condition: { "comeInBlueSpinning": { "unusableTiles": 0 } } Requires: "SpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Side - Top Door
To: 7
Top Right Door
Entrance condition: { "comeInWithBlueSpringBallBounce": { "minLandingTiles": 0, "minExtraRunSpeed": "$1.2", "movementType": "controlled" } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Left Side - Top Middle Door
To: 6
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "HiJump" "canSpringBallJumpMidAir" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Left Side - Bottom Door
To: 5
Bottom Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "right" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 7
Top Right Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2.5, "openEnd": 1, "minExtraRunSpeed": "$1.9", "maxExtraRunSpeed": "$2.8" } } Requires: "canBlueSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 7
Top Right Door
To: 1
Left Side - Top Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2.5, "openEnd": 1, "minExtraRunSpeed": "$1.9", "maxExtraRunSpeed": "$2.8" } } Requires: "canSpeedball" "canTrickySpringBallBounce" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 7
Top Right Door
To: 6
Middle Right Door
Entrance condition: { "comeInShinecharging": { "length": 2.5, "openEnd": 0 } } Requires: "canXRayCancelShinecharge" "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } "canXRayTurnaround" { "heatFrames": 350 } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "heatFrames": 310 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" { "heatFrames": 310 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 1
Top Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "heatFrames": 360 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": { "direction": "any" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "heatFrames": 290 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Bottom Right Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 1 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "heatFrames": 490 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Bottom Right Door
To: 2
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 8, "openEnd": 1 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "heatFrames": 390 } { "or": [ "canXRayCancelShinecharge", { "heatFrames": 160 } ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 1
Bottom Door
Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "left" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Middle Left Door
To: 5
Junction Below Top Crumble Blocks
Use a temporary blue chain to jump through the bomb blocks and land on the center of the ledge above. Break the last block by jumping directly into it, as there is not enough height available to get a bounce. With this method, there is a 2-frame window for when to morph; jumping from the platform below is also possible but requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame in either case. Entrance condition: { "comeInShinecharging": { "length": 4, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "can4HighMidAirMorph" "canInsaneJump" Clears obstacles: A, B |
From: 2
Middle Left Door
To: 5
Junction Below Top Crumble Blocks
Use a temporary blue chain to jump through the bomb blocks and land on the center of the ledge above. Break the last block by jumping directly into it, as there is not enough height available to get a bounce. With this method, there is a 2-frame window for when to morph; jumping from the platform below is also possible but requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame in either case. Entrance condition: { "comeInShinecharging": { "length": 14, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" "can4HighMidAirMorph" "canInsaneJump" Clears obstacles: A, B |
From: 2
Middle Left Door
To: 5
Junction Below Top Crumble Blocks
Use a temporary blue chain to jump through the bomb blocks and land on the center of the ledge above. Break the last block by jumping directly into it, as there is not enough height available to get a bounce. With this method, there is a 2-frame window for when to morph; jumping from the platform below is also possible but requires a frame-perfect morph. If Spring Ball is available, it can be used to increase the window by one frame in either case. Requires: { "or": [ { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } }, { "and": [ { "canShineCharge": { "usedTiles": 15, "openEnd": 0 } }, { "doorUnlockedAtNode": 2 } ] } ] } "canChainTemporaryBlue" "canXRayTurnaround" "can4HighMidAirMorph" "canInsaneJump" Clears obstacles: A, B Unlocks doors: {"nodeId":2,"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 4
Junction Below Bomb Blocks
Carry Temporary Blue through the top door of Mickey Mouse to break the left side of the bomb blocks. Morph while falling through the shot block to bounce on the crumble blocks towards the morph tunnel. Then unmorph near the wall to fall straight down with temporary blue, if needed. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: { "obstaclesNotCleared": [ "A" ] } "canPrepareForNextRoom" "canChainTemporaryBlue" "h_canUseSpringBall" { "heatFrames": 300 } Clears obstacles: B |
From: 2
Top Right Door
To: 4
Junction Below Bomb Blocks
Carry Temporary Blue through the top door of Mickey Mouse to break the left side of the bomb blocks. There is a small frame window where Samus can soft unmorph on the crumble blocks and jump again while retaining temporary blue. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: { "notable": "Temporary Blue Crumble Jump without SpringBall" } { "obstaclesNotCleared": [ "A" ] } "canPrepareForNextRoom" "canChainTemporaryBlue" "canInsaneJump" "canCrumbleJump" { "heatFrames": 300 } Clears obstacles: B |
From: 7
Junction Left of Morph Tunnel
To: 6
Junction Left of Power Bomb Blocks
Requires: { "obstaclesCleared": [ "C", "D" ] } { "getBlueSpeed": { "usedTiles": 20, "openEnd": 1, "steepDownTiles": 4 } } "canCarefulJump" { "tech": "canChainTemporaryBlue" } { "or": [ "canTrickyJump", { "noFlashSuit": {} } ] } { "heatFrames": 240 } Clears obstacles: B |
Requires: { "obstaclesCleared": [ "A" ] } { "canShineCharge": { "usedTiles": 20, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "obstaclesCleared": [ "A" ] } { "canShineCharge": { "usedTiles": 35, "openEnd": 0 } } "canXRayTurnaround" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "any" } } |
Requires: { "canShineCharge": { "usedTiles": 45, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "or": [ { "and": [ "f_DefeatedPhantoon", { "canShineCharge": { "usedTiles": 16, "openEnd": 0 } } ] }, { "and": [ { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } }, "canXRayTurnaround" ] } ] } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "left" } } |
Requires: { "canShineCharge": { "usedTiles": 28, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "right" } } |
Requires: "canSpeedball" "canChainTemporaryBlue" { "getBlueSpeed": { "usedTiles": 22, "openEnd": 0 } } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Right Door
To: 2
Top Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canSpringBallBounce" Clears obstacles: A |
From: 3
Right Door
To: 2
Top Door
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" Clears obstacles: A |
From: 2
Middle Left Door
To: 2
Middle Left Door
Requires: { "not": "f_DefeatedPhantoon" } "canRiskPermanentLossOfAccess" "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Bottom Left Door
To: 4
Bottom Chozo Item
Land on the crumble blocks while unmorphing, in order to retain temporary blue while falling, breaking the bomb blocks Roll most of the way into the morph tunnel to unlock the camera scroll, then roll back left, crouch, fire a shot, and follow it to the right, to clear the shot blocks. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canCameraManip" "canHeroShot" |
From: 1
Left Door
To: 2
Right Door
Requires: { "or": [ { "and": [ { "not": "f_DefeatedPhantoon" }, "canRiskPermanentLossOfAccess" ] }, "Gravity" ] } { "canShineCharge": { "usedTiles": 19, "openEnd": 0, "steepDownTiles": 3 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
If possible (and applicable), kill the Bull ahead of time, and do a shinecharge to gain temporary blue. Otherwise, shoot the Bull to get it out of the way; then, after getting blue speed with a stutter water shinecharge, jump directly into a spring ball jump rather than shinecharging first. Requires: { "or": [ { "enemyKill": { "enemies": [ [ "Bull" ] ] } }, { "and": [ { "not": "f_DefeatedPhantoon" }, "canRiskPermanentLossOfAccess" ] }, "canTrickyJump" ] } "canStutterWaterShineCharge" "h_getBlueSpeedMaxRunway" "canTrickySpringBallJump" "canChainTemporaryBlue" Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 1
Left Door
Requires: { "not": "f_DefeatedPhantoon" } "canRiskPermanentLossOfAccess" { "canShineCharge": { "usedTiles": 14, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 1
Left Door
Shortcharge by running right on the conveyor closest to the door, gain blue speed, and jump onto the platform to the right with temporary blue. Then use X-ray to turn and ride the conveyor back to the left and reach the door. Requires: "f_DefeatedPhantoon" { "enemyKill": { "enemies": [ [ "Bull", "Bull" ] ] } } { "getBlueSpeed": { "usedTiles": 20, "openEnd": 2 } } "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } |
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" |
From: 5
Middle Right Door
To: 8
Item
Shinecharging up the stairs gives a longer effective runway than shinecharging down them. Bounce down the stairs to make movement simpler. A frozen Atomic (or Covern) can be used for more runway. Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "or": [ { "and": [ "can4HighMidAirMorph", { "doorUnlockedAtNode": 5 }, { "canShineCharge": { "usedTiles": 11, "openEnd": 2, "steepUpTiles": 7 } } ] }, { "and": [ "h_canFrozenEnemyRunway", { "or": [ "f_DefeatedPhantoon", { "and": [ "SpaceJump", "h_canTrickyFrozenEnemyRunway" ] } ] }, "can4HighMidAirMorph", { "doorUnlockedAtNode": 5 }, { "canShineCharge": { "usedTiles": 13, "openEnd": 1, "steepUpTiles": 7 } } ] }, { "canShineCharge": { "usedTiles": 10, "openEnd": 2, "steepUpTiles": 7 } }, { "and": [ "h_canFrozenEnemyRunway", { "or": [ "f_DefeatedPhantoon", { "and": [ "SpaceJump", "h_canTrickyFrozenEnemyRunway" ] } ] }, { "canShineCharge": { "usedTiles": 12, "openEnd": 1, "steepUpTiles": 7 } } ] } ] } Clears obstacles: C |
From: 6
Bottom Right Door
To: 3
Bottom Left Door
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canSpringBallBounce" Clears obstacles: A |
From: 8
Item
To: 3
Bottom Left Door
Neutral bounce into the Morph tunnel, and SpringBall bounce to continue all the way through. Requires: "Morph" "canChainTemporaryBlue" "canXRayTurnaround" "canSpringBallBounce" { "canShineCharge": { "usedTiles": 16, "openEnd": 1, "steepDownTiles": 4 } } Clears obstacles: C |
From: 8
Item
To: 3
Bottom Left Door
Run towards the conveyor to more easily build the ShineCharge, and for an easier bounce into the morph tunnel. Neutral bounce into the Morph tunnel, and SpringBall bounce to continue all the way through. Requires: "f_DefeatedPhantoon" "canXRayTurnaround" "canSpringBallBounce" { "or": [ "HiJump", "canChainTemporaryBlue" ] } { "canShineCharge": { "usedTiles": 20, "openEnd": 1, "steepDownTiles": 4 } } Clears obstacles: C |
From: 1
Top Left Doorway
To: 4
Top Right Doorway
Entrance condition: { "comeInGettingBlueSpeed": { "length": 1, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 2
Bottom Left Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Bottom Right Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Top Right Doorway
To: 1
Top Left Doorway
Entrance condition: { "comeInGettingBlueSpeed": { "length": 1, "openEnd": 1 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 43, "openEnd": 0, "steepDownTiles": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Use the runway at the bottom-right side of the room to gain temporary blue. Use Gravity jumps to navigate to the left, chaining temporary blue through the door. Requires: "canGravityJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "left" } } |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 17, "startingDownTiles": 1, "steepDownTiles": 2, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "right" } } |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 17, "startingDownTiles": 1, "steepDownTiles": 2, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Bring a Shinecharge from the top door to the speed blocks below the Missile item location. Be especially mindfull of the aquatic life during the descent. Line up directly below the speed blocks when jumping up. Entrance condition: { "comeInShinecharging": { "length": 14, "steepDownTiles": 2, "openEnd": 0 } } Requires: "Gravity" "canChainTemporaryBlue" "canXRayTurnaround" |
From: 4
Top Right Door
To: 6
Speed Blocked Item
Bring a Shinecharge from the top door to the speed blocks below the Missile item location. Be especially mindfull of the aquatic life during the descent. Line up directly below the speed blocks when jumping up, especially if using a SpringBall jump. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 1.4375 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" "canStutterWaterShineCharge" { "or": [ "Gravity", { "and": [ "canSuitlessMaridia", "HiJump" ] }, { "and": [ "canSuitlessMaridia", "canSpringBallJumpMidAir" ] } ] } |
Use an in-room runway to gain temporary blue. Then Gravity jump to chain it up to the door. It is easiest to gain a shinecharge at the bottom of the room, though this requires a longer sequence of gravity jumps. Requires: "canChainTemporaryBlue" "canGravityJump" { "or": [ { "and": [ { "canShineCharge": { "usedTiles": 36, "openEnd": 0, "gentleDownTiles": 2, "gentleUpTiles": 1, "steepUpTiles": 1 } }, "canLongChainTemporaryBlue" ] }, { "and": [ { "canShineCharge": { "usedTiles": 20, "openEnd": 1, "gentleDownTiles": 2, "gentleUpTiles": 3, "steepUpTiles": 1 } }, "canXRayTurnaround" ] }, { "and": [ { "canShineCharge": { "usedTiles": 15, "openEnd": 1, "gentleDownTiles": 2, "steepDownTiles": 1 } } ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 2
Bottom Left Door
To: 7
Top Right Left Item
Use a double spring ball jump to reach the Speed blocks below the items while chaining temporary blue. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray or a Crystal Flash clip; In the case of a Crystal Flash clip, menu to Grapple before the Crystal Flash ends and mash shoot while holding down. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 0.4375 } } Requires: { "notable": "Suitless Temporary Blue To Items" } "canSuitlessMaridia" "h_canDoubleSpringBallJumpWithHiJump" "canChainTemporaryBlue" { "or": [ "canXRayCeilingClip", { "and": [ "h_canJumpIntoCrystalFlashClip", "Grapple" ] } ] } |
From: 2
Bottom Left Door
To: 7
Top Right Left Item
Use a double spring ball jump to reach the Speed blocks below the items while chaining temporary blue. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray or a Crystal Flash clip; In the case of a Crystal Flash clip, menu to Grapple before the Crystal Flash ends and mash shoot while holding down. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: { "notable": "Suitless Temporary Blue To Items" } "canSuitlessMaridia" "h_canDoubleSpringBallJumpWithHiJump" "canChainTemporaryBlue" { "or": [ "canXRayCeilingClip", { "and": [ "h_canJumpIntoCrystalFlashClip", "Grapple" ] } ] } |
Gain temporary blue using the long runway. Chaining temporary blue, use two Gravity jumps to navigate the room and break the Speed blocks. Requires: "h_canShineChargeMaxRunway" "canGravityJump" "canTemporaryBlue" { "or": [ "canChainTemporaryBlue", "HiJump" ] } |
Chain temporary blue to reach the Speed blocks below the items. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray or a Crystal Flash clip; In the case of a Crystal Flash clip, menu to Grapple before the Crystal Flash ends and mash shoot while holding down. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: { "notable": "Suitless Temporary Blue To Items" } "canSuitlessMaridia" "HiJump" "canChainTemporaryBlue" "canTrickySpringBallJump" { "or": [ "canXRayCeilingClip", { "and": [ "h_canJumpIntoCrystalFlashClip", "Grapple" ] } ] } |
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" |
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canXRayTurnaround" |
Use a double spring ball jump to reach the Speed blocks below the items while chaining temporary blue. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray or a Crystal Flash clip; In the case of a Crystal Flash clip, menu to Grapple before the Crystal Flash ends and mash shoot while holding down. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: { "notable": "Suitless Temporary Blue To Items" } "canSuitlessMaridia" "canChainTemporaryBlue" { "ammo": { "type": "PowerBomb", "count": 1 } } "h_canDoubleSpringBallJumpWithHiJump" { "or": [ "canXRayCeilingClip", { "and": [ "h_canJumpIntoCrystalFlashClip", "Grapple" ] } ] } |
From: 6
Top Door
To: 7
Top Right Left Item
Use a double spring ball jump to reach the Speed blocks below the items while chaining temporary blue. Perform a spring ball jump and immediately unmorph and continue holding up, to break some of the Speed blocks while passing up through them. Leave one of the bottom Speed blocks unbroken to use as a platform. The top speed blocks will respawn; clip through them either using a snail clip with X-Ray. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: { "notable": "Suitless Temporary Blue To Items" } "canSuitlessMaridia" "canChainTemporaryBlue" "canXRayTurnaround" { "ammo": { "type": "PowerBomb", "count": 1 } } "h_canDoubleSpringBallJumpWithHiJump" "canXRayCeilingClip" |
Requires: { "obstaclesCleared": [ "A" ] } "Gravity" { "canShineCharge": { "usedTiles": 23, "openEnd": 1, "gentleDownTiles": 2, "gentleUpTiles": 2, "steepUpTiles": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 35, "gentleUpTiles": 2, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 4
Right Door
Bounce through the Speed blocks. Then unmorph and chain temporary blue into the next room. Entrance condition: { "comeInWithBlueSpringBallBounce": { "movementType": "controlled" } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 4
Right Door
Enter the room in a spin jump with blue speed, and enter a speedball. Then chain temporary blue into the next room. Entrance condition: { "comeInBlueSpinning": { "unusableTiles": 0 } } Requires: "canSpeedball" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 4
Right Door
Enter the room with blue speed, and jump into a speedball. Then chain temporary blue into the next room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1 } } Requires: "canWaterShineCharge" "canSpeedball" "canTrickyJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Right Door
To: 1
Left Door
Bounce through the Speed blocks. Then unmorph and chain temporary blue into the next room. Entrance condition: { "comeInWithBlueSpringBallBounce": { "movementType": "controlled" } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Right Door
To: 1
Left Door
This is just a rough estimate of the minimum number of tiles that this runway can represent. Entrance condition: { "comeInSpeedballing": { "runway": { "length": 6, "openEnd": 1 } } } Requires: "canSpeedball" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Right Door
To: 1
Left Door
Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 2 } } Requires: "canStutterWaterShineCharge" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Chain temporary blue across the room in order to break the Speed blocks. If available, bouncing using Spring Ball can help speed this up significantly. If two Power Bombs are also available, they can be used to break the shot blocks along the way without needing to stop bouncing. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "right" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" { "or": [ "HiJump", "canTrickySpringBallJump", "canInsaneJump" ] } { "or": [ { "and": [ "canSpringBallBounce", { "or": [ { "ammo": { "type": "PowerBomb", "count": 2 } }, { "and": [ "canLongChainTemporaryBlue", "can4HighMidAirMorph" ] } ] } ] }, { "and": [ "canLongChainTemporaryBlue", "canStationaryLateralMidAirMorph", "can4HighMidAirMorph", "canBeVeryPatient" ] } ] } |
From: 1
Bottom Left Door
To: 2
Right Door
Chain temporary blue across the room in order to break the Speed blocks. If available, bouncing using Spring Ball can help speed this up significantly. If two Power Bombs are also available, they can be used to break the shot blocks along the way without needing to stop bouncing. Entrance condition: { "comeInWithTemporaryBlue": { "direction": "left" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canXRayTurnaround" { "or": [ "HiJump", "canTrickySpringBallJump", "canInsaneJump" ] } { "or": [ { "and": [ "canSpringBallBounce", { "or": [ { "ammo": { "type": "PowerBomb", "count": 2 } }, { "and": [ "canLongChainTemporaryBlue", "can4HighMidAirMorph" ] } ] } ] }, { "and": [ "canLongChainTemporaryBlue", "canStationaryLateralMidAirMorph", "can4HighMidAirMorph", "canBeVeryPatient" ] } ] } |
Chain temporary blue across the room in order to break the Speed blocks. If available, bouncing using Spring Ball can help speed this up significantly. If two Power Bombs are also available, they can be used to break the shot blocks along the way without needing to stop bouncing; the first Power Bomb must be placed at a specific time, about 1 tile to the left of the first set of Speed blocks; the second Power Bomb should be placed as early as possible after coming off cooldown. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canStationaryLateralMidAirMorph" { "or": [ { "and": [ "canSpringBallBounce", { "or": [ { "ammo": { "type": "PowerBomb", "count": 2 } }, { "and": [ "canLongChainTemporaryBlue", "can4HighMidAirMorph" ] } ] } ] }, { "and": [ "canLongChainTemporaryBlue", "can4HighMidAirMorph", "canBeVeryPatient" ] } ] } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canSuitlessMaridia" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "Gravity" "canChainTemporaryBlue" { "canShineCharge": { "usedTiles": 15, "openEnd": 1 } } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Bottom Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1, "maxExtraRunSpeed": "$2.4" } } Requires: "canPreciseSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 3
Top Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canPreciseSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Right Door
To: 1
Left Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 1, "openEnd": 1, "maxExtraRunSpeed": "$1.9" } } Requires: "Gravity" "HiJump" "canPreciseSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Right Door
To: 3
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canXRayTurnaround" "canGravityJump" "HiJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Come in Shinecharging, Leave With Temporary Blue (Gravity Jump, Spring Ball Jump, Pause Remorph)
(Extreme)
Colosseum
From: 2
Bottom Right Door
To: 3
Top Right Door
Position as far left as possible, hanging over the ledge, and use X-Ray to turn around to the right. Perform a gravity jump into a spring ball jump. Immediately after the spring ball jump, unmorph to avoid bonking the wall and losing blue speed. Use a pause buffer to morph again without losing temporary blue: pause as early as possible, and hold angle and aim-down while the pause hits; during the black screen, hold only the down input, to buffer a morph; coming out of the pause, during the morphing animation roll from down to right, and then hold angle and unmorph to chain temporary blue. Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canXRayTurnaround" "canGravityJump" "canSpringBallJumpMidAir" "canInsaneJump" "canChainTemporaryBlue" "canPauseRemorphTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Top Right Door
To: 1
Left Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 2, "openEnd": 1 } } Requires: "canPreciseSpaceJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Top Right Door
To: 2
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 22, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 21, "openEnd": 0 } } "canChainTemporaryBlue" { "or": [ { "or": [ "f_DefeatedDraygon", { "obstaclesCleared": [ "f_DefeatedDraygon" ] } ] }, "h_canBreakOneDraygonTurret" ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "canShineCharge": { "usedTiles": 20, "openEnd": 1 } } "canGravityJump" "canChainTemporaryBlue" { "or": [ { "or": [ "f_DefeatedDraygon", { "obstaclesCleared": [ "f_DefeatedDraygon" ] } ] }, { "and": [ "h_canBreakOneDraygonTurret", "h_canBreakOneDraygonTurret" ] } ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Top Left Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canSuitlessMaridia" "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "Gravity" "HiJump" "canTrickySpringBallJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Left Door
To: 1
Top Left Door
Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 2.4375 } } Requires: "canStutterWaterShineCharge" "h_canShineChargeMaxRunway" { "or": [ { "enemyDamage": { "enemy": "Mochtroid", "type": "contact", "hits": 2 } }, { "and": [ "canDodgeWhileShooting", { "or": [ "Wave", "Spazer", "Plasma", { "ammo": { "type": "Missile", "count": 1 } }, { "ammo": { "type": "Super", "count": 1 } } ] } ] } ] } "canXRayTurnaround" "canChainTemporaryBlue" "canGravityJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Left Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: "canWaterShineCharge" "canXRayTurnaround" "canChainTemporaryBlue" "canGravityJump" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Left Door
To: 4
Top Right Door
Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 2.4375 } } Requires: "canStutterWaterShineCharge" "h_canShineChargeMaxRunway" { "or": [ { "enemyDamage": { "enemy": "Mochtroid", "type": "contact", "hits": 2 } }, { "and": [ "canDodgeWhileShooting", { "or": [ "Wave", "Spazer", "Plasma", { "ammo": { "type": "Missile", "count": 1 } }, { "ammo": { "type": "Super", "count": 1 } } ] } ] } ] } { "shinespark": { "frames": 39, "excessFrames": 4 } } "canXRayTurnaround" "HiJump" "canGravityJump" "canTrickySpringBallJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Bottom Left Door
To: 4
Top Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canWaterShineCharge" "HiJump" "canGravityJump" "canTrickySpringBallJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Bottom Right Door
To: 3
Bottom Right Door
Requires: "Gravity" "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 4
Top Right Door
To: 1
Top Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canSuitlessMaridia" "canChainTemporaryBlue" "canSpringFling" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Top Right Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canSuitlessMaridia" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Top Left Door
To: 2
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 1
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 0, "openEnd": 1 } } Requires: "canTrickyJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 3
Right Door
Jump into the room with blue speed, shoot open the door mid-air; then airball across the room and unmorph on the door ledge, chaining temporary blue into the next room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "minExtraRunSpeed": "$1.C", "maxExtraRunSpeed": "$2.4" } } Requires: "canInsaneJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 1
Left Door
To: 3
Right Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "minExtraRunSpeed": "$1.0", "maxExtraRunSpeed": "$2.0" } } Requires: "Gravity" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Right Door
To: 1
Left Door
Jump into the room with blue speed, shoot open the door mid-air; then airball across the room and unmorph on the door ledge, chaining temporary blue into the next room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "minExtraRunSpeed": "$1.C", "maxExtraRunSpeed": "$2.4" } } Requires: "canInsaneJump" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
From: 3
Right Door
To: 1
Left Door
Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "minExtraRunSpeed": "$1.0", "maxExtraRunSpeed": "$2.0" } } Requires: "Gravity" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Top Right Door
To: 1
Bottom Left Door
Use a short speedball to destroy the top Choot or go under it. Then chain temporary blue into the next room. Entrance condition: { "comeInGettingBlueSpeed": { "length": 0, "openEnd": 1, "maxExtraRunSpeed": "$1.D" } } Requires: "canSpeedball" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Gain temporary blue using the in-room runway. Wait by the morph tunnel until the tidal water is about halfway through its rising phase; also, if the Owtch to the right of the morph tunnel is still alive, wait for it to be safely out of the way to the right. Perform a neutral bounce into the morph tunnel, using Spring Ball to continue bouncing through it and across the room. Requires: { "obstaclesCleared": [ "A" ] } { "canShineCharge": { "usedTiles": 22, "openEnd": 2 } } "canTrickySpringBallBounce" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: { "obstaclesCleared": [ "A" ] } { "canShineCharge": { "usedTiles": 20, "openEnd": 2 } } "canChainTemporaryBlue" "canXRayTurnaround" "HiJump" "canTrickySpringBallJump" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Middle Right Door
To: 3
Middle Right Door
Requires: "Gravity" { "enemyKill": { "enemies": [ [ "Owtch", "Owtch" ] ] } } { "canShineCharge": { "usedTiles": 16, "openEnd": 2, "gentleDownTiles": 2, "gentleUpTiles": 2, "steepDownTiles": 1, "steepUpTiles": 1, "startingDownTiles": 1 } } "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: "Plasma" "canDodgeWhileShooting" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 7, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 11, "openEnd": 0 } } Requires: "Plasma" "canDodgeWhileShooting" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Destroy the Owtch using blue speed. Requires: "Gravity" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 2, "gentleUpTiles": 2, "steepDownTiles": 3, "gentleDownTiles": 4, "openEnd": 0 } } { "or": [ "HiJump", "canGravityJump", "canTrickySpringBallJump" ] } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Bottom Door
Entrance condition: { "comeInShinecharging": { "length": 5, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": { "direction": "any" } } Unlocks doors: {"types":["ammo"],"requires":[]} |
Destroy the Owtch using blue speed. Requires: "Gravity" { "canShineCharge": { "usedTiles": 22, "steepUpTiles": 2, "gentleUpTiles": 2, "steepDownTiles": 3, "gentleDownTiles": 4, "openEnd": 0 } } { "or": [ "HiJump", "canGravityJump", "canTrickySpringBallJump" ] } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": { "direction": "left" } } |
From: 1
Left Door
To: 2
Right Door
Use Space jumps or Spring Ball bounces to carry blue speed across the room. Then chain temporary blue into the next room. It helps to enter with a relatively low amount of run speed, using a 4-tap. Entrance condition: { "comeInGettingBlueSpeed": { "length": 4, "openEnd": 1, "minExtraRunSpeed": "$1.2", "maxExtraRunSpeed": "$1.F" } } Requires: { "notable": "Leave With Temporary Blue" } "canChainTemporaryBlue" { "or": [ "canTrickySpringBallBounce", "canPreciseSpaceJump" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Use Space jumps or Spring Ball bounces to carry blue speed across the room. Then chain temporary blue into the next room. It helps to enter with a relatively low amount of run speed, using a 4-tap. Entrance condition: { "comeInGettingBlueSpeed": { "length": 4, "openEnd": 1, "minExtraRunSpeed": "$1.4", "maxExtraRunSpeed": "$1.F" } } Requires: { "notable": "Leave With Temporary Blue" } "canChainTemporaryBlue" { "or": [ "canTrickySpringBallBounce", "canPreciseSpaceJump" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "Gravity" { "canShineCharge": { "usedTiles": 15, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 1
Left Door
To: 2
Right Door
Perform a 1-tap to gain blue speed with a significant amount of momentum. Run through the door, and jump near the end of the platform, crossing the room. If Samus gains enough height from the jump, it is possible unmorph mid-air to discard horizontal speed at the right side of the room, then pause to remorph (`canPauseRemorphTemporaryBlue`). Otherwise, a precisely timed unmorph is needed to avoid bonking the door and losing the blue state; at certain speeds, it may be necessary to briefly release jump in order to control the height for the unmorph. Entrance condition: { "comeInGettingBlueSpeed": { "length": 1, "openEnd": 1, "minExtraRunSpeed": "$4.4" } } Requires: "canPlayInSand" "canCrossRoomJumpIntoWater" "canInsaneJump" "canChainTemporaryBlue" "canBeVeryPatient" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 1
Left Door
To: 2
Right Door
Use a 3-tap or 4-tap to gain a speedball with a specific amount of speed in the other room (between $2.1 and $2.3 extra run speed), and either roll in or do a controlled bounce to enter while descending close to the ground. Cross the room by bouncing on the pillars. Then chain temporary blue into the next room. Entrance condition: { "comeInWithBlueSpringBallBounce": { "minExtraRunSpeed": "$2.1", "maxExtraRunSpeed": "$2.3", "movementType": "controlled" } } Requires: { "notable": "Cross-Room Blue Spring Ball Bounce (Left to Right)" } "canTrickyDashJump" "canTrickySpringBallBounce" "canInsaneJump" "canChainTemporaryBlue" "canBeVeryPatient" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Perform a 1-tap to gain blue speed with a significant amount of momentum. Run through the door, and jump into an airball any time after the transition, crossing the room. At higher speeds, it may be necessary to unmorph at the left side of the room while still high in the air, to discard horizontal speed, then pause to remorph (`canPauseRemorphTemporaryBlue`). Entrance condition: { "comeInGettingBlueSpeed": { "length": 1, "openEnd": 1, "minExtraRunSpeed": "$4.4" } } Requires: "canPlayInSand" "canCrossRoomJumpIntoWater" "canInsaneJump" "canPauseRemorphTemporaryBlue" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" Clears obstacles: A |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 2 } } Requires: "canStutterWaterShineCharge" "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 2 } } Requires: "canStutterWaterShineCharge" "h_canShineChargeMaxRunway" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" Clears obstacles: A |
Entrance condition: { "comeInWithTemporaryBlue": { "direction": "any" }, "comesThroughToilet": "any" } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Clears obstacles: A |
Requires: { "getBlueSpeed": { "usedTiles": 14, "openEnd": 1 } } "canChainTemporaryBlue" { "or": [ "canLongChainTemporaryBlue", "canSpringBallBounce", "SpaceJump" ] } Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
If it not possible to freeze or kill the Metroids, then move quickly enough that they get stuck off-camera to the right, and gain the shinecharge in a position where Samus can angle up and shoot the Rinka while waiting for the shinecharge timer to run out. Requires: { "or": [ "canMetroidAvoid", "Ice", "f_KilledMetroidRoom1" ] } { "canShineCharge": { "usedTiles": 30, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "or": [ "canMetroidAvoid", "Ice", "f_KilledMetroidRoom1" ] } { "canShineCharge": { "usedTiles": 22, "openEnd": 0 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: { "or": [ "canMetroidAvoid", "Ice", "f_KilledMetroidRoom3" ] } { "getBlueSpeed": { "usedTiles": 29, "openEnd": 2 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Requires: "f_KilledMetroidRoom3" { "getBlueSpeed": { "usedTiles": 29, "openEnd": 2 } } "canChainTemporaryBlue" { "or": [ { "and": [ "canLongChainTemporaryBlue", { "acidFrames": 20 }, { "enemyDamage": { "enemy": "Rinka", "type": "contact", "hits": 1 } } ] }, "canSpringBallBounce", "SpaceJump" ] } Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 2
Middle Left Door
To: 3
Bottom Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canChainTemporaryBlue" "canXRayTurnaround" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Left Door
To: 3
Bottom Right Door
Entrance condition: { "comeInShinecharging": { "length": 1, "openEnd": 0 } } Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Requires: "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
Gain temporary blue with a shinecharge; then do a tight lateral mid-air morph to jump past the speed blocks. Alernatively, start the temporary blue chain by doing a running jump over them rather than doing a shinecharge. Requires: { "obstaclesCleared": [ "A" ] } "h_canShineChargeMaxRunway" "can4HighMidAirMorph" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } |
From: 3
Bottom of Shaft
To: 1
Left Door
Requires: "canFastWalljumpClimb" { "canShineCharge": { "usedTiles": 21, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 4
Top of Shaft Without Acid Triggered
To: 1
Left Door
Requires: { "canShineCharge": { "usedTiles": 21, "openEnd": 1 } } "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 2
Left Door
To: 3
Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "can4HighMidAirMorph" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
From: 3
Right Door
To: 2
Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "can4HighMidAirMorph" "canChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |