Room ID: 112
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 1 } } |
Requires: "h_canHeatedCrystalFlash" |
Requires: "Grapple" { "heatFrames": 450 } |
Requires: "SpaceJump" { "heatFrames": 420 } |
Entrance condition: { "comeInRunning": { "minTiles": 3, "speedBooster": "any" } } Requires: "SpaceJump" { "heatFrames": 285 } |
Requires: { "heatFrames": 820 } { "lavaFrames": 150 } { "spikeHits": 7 } |
From: 1
Left Door
To: 2
Right Door
Damage boosts can be used to save energy - delay the damage boost from the spikes slightly in order to rise above the lava before moving. Requires: { "notable": "Suitless Damage Boosts" } { "heatFrames": 520 } { "lavaFrames": 80 } { "spikeHits": 3 } "canUseIFrames" "canHorizontalDamageBoost" |
Speedbooster significantly reduces your jump speed in lava and should be turned off. Requires: "Gravity" "canDisableEquipment" { "heatFrames": 350 } { "lavaFrames": 100 } { "spikeHits": 2 } { "or": [ "canUseIFrames", { "and": [ { "spikeHits": 2 }, { "heatFrames": 50 } ] }, "canHorizontalDamageBoost" ] } |
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInRunning": { "minTiles": 4, "speedBooster": false } } Requires: "Gravity" "canCarefulJump" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 2 } { "heatFrames": 350 } { "lavaFrames": 20 } |
From: 1
Left Door
To: 2
Right Door
Uses a runway of at least 14 tiles in the adjacent room. Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum. Entrance condition: { "comeInRunning": { "minTiles": 14, "speedBooster": true } } Requires: "Gravity" "canDisableEquipment" "canSpringBallBounce" "canTrickyJump" { "spikeHits": 1 } { "heatFrames": 240 } { "lavaFrames": 10 } |
From: 1
Left Door
To: 2
Right Door
It may help to perform the first jump with HiJump disabled. Entrance condition: { "comeInRunning": { "minTiles": 4, "speedBooster": false } } Requires: "canCarefulJump" "HiJump" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 3 } { "heatFrames": 350 } { "lavaFrames": 32 } |
From: 1
Left Door
To: 2
Right Door
Uses a runway of at least 8 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava. Entrance condition: { "comeInRunning": { "minTiles": 8, "speedBooster": true } } Requires: "canTrickyJump" "HiJump" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 2 } { "heatFrames": 311 } { "lavaFrames": 22 } |
From: 1
Left Door
To: 2
Right Door
Uses a runway of at least 21 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava. Entrance condition: { "comeInRunning": { "minTiles": 21, "speedBooster": true } } Requires: "HiJump" "canDisableEquipment" "canSpringBallBounce" "canTrickyJump" { "spikeHits": 1 } { "heatFrames": 200 } { "lavaFrames": 11 } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 80, "excessFrames": 4 } } { "heatFrames": 210 } |
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } |
From: 1
Left Door
To: 2
Right Door
While crossing the Spiky Lava, land on frozen Yapping Maws to reduce the number of spike hits needed. Damage boost towards then freeze the Leftmost enemy as it extends. Morph and unmorph while above the middle Yapping Maw to land on it just above the lava line. Ignore the rightmost Yapping Maw. Delay the damage boost from the spikes slightly in order to rise above the lava before moving. Requires: { "notable": "Frozen Maw Platforms" } "canResetFallSpeed" "canTrickyUseFrozenEnemies" "canTrickyJump" { "or": [ "canHorizontalDamageBoost", { "and": [ { "spikeHits": 2 }, { "lavaFrames": 30 }, { "heatFrames": 240 } ] } ] } "canUseIFrames" { "spikeHits": 2 } { "lavaFrames": 15 } { "heatFrames": 580 } |
Samus can ceiling bomb jump up gentle slopes. Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here. Requires: "h_heatProof" "canLongCeilingBombJump" "canResetFallSpeed" |
Requires: "Grapple" { "heatFrames": 450 } |
Requires: "SpaceJump" { "heatFrames": 420 } |
Entrance condition: { "comeInRunning": { "minTiles": 3, "speedBooster": "any" } } Requires: "SpaceJump" { "heatFrames": 285 } |
Requires: { "heatFrames": 820 } { "lavaFrames": 150 } { "spikeHits": 7 } |
From: 2
Right Door
To: 1
Left Door
Damage boosts can be used to save energy - delay the damage boost from the spikes slightly in order to rise above the lava before moving. Requires: { "notable": "Suitless Damage Boosts" } { "heatFrames": 520 } { "lavaFrames": 80 } { "spikeHits": 3 } "canUseIFrames" "canHorizontalDamageBoost" |
Speedbooster significantly reduces your jump speed in lava and should be turned off. Requires: "Gravity" "canDisableEquipment" { "heatFrames": 350 } { "lavaFrames": 100 } { "spikeHits": 2 } { "or": [ "canUseIFrames", { "and": [ { "spikeHits": 2 }, { "heatFrames": 50 } ] }, "canHorizontalDamageBoost" ] } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInRunning": { "minTiles": 4, "speedBooster": false } } Requires: "Gravity" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 2 } { "heatFrames": 350 } { "lavaFrames": 20 } |
From: 2
Right Door
To: 1
Left Door
Uses a runway of at least 14 tiles in the adjacent room. Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum. Entrance condition: { "comeInRunning": { "minTiles": 14, "speedBooster": true } } Requires: "Gravity" "canDisableEquipment" "canSpringBallBounce" "canTrickyJump" { "spikeHits": 1 } { "heatFrames": 240 } { "lavaFrames": 10 } |
From: 2
Right Door
To: 1
Left Door
It may help to perform the first jump with HiJump disabled. Entrance condition: { "comeInRunning": { "minTiles": 4, "speedBooster": false } } Requires: "canCarefulJump" "HiJump" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 3 } { "heatFrames": 350 } { "lavaFrames": 32 } |
From: 2
Right Door
To: 1
Left Door
Uses a runway of at least 8 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava. Entrance condition: { "comeInRunning": { "minTiles": 8, "speedBooster": true } } Requires: "canTrickyJump" "HiJump" "canDisableEquipment" "canSpringBallBounce" { "spikeHits": 2 } { "heatFrames": 311 } { "lavaFrames": 22 } |
From: 2
Right Door
To: 1
Left Door
Uses a runway of at least 21 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava. Entrance condition: { "comeInRunning": { "minTiles": 21, "speedBooster": true } } Requires: "HiJump" "canDisableEquipment" "canSpringBallBounce" "canTrickyJump" { "spikeHits": 1 } { "heatFrames": 200 } { "lavaFrames": 11 } |
Entrance condition: { "comeInWithSpark": {} } Requires: { "shinespark": { "frames": 80, "excessFrames": 4 } } { "heatFrames": 210 } |
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 0 } } Requires: { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } |
From: 2
Right Door
To: 1
Left Door
While crossing the Spiky Lava, land on frozen Yapping Maws to reduce the number of spike hits needed. Morph and unmorph while above the rightmost Yapping Maw to land on it just above the lava line. Ignore the second Yapping Maw. Freeze the Leftmost enemy as it extends. Delay the damage boost from the spikes slightly in order to rise above the lava before moving. Requires: { "notable": "Frozen Maw Platforms" } "canResetFallSpeed" "canTrickyUseFrozenEnemies" "canTrickyJump" { "or": [ "canHorizontalDamageBoost", { "and": [ { "spikeHits": 1 }, { "lavaFrames": 20 }, { "heatFrames": 240 } ] } ] } "canUseIFrames" { "spikeHits": 2 } { "lavaFrames": 15 } { "heatFrames": 580 } |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 5, 3 ], [ 7, 2 ] ] } } Requires: { "heatFrames": 45 } |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Bypasses door shell: true |
Samus can ceiling bomb jump up gentle slopes. Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here. Requires: "h_heatProof" "canLongCeilingBombJump" "canResetFallSpeed" |
Exit condition: { "leaveWithRunway": { "length": 4, "openEnd": 1 } } |
Requires: "h_canHeatedCrystalFlash" |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 112, "name": "Spiky Acid Snakes Tunnel", "area": "Norfair", "subarea": "Upper", "subsubarea": "East", "roomAddress": "0x7AFFB", "roomEnvironments": [ { "heated": true } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x001976e", "doorOrientation": "left", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x001977a", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ] } ], "enemies": [ { "id": "e1", "groupName": "Spiky Acid Snakes Tunnel Yapping Maws", "enemyName": "Yapping Maw", "quantity": 3, "betweenNodes": [ 1, 2 ] } ], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 1 } } }, { "id": 2, "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canHeatedCrystalFlash" ], "flashSuitChecked": true }, { "id": 3, "link": [ 1, 2 ], "name": "Grapple", "requires": [ "Grapple", { "heatFrames": 450 } ] }, { "id": 4, "link": [ 1, 2 ], "name": "Space Jump", "requires": [ "SpaceJump", { "heatFrames": 420 } ] }, { "id": 5, "link": [ 1, 2 ], "name": "Running Space Jump", "entranceCondition": { "comeInRunning": { "minTiles": 3, "speedBooster": "any" } }, "requires": [ "SpaceJump", { "heatFrames": 285 } ] }, { "id": 6, "link": [ 1, 2 ], "name": "Tank the Damage", "requires": [ { "heatFrames": 820 }, { "lavaFrames": 150 }, { "spikeHits": 7 } ] }, { "id": 7, "link": [ 1, 2 ], "name": "Suitless Damage Boosts (Left to Right)", "requires": [ { "notable": "Suitless Damage Boosts" }, { "heatFrames": 520 }, { "lavaFrames": 80 }, { "spikeHits": 3 }, "canUseIFrames", "canHorizontalDamageBoost" ], "note": "Damage boosts can be used to save energy - delay the damage boost from the spikes slightly in order to rise above the lava before moving." }, { "id": 8, "link": [ 1, 2 ], "name": "Tank the Damage with Gravity", "requires": [ "Gravity", "canDisableEquipment", { "heatFrames": 350 }, { "lavaFrames": 100 }, { "spikeHits": 2 }, { "or": [ "canUseIFrames", { "and": [ { "spikeHits": 2 }, { "heatFrames": 50 } ] }, "canHorizontalDamageBoost" ] } ], "note": "Speedbooster significantly reduces your jump speed in lava and should be turned off." }, { "id": 9, "link": [ 1, 2 ], "name": "Gravity SpringBall Bounce (SpeedBooster Off)", "entranceCondition": { "comeInRunning": { "minTiles": 4, "speedBooster": false } }, "requires": [ "Gravity", "canCarefulJump", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 2 }, { "heatFrames": 350 }, { "lavaFrames": 20 } ] }, { "id": 10, "link": [ 1, 2 ], "name": "Gravity SpringBall Bounce (SpeedBooster On)", "entranceCondition": { "comeInRunning": { "minTiles": 14, "speedBooster": true } }, "requires": [ "Gravity", "canDisableEquipment", "canSpringBallBounce", "canTrickyJump", { "spikeHits": 1 }, { "heatFrames": 240 }, { "lavaFrames": 10 } ], "note": [ "Uses a runway of at least 14 tiles in the adjacent room.", "Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum." ] }, { "id": 11, "link": [ 1, 2 ], "name": "Suitless SpringBall Bounce (SpeedBooster Off)", "entranceCondition": { "comeInRunning": { "minTiles": 4, "speedBooster": false } }, "requires": [ "canCarefulJump", "HiJump", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 3 }, { "heatFrames": 350 }, { "lavaFrames": 32 } ], "note": "It may help to perform the first jump with HiJump disabled." }, { "id": 12, "link": [ 1, 2 ], "name": "Suitless SpringBall Bounce (SpeedBooster On)", "entranceCondition": { "comeInRunning": { "minTiles": 8, "speedBooster": true } }, "requires": [ "canTrickyJump", "HiJump", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 2 }, { "heatFrames": 311 }, { "lavaFrames": 22 } ], "note": [ "Uses a runway of at least 8 tiles in the adjacent room.", "It will help to perform the first jump with HiJump disabled.", "Disable SpeedBooster before Samus reaches the lava." ] }, { "id": 13, "link": [ 1, 2 ], "name": "Suitless SpringBall Bounce (Long Runway)", "entranceCondition": { "comeInRunning": { "minTiles": 21, "speedBooster": true } }, "requires": [ "HiJump", "canDisableEquipment", "canSpringBallBounce", "canTrickyJump", { "spikeHits": 1 }, { "heatFrames": 200 }, { "lavaFrames": 11 } ], "note": [ "Uses a runway of at least 21 tiles in the adjacent room.", "It will help to perform the first jump with HiJump disabled.", "Disable SpeedBooster before Samus reaches the lava." ], "devNote": "SpringFling can be used to extend the last SpringBall bounce so that runway can be shortened, but it mostly inflates the number of strats." }, { "id": 14, "link": [ 1, 2 ], "name": "Shinespark", "entranceCondition": { "comeInWithSpark": {} }, "requires": [ { "shinespark": { "frames": 80, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "id": 15, "link": [ 1, 2 ], "name": "Come In Running and Shinespark", "entranceCondition": { "comeInShinecharging": { "length": 3, "openEnd": 0 } }, "requires": [ { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } ] }, { "id": 16, "link": [ 1, 2 ], "name": "Frozen Maw Platforms (Left to Right)", "requires": [ { "notable": "Frozen Maw Platforms" }, "canResetFallSpeed", "canTrickyUseFrozenEnemies", "canTrickyJump", { "or": [ "canHorizontalDamageBoost", { "and": [ { "spikeHits": 2 }, { "lavaFrames": 30 }, { "heatFrames": 240 } ] } ] }, "canUseIFrames", { "spikeHits": 2 }, { "lavaFrames": 15 }, { "heatFrames": 580 } ], "note": [ "While crossing the Spiky Lava, land on frozen Yapping Maws to reduce the number of spike hits needed.", "Damage boost towards then freeze the Leftmost enemy as it extends.", "Morph and unmorph while above the middle Yapping Maw to land on it just above the lava line.", "Ignore the rightmost Yapping Maw.", "Delay the damage boost from the spikes slightly in order to rise above the lava before moving." ] }, { "id": 37, "link": [ 1, 2 ], "name": "Ceiling Bomb Jump Over Spikes", "requires": [ "h_heatProof", "canLongCeilingBombJump", "canResetFallSpeed" ], "note": [ "Samus can ceiling bomb jump up gentle slopes.", "Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here." ] }, { "id": 17, "link": [ 2, 1 ], "name": "Grapple", "requires": [ "Grapple", { "heatFrames": 450 } ] }, { "id": 18, "link": [ 2, 1 ], "name": "Space Jump", "requires": [ "SpaceJump", { "heatFrames": 420 } ] }, { "id": 19, "link": [ 2, 1 ], "name": "Running Space Jump", "entranceCondition": { "comeInRunning": { "minTiles": 3, "speedBooster": "any" } }, "requires": [ "SpaceJump", { "heatFrames": 285 } ] }, { "id": 20, "link": [ 2, 1 ], "name": "Tank the Damage", "requires": [ { "heatFrames": 820 }, { "lavaFrames": 150 }, { "spikeHits": 7 } ] }, { "id": 21, "link": [ 2, 1 ], "name": "Suitless Damage Boosts (Right to Left)", "requires": [ { "notable": "Suitless Damage Boosts" }, { "heatFrames": 520 }, { "lavaFrames": 80 }, { "spikeHits": 3 }, "canUseIFrames", "canHorizontalDamageBoost" ], "note": "Damage boosts can be used to save energy - delay the damage boost from the spikes slightly in order to rise above the lava before moving." }, { "id": 22, "link": [ 2, 1 ], "name": "Tank the Damage with Gravity", "requires": [ "Gravity", "canDisableEquipment", { "heatFrames": 350 }, { "lavaFrames": 100 }, { "spikeHits": 2 }, { "or": [ "canUseIFrames", { "and": [ { "spikeHits": 2 }, { "heatFrames": 50 } ] }, "canHorizontalDamageBoost" ] } ], "note": "Speedbooster significantly reduces your jump speed in lava and should be turned off." }, { "id": 23, "link": [ 2, 1 ], "name": "Gravity SpringBall Bounce (SpeedBooster Off)", "entranceCondition": { "comeInRunning": { "minTiles": 4, "speedBooster": false } }, "requires": [ "Gravity", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 2 }, { "heatFrames": 350 }, { "lavaFrames": 20 } ] }, { "id": 24, "link": [ 2, 1 ], "name": "Gravity SpringBall Bounce (SpeedBooster On)", "entranceCondition": { "comeInRunning": { "minTiles": 14, "speedBooster": true } }, "requires": [ "Gravity", "canDisableEquipment", "canSpringBallBounce", "canTrickyJump", { "spikeHits": 1 }, { "heatFrames": 240 }, { "lavaFrames": 10 } ], "note": [ "Uses a runway of at least 14 tiles in the adjacent room.", "Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum." ] }, { "id": 25, "link": [ 2, 1 ], "name": "Suitless SpringBall Bounce (SpeedBooster Off)", "entranceCondition": { "comeInRunning": { "minTiles": 4, "speedBooster": false } }, "requires": [ "canCarefulJump", "HiJump", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 3 }, { "heatFrames": 350 }, { "lavaFrames": 32 } ], "note": "It may help to perform the first jump with HiJump disabled." }, { "id": 26, "link": [ 2, 1 ], "name": "Suitless SpringBall Bounce (SpeedBooster On)", "entranceCondition": { "comeInRunning": { "minTiles": 8, "speedBooster": true } }, "requires": [ "canTrickyJump", "HiJump", "canDisableEquipment", "canSpringBallBounce", { "spikeHits": 2 }, { "heatFrames": 311 }, { "lavaFrames": 22 } ], "note": [ "Uses a runway of at least 8 tiles in the adjacent room.", "It will help to perform the first jump with HiJump disabled.", "Disable SpeedBooster before Samus reaches the lava." ] }, { "id": 27, "link": [ 2, 1 ], "name": "Suitless SpringBall Bounce (Long Runway)", "entranceCondition": { "comeInRunning": { "minTiles": 21, "speedBooster": true } }, "requires": [ "HiJump", "canDisableEquipment", "canSpringBallBounce", "canTrickyJump", { "spikeHits": 1 }, { "heatFrames": 200 }, { "lavaFrames": 11 } ], "note": [ "Uses a runway of at least 21 tiles in the adjacent room.", "It will help to perform the first jump with HiJump disabled.", "Disable SpeedBooster before Samus reaches the lava." ], "devNote": "SpringFling can be used to extend the last SpringBall bounce so that runway can be shortened, but it mostly inflates the number of strats." }, { "id": 28, "link": [ 2, 1 ], "name": "Shinespark", "entranceCondition": { "comeInWithSpark": {} }, "requires": [ { "shinespark": { "frames": 80, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "id": 29, "link": [ 2, 1 ], "name": "Come In Running and Shinespark", "entranceCondition": { "comeInShinecharging": { "length": 3, "openEnd": 0 } }, "requires": [ { "or": [ { "and": [ "canHorizontalShinespark", { "shinespark": { "frames": 76, "excessFrames": 4 } }, { "heatFrames": 210 } ] }, { "and": [ "canShinechargeMovement", "canMidairShinespark", { "shinespark": { "frames": 67, "excessFrames": 4 } }, { "heatFrames": 300 } ] } ] } ] }, { "id": 30, "link": [ 2, 1 ], "name": "Frozen Maw Platforms (Right to Left)", "requires": [ { "notable": "Frozen Maw Platforms" }, "canResetFallSpeed", "canTrickyUseFrozenEnemies", "canTrickyJump", { "or": [ "canHorizontalDamageBoost", { "and": [ { "spikeHits": 1 }, { "lavaFrames": 20 }, { "heatFrames": 240 } ] } ] }, "canUseIFrames", { "spikeHits": 2 }, { "lavaFrames": 15 }, { "heatFrames": 580 } ], "note": [ "While crossing the Spiky Lava, land on frozen Yapping Maws to reduce the number of spike hits needed.", "Morph and unmorph while above the rightmost Yapping Maw to land on it just above the lava line.", "Ignore the second Yapping Maw.", "Freeze the Leftmost enemy as it extends.", "Delay the damage boost from the spikes slightly in order to rise above the lava before moving." ] }, { "id": 31, "link": [ 2, 1 ], "name": "Grapple Teleport", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 5, 3 ], [ 7, 2 ] ] } }, "requires": [ { "heatFrames": 45 } ] }, { "id": 32, "link": [ 2, 1 ], "name": "Grapple Teleport Door Lock Skip", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "id": 33, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } }, { "id": 34, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } }, { "id": 38, "link": [ 2, 1 ], "name": "Ceiling Bomb Jump Over Spikes", "requires": [ "h_heatProof", "canLongCeilingBombJump", "canResetFallSpeed" ], "note": [ "Samus can ceiling bomb jump up gentle slopes.", "Going down gentle slopes is also possible but harder, instead an unmorph to reset fall speed is recommended here." ] }, { "id": 35, "link": [ 2, 2 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 4, "openEnd": 1 } } }, { "id": 36, "link": [ 2, 2 ], "name": "Crystal Flash", "requires": [ "h_canHeatedCrystalFlash" ], "flashSuitChecked": true }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 2, 2 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 2, 2 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] } ], "nextStratId": 39, "notables": [ { "id": 1, "name": "Frozen Maw Platforms", "note": [ "While crossing the Spiky Lava, land on frozen Yapping Maws to reduce the number of spike hits needed.", "Delay the damage boost from the spikes slightly in order to rise above the lava before moving." ] }, { "id": 2, "name": "Suitless Damage Boosts", "note": "Delay the damage boost from the spikes slightly in order to rise above the lava before moving." } ], "nextNotableId": 3 }