Room ID: 70
From: 3
Top Right Door
To: 1
Left Door
Once Samus is close enough to the ledge, the shot block can be cleared by jumping, releasing angle, shooting, and aiming down before hitting the ceiling; then continue chaining temporary blue until Samus is close enough to Spring Ball bounce through the morph tunnel. Entrance condition: { "comeInWithTemporaryBlue": {} } Requires: "canChainTemporaryBlue" "canTrickySpringBallBounce" |