canDisableEquipment (Medium)

Collecting equipment can make movement more difficult in certain situations. Speedbooster will reduce Samus' jump height and turning Speedbooster off will return the jump height to normal. Disabling HiJump will give more time to perform a mid-air morph. Disabling Gravity will allow Samus to float farther in water, or jump slower for a mid-air morph. Beams may need to be disabled to control how enemies are killed (i.e. Remove plasma for canUseFrozenEnemies, or remove ice to effeciently use heat room farm points).

Difficulty filter

Strats ()

From: 1
Left Door
To: 2
Right Door

Stand on the farthest pixel into the door possible using moonwalk, X-Ray, or morphball turn around. Run towards the water and jump on the last possible frame. Perform the CWJ off of the item pedestal to cross to the other side.

Requires:

"canCWJ"
"canDisableEquipment"
{
  "doorUnlockedAtNode": 1
}
{
  "or": [
    "canMoonwalk",
    "Morph",
    "canXRayTurnaround"
  ]
}
{
  "obstaclesNotCleared": [
    "A"
  ]
}
From: 1
Left Door
To: 2
Right Door

Aligning against the closed door shell on the other side of the transition. Run towards the water and jump on the last possible frame. Perform the CWJ off of the item pedestal to cross to the other side.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": "any",
    "minTiles": 1.4
  }
}

Requires:

"canCWJ"
"canDisableEquipment"
{
  "obstaclesNotCleared": [
    "A"
  ]
}
From: 1
Left Door
To: 2
Right Door

Notable: true

Open the door and step as close to the transition as possible. Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side.

Requires:

"canSpringBallBounce"
"canDisableEquipment"
{
  "doorUnlockedAtNode": 1
}
{
  "obstaclesNotCleared": [
    "A"
  ]
}
From: 1
Left Door
To: 2
Right Door

Notable: true

Run, jump, lateral midair morph on the way down, then bounce off the pedestal to get to the other side.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": "any",
    "minTiles": 1
  }
}

Requires:

"canSpringBallBounce"
"canDisableEquipment"
{
  "obstaclesNotCleared": [
    "A"
  ]
}
Base (Medium)
The Moat
From: 1
Left Door
To: 3
Item

This jump is much easier without HiJump or Speedbooster equipped.

Requires:

"canDisableEquipment"
From: 2
Right Door
To: 3
Item

Execution of this strat is non-trivial, and failing will lead to falling into the pit. Depending on item loadout, that could be a softlock.

Requires:

"canDisableEquipment"
"canCarefulJump"
{
  "or": [
    {
      "doorUnlockedAtNode": 2
    },
    "canTrickyJump",
    "canLateralMidAirMorph",
    "SpeedBooster"
  ]
}
From: 2
Right Door
To: 3
Item

Execution of this strat is non-trivial, and failing will lead to falling into the pit. Depending on item loadout, that could be a softlock.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": "any",
    "minTiles": 2
  }
}

Requires:

"canDisableEquipment"
"canCarefulJump"
From: 1
Top Left Door
To: 2
Bottom Left Door

Notable: true

Break exactly the lower-middle-right and top-right Bomb Blocks, leaving the upper-middle-right and bottommost Blocks intact. Clear all enemies before starting. Unmorph while on the top block to begin the Moondance. Exactly 145 moonfalls after clipping into the bottom block (321 total), wiggle out to the left. The next moonfall will clip Samus down two tiles. Re-enable Screw Attack and moonfall to break the right side blocks, then use Grapple again to become unstuck. Finally, moonfall through the Speed Blocks to clip down to the Dachora.

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
"h_canUseMorphBombs"
"ScrewAttack"
"canExtendedMoondance"
"canDisableEquipment"
From: 1
Top Left Door
To: 3
Right Door

Notable: true

Break exactly the lower-middle-right and top-right Bomb Blocks, leaving the upper-middle-right and bottommost Blocks intact. Clear all enemies before starting. Unmorph while on the top block to begin the Moondance. Exactly 145 moonfalls after clipping into the bottom block (321 total), wiggle out to the left. The next moonfall will clip Samus down two tiles. Finally use Screw Attack or SpeedBooster to break the Bomb blocks and reach the right side door.

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
"h_canUseMorphBombs"
{
  "or": [
    "SpeedBooster",
    {
      "and": [
        "ScrewAttack",
        "canDisableEquipment"
      ]
    }
  ]
}
"canExtendedMoondance"

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}
From: 1
Left Door
To: 3
Top Junction

Jump into the room and onto the Grapple block.

Entrance condition:

{
  "comeInJumping": {
    "speedBooster": true,
    "minTiles": 6.4375
  }
}

Requires:

"canPrepareForNextRoom"
"HiJump"
"canDisableEquipment"
"canCarefulJump"
From: 1
Left Door
To: 3
Top Junction

Jump into the room and onto the Grapple block. Requires a runway of only 2 tiles in the adjacent room.

Entrance condition:

{
  "comeInJumping": {
    "speedBooster": true,
    "minTiles": 1.4375
  }
}

Requires:

"canPrepareForNextRoom"
"HiJump"
"canTrickyDashJump"
"canDisableEquipment"
From: 4
Junction (Right Pit)
To: 3
Right Door

It's much easier without Speedbooster equipped.

Requires:

"canPreciseWalljump"
"canDisableEquipment"
From: 2
Right Door
To: 3
Above Lava Junction

Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity.

Requires:

{
  "or": [
    "h_lavaProof",
    "canSuitlessLavaDive"
  ]
}
"Gravity"
"SpaceJump"
{
  "heatFrames": 340
}
{
  "lavaFrames": 280
}
{
  "or": [
    "canDisableEquipment",
    {
      "and": [
        {
          "heatFrames": 120
        },
        {
          "lavaFrames": 120
        }
      ]
    }
  ]
}
From: 2
Right Door
To: 5
Lava, Center Namihe

Requires:

{
  "or": [
    "h_lavaProof",
    "canSuitlessLavaDive"
  ]
}
"Gravity"
{
  "heatFrames": 250
}
{
  "lavaFrames": 190
}
{
  "or": [
    "canDisableEquipment",
    {
      "and": [
        {
          "heatFrames": 50
        },
        {
          "lavaFrames": 50
        }
      ]
    }
  ]
}
From: 4
Lava, Left Wall
To: 5
Lava, Center Namihe

Requires:

{
  "or": [
    {
      "and": [
        "Gravity",
        {
          "heatFrames": 180
        },
        {
          "lavaFrames": 180
        }
      ]
    },
    {
      "and": [
        "Gravity",
        "canDisableEquipment",
        {
          "heatFrames": 140
        },
        {
          "lavaFrames": 140
        }
      ]
    },
    {
      "and": [
        {
          "heatFrames": 210
        },
        {
          "lavaFrames": 210
        }
      ]
    }
  ]
}
From: 5
Lava, Center Namihe
To: 2
Right Door

Samus will be slowed by lava if SpeedBooster is equipped, even with Gravity.

Requires:

"Gravity"
{
  "or": [
    "h_lavaProof",
    "canSuitlessLavaDive"
  ]
}
{
  "or": [
    {
      "and": [
        "canDisableEquipment",
        {
          "heatFrames": 270
        },
        {
          "lavaFrames": 230
        }
      ]
    },
    {
      "and": [
        "canDisableEquipment",
        "SpaceJump",
        "canCarefulJump",
        {
          "heatFrames": 225
        },
        {
          "lavaFrames": 180
        }
      ]
    },
    {
      "and": [
        {
          "heatFrames": 330
        },
        {
          "lavaFrames": 300
        }
      ]
    }
  ]
}
From: 5
Lava, Center Namihe
To: 4
Lava, Left Wall

Requires:

{
  "or": [
    {
      "and": [
        "Gravity",
        {
          "heatFrames": 195
        },
        {
          "lavaFrames": 195
        }
      ]
    },
    {
      "and": [
        "Gravity",
        "canDisableEquipment",
        {
          "heatFrames": 150
        },
        {
          "lavaFrames": 150
        }
      ]
    },
    {
      "and": [
        {
          "heatFrames": 200
        },
        {
          "lavaFrames": 200
        }
      ]
    }
  ]
}

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 4,
    "speedBooster": false
  }
}

Requires:

"Gravity"
"canCarefulJump"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 2
}
{
  "heatFrames": 350
}
{
  "lavaFrames": 20
}
From: 1
Left Door
To: 2
Right Door

Uses a runway of at least 14 tiles in the adjacent room. Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 14,
    "speedBooster": true
  }
}

Requires:

"Gravity"
"canDisableEquipment"
"canSpringBallBounce"
"canTrickyJump"
{
  "spikeHits": 1
}
{
  "heatFrames": 240
}
{
  "lavaFrames": 10
}
From: 1
Left Door
To: 2
Right Door

Uses a runway of at least 21 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 21,
    "speedBooster": true
  }
}

Requires:

"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
"canTrickyJump"
{
  "spikeHits": 1
}
{
  "heatFrames": 200
}
{
  "lavaFrames": 11
}

It may help to perform the first jump with HiJump disabled.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 4,
    "speedBooster": false
  }
}

Requires:

"canCarefulJump"
"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 3
}
{
  "heatFrames": 350
}
{
  "lavaFrames": 32
}
From: 1
Left Door
To: 2
Right Door

Uses a runway of at least 8 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 8,
    "speedBooster": true
  }
}

Requires:

"canTrickyJump"
"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 2
}
{
  "heatFrames": 311
}
{
  "lavaFrames": 22
}
From: 1
Left Door
To: 2
Right Door

Speedbooster significantly reduces your jump speed in lava and should be turned off.

Requires:

"Gravity"
"canDisableEquipment"
{
  "heatFrames": 350
}
{
  "lavaFrames": 100
}
{
  "spikeHits": 2
}
{
  "or": [
    "canIframeSpikeJump",
    {
      "and": [
        {
          "spikeHits": 2
        },
        {
          "heatFrames": 50
        }
      ]
    },
    "canHorizontalDamageBoost"
  ]
}

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 4,
    "speedBooster": false
  }
}

Requires:

"Gravity"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 2
}
{
  "heatFrames": 350
}
{
  "lavaFrames": 20
}
From: 2
Right Door
To: 1
Left Door

Uses a runway of at least 14 tiles in the adjacent room. Disable SpeedBooster after jumping so that the lava will not take away all of Samus' momentum.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 14,
    "speedBooster": true
  }
}

Requires:

"Gravity"
"canDisableEquipment"
"canSpringBallBounce"
"canTrickyJump"
{
  "spikeHits": 1
}
{
  "heatFrames": 240
}
{
  "lavaFrames": 10
}
From: 2
Right Door
To: 1
Left Door

Uses a runway of at least 21 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 21,
    "speedBooster": true
  }
}

Requires:

"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
"canTrickyJump"
{
  "spikeHits": 1
}
{
  "heatFrames": 200
}
{
  "lavaFrames": 11
}

It may help to perform the first jump with HiJump disabled.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 4,
    "speedBooster": false
  }
}

Requires:

"canCarefulJump"
"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 3
}
{
  "heatFrames": 350
}
{
  "lavaFrames": 32
}
From: 2
Right Door
To: 1
Left Door

Uses a runway of at least 8 tiles in the adjacent room. It will help to perform the first jump with HiJump disabled. Disable SpeedBooster before Samus reaches the lava.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 8,
    "speedBooster": true
  }
}

Requires:

"canTrickyJump"
"HiJump"
"canDisableEquipment"
"canSpringBallBounce"
{
  "spikeHits": 2
}
{
  "heatFrames": 311
}
{
  "lavaFrames": 22
}
From: 2
Right Door
To: 1
Left Door

Speedbooster significantly reduces your jump speed in lava and should be turned off.

Requires:

"Gravity"
"canDisableEquipment"
{
  "heatFrames": 350
}
{
  "lavaFrames": 100
}
{
  "spikeHits": 2
}
{
  "or": [
    "canIframeSpikeJump",
    {
      "and": [
        {
          "spikeHits": 2
        },
        {
          "heatFrames": 50
        }
      ]
    },
    "canHorizontalDamageBoost"
  ]
}
From: 1
Top Right Door
To: 3
Acid Chozo Statue (locked)

Begin with SpeedBooster unequipped, and run&jump over the acid into an airball. Once Samus begins falling, equip SpringBall and SpeedBooster to safely land on the other side near the statue.

Requires:

"canSpringFling"
"canDisableEquipment"
"SpeedBooster"
"canTrickyJump"
"canLateralMidAirMorph"
{
  "heatFrames": 210
}
From: 3
Top Right Door
To: 2
Bottom Left Door

Requires:

{
  "or": [
    {
      "ammo": {
        "type": "Super",
        "count": 2
      }
    },
    {
      "and": [
        {
          "ammo": {
            "type": "Super",
            "count": 1
          }
        },
        {
          "enemyDamage": {
            "enemy": "Boulder",
            "type": "contact",
            "hits": 1
          }
        }
      ]
    },
    {
      "and": [
        "canDisableEquipment",
        "canPseudoScrew"
      ]
    }
  ]
}
{
  "or": [
    "Ice",
    "canCarefulJump"
  ]
}
From: 3
Top Right Door
To: 2
Bottom Left Door

Requires:

"ScrewAttack"
{
  "or": [
    "canCarefulJump",
    "h_canUsePowerBombs",
    {
      "ammo": {
        "type": "Super",
        "count": 1
      }
    },
    {
      "and": [
        "canDisableEquipment",
        "canPseudoScrew"
      ]
    },
    {
      "enemyDamage": {
        "enemy": "Fune",
        "type": "fireball",
        "hits": 1
      }
    }
  ]
}
From: 3
Top Right Door
To: 2
Bottom Left Door

Use Space Jump to reset Samus' fall speed, by jumping, to avoid the topmost boulder.

Requires:

"SpaceJump"
"canCarefulJump"
{
  "or": [
    {
      "ammo": {
        "type": "Super",
        "count": 1
      }
    },
    {
      "and": [
        "canDisableEquipment",
        "canPseudoScrew"
      ]
    },
    "Ice",
    "canTrickyJump",
    {
      "enemyDamage": {
        "enemy": "Boulder",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
From: 1
Top Left Door
To: 4
Top Right Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Requires:

"canDisableEquipment"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}
From: 1
Top Left Door
To: 4
Top Right Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Requires:

"canDisableEquipment"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}
From: 4
Top Right Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Requires:

"canDisableEquipment"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}
From: 4
Top Right Door
To: 1
Top Left Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}

Requires:

"canDisableEquipment"
{
  "heatFrames": 90
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 2
  }
}
From: 7
Bottom Door
To: 3
Bottom Left Door

If Spring Ball is unavailable, then either crouch jump and morph from the stairs, or run and jump into morph from the right of the stairs. If you have HiJump, it must be disabled.

Requires:

"Morph"
{
  "obstaclesCleared": [
    "B"
  ]
}
{
  "or": [
    {
      "and": [
        "canCarefulJump",
        "canDisableEquipment"
      ]
    },
    "h_canUseSpringBall"
  ]
}
From: 7
Bottom Door
To: 3
Bottom Left Door

If Spring Ball is unavailable, then either crouch jump and morph from the stairs, or run and jump into morph from the right of the stairs. If you have HiJump, it must be disabled.

Requires:

"Morph"
{
  "or": [
    "Wave",
    "Spazer"
  ]
}
{
  "or": [
    {
      "and": [
        "canCarefulJump",
        "canDisableEquipment"
      ]
    },
    "h_canUseSpringBall"
  ]
}

Clears obstacles: B

From: 5
Morph Passage Doorway
To: 7
Morph Tunnel Item

Turn HiJump and Gravity suit off before jumping and morphing into the tunnel. The crab will not come through the whole tunnel. Retreat to the right to avoid taking a hit.

Requires:

"canSuitlessMaridia"
"canDisableEquipment"
From: 9
Spawn At Junction Below Top Door
To: 11
Upper Left Ledge Junction

Turn off Gravity and HiJump to jump directly here.

Requires:

"canSuitlessMaridia"
"canDisableEquipment"

Needs a runway of 7 tiles with no open end in the adjacent room, to get enough height. This is a peak of height with speed booster, no hjb, while underwater. Jump before the transition with SpeedBooster off and then SpeedBooster back on after reaching the ceiling and Morphing.

Entrance condition:

{
  "comeInJumping": {
    "speedBooster": true,
    "minTiles": 6.4375
  }
}

Requires:

"canLateralMidAirMorph"
"canDisableEquipment"
"canCrossRoomJumpIntoWater"
"canSpringBallBounce"
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Puyo",
        "type": "contact",
        "hits": 1
      }
    },
    "canInsaneJump",
    {
      "and": [
        "Plasma",
        "canTrickyJump"
      ]
    }
  ]
}
From: 4
Right Door
To: 6
Junction Right of Morph Passage

Requires running 7 tiles with no open end in the adjacent room, as this is a peak in jump speed. Run with Speedbooster off, and turn it on after entering the room.

Entrance condition:

{
  "comeInJumping": {
    "speedBooster": true,
    "minTiles": 6.4375
  }
}

Requires:

"canDisableEquipment"
"canCrossRoomJumpIntoWater"
From: 5
Item
To: 6
Junction Right of Morph Passage

Jump and mid-air morph. This is much easier with Gravity and HiJump turned off.

Requires:

"canSuitlessMaridia"
"Morph"
"canDisableEquipment"
From: 6
Junction Right of Morph Passage
To: 5
Item

Jump and mid-air morph. This is much easier with Gravity and HiJump turned off.

Requires:

"canSuitlessMaridia"
"Morph"
"canDisableEquipment"
From: 3
Junction Left of Morph Tunnel
To: 6
East Cactus Alley Junction (Right of Morph Tunnel)

This can be done by turning off Gravity and HiJump to do a mid-air morph through the morph tunnel.

Requires:

"canSuitlessMaridia"
"Morph"
"canDisableEquipment"
From: 5
Bottom Middle Junction
To: 6
East Cactus Alley Junction (Right of Morph Tunnel)

This can be done by turning off Gravity and HiJump to jump over both spike pits.

Requires:

"canSuitlessMaridia"
"canDisableEquipment"
"canCarefulJump"
{
  "or": [
    "Gravity",
    "HiJump",
    "canSpringBallJumpMidAir"
  ]
}
From: 6
East Cactus Alley Junction (Right of Morph Tunnel)
To: 5
Bottom Middle Junction

This can be done by turning off Gravity and HiJump to jump over both spike pits.

Requires:

"canSuitlessMaridia"
"canDisableEquipment"
"canCarefulJump"