canUpwardGModeSetup (Extreme)

Ability to setup an R-mode or G-mode through an upward door. Samus needs to be in a standing or walking position with no vertical speed on the first frame in the next room, while taking damage through the transition. This is typically done by using an enemy as a platform beneath the door and instantly standing up by pressing forward while crouched. Getting Samus into the crouch position can usually be down by spinjumping (beneath the transition tiles) then aiming down to stand on the enemy. Unmorphing when on top of the enemy will also put Samus in a crouch.

Dependencies: canEnterRMode, canUseEnemies

Difficulty filter

Strats ()

From: 1
Top Door
To: 1
Top Door

The nearby Global crab can be used to exit on the left side of the door. Exiting on the right will require travelling the Morph maze to find a local crab or two.

Requires:

"canUpwardGModeSetup"
"canTrickyUseFrozenEnemies"
"h_canUseSpringBall"
"canBePatient"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 3
Right Vertical Door
To: 3
Right Vertical Door

Requires:

"canUpwardGModeSetup"
"canTrickyUseFrozenEnemies"
"h_canBombThings"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 3
Top Door
To: 3
Top Door

Freeze the stack of Gammets together a few times to try and raise them as high as possible. Run with them to the door and freeze the top two such that Samus can stand on the lower and take damage from the higher Gammet when it unfreezes.

Requires:

"h_heatProof"
"canUpwardGModeSetup"
"canTrickyUseFrozenEnemies"
"Morph"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 3
Bottom Right Door
To: 4
Top Door

Knock a Viola off of its platform and keep it on camera as it climbs to the top of the room.

Requires:

"canTrickyUseFrozenEnemies"
{
  "ammo": {
    "type": "Super",
    "count": 1
  }
}
"h_canUseSpringBall"
"canUpwardGModeSetup"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 2
Top Door
To: 2
Top Door

Stand on one frozen Atomic to bring a second Atomic to the correct height to use as a crouch platform.

Requires:

"canUpwardGModeSetup"
"canTwoTileSqueeze"
"canTrickyUseFrozenEnemies"
"f_DefeatedPhantoon"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 1
Top Door
To: 1
Top Door

Bring two atomics to the top of the room. Stand on one frozen Atomic to bring a second Atomic to the correct height to use as a crouch platform.

Requires:

"canUpwardGModeSetup"
"canTwoTileSqueeze"
"canTrickyUseFrozenEnemies"
"f_DefeatedPhantoon"
{
  "enemyDamage": {
    "enemy": "Atomic",
    "type": "contact",
    "hits": 1
  }
}

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 5
Top Door
To: 5
Top Door

Requires:

{
  "or": [
    {
      "and": [
        "Gravity",
        "SpaceJump"
      ]
    },
    {
      "and": [
        "HiJump",
        "canPreciseGrapple",
        {
          "or": [
            "Gravity",
            "canSpringBallJumpMidAir"
          ]
        }
      ]
    },
    {
      "and": [
        "HiJump",
        "canGravityJump",
        "canBeVeryPatient"
      ]
    }
  ]
}
"canUpwardGModeSetup"
"canTrickyUseFrozenEnemies"
{
  "or": [
    "Morph",
    "canTwoTileSqueeze"
  ]
}

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 6
Top Door
To: 6
Top Door

The two snails together can setup G-Mode on either side of the door.

Requires:

"canUpwardGModeSetup"
"h_canNavigateUnderwater"
"canTwoTileSqueeze"

Exit condition:

{
  "leaveWithGModeSetup": {}
}
From: 3
Top Door
To: 3
Top Door

The Global crab in the upper section can be knocked off the wall to enter the left side of the above door. Otherwise, there are more crabs in the lower section of the room.

Requires:

"canUpwardGModeSetup"
"canTrickyUseFrozenEnemies"
{
  "or": [
    {
      "ammo": {
        "type": "Super",
        "count": 1
      }
    },
    "Gravity",
    {
      "and": [
        "canSuitlessMaridia",
        {
          "or": [
            "HiJump",
            "canBePatient"
          ]
        }
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithGModeSetup": {}
}