The ability to underwater wall jump against a single wall and break the water line with HiJump but without Space Jump.
Dependencies: canMidairWiggle, canUnderwaterWalljump, canSuitlessMaridia, canConsecutiveWalljump
        From: 1 
    Left Door 
        To: 4 
Center Platform Junction 
 This may be easier by starting with a flatley jump from the lowest ledge. Requires: "canUnderwaterWalljumpBreakFree" Dev note: This is likely never useful unless the Gamets are gone or Samus can't take a hit from them for some reason.  | 
    
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 Requires: "canUnderwaterWalljumpBreakFree" Dev note: FIXME: Crossing the room with just HiJump should be possible but terrible.  | 
    
        From: 2 
    Right Door 
        To: 4 
Top Right Ledge Junction 
 Requires: "canUnderwaterWalljumpBreakFree"
{
  "spikeHits": 2
}Dev note: Two spike hits for leniency.  | 
    
        From: 5 
    Bottom Middle Junction 
        To: 4 
Top Right Ledge Junction 
 It is recommended to do this on the left wall to the right of the two lower Cacatacs, so that Samus can avoid the spikes on a fail. Requires: "canUnderwaterWalljumpBreakFree"  | 
    
        From: 1 
    Top Left Door 
        To: 4 
Top Right Door 
 Requires: "canUnderwaterWalljumpBreakFree"  | 
    
        From: 5 
    Junction Above Grapple Block 
        To: 2 
East Leg Right Door 
 Requires: "canUnderwaterWalljumpBreakFree"  |