Room ID: 29
From: 1
Top Left Door
To: 6
Top Junction with Temporary Blue (Right of Morph Tunnel)
Bounce into the spikes and use a SpeedKeep to run on spikes to setup for a speedball towards the item. Bouncing on the platform near the door saves a spike hit. Or a DamageBoost SpeedKeep could be used instead of a Spike SpeedKeep with enough runspeed. Entrance condition: {
"comeInRunning": {
"speedBooster": true,
"minTiles": 12
}
}Requires: "canSpeedKeep" "canCarefulJump" "canSlowShortCharge" "can4HighMidAirMorph" "h_speedKeepSpikeHit" "canSpeedball" |