Use X-Ray to pause time until invulnerability frames are finished. Combine with Plasma Beam to repeatedly damage enemies with one fired shot, called Microwave. If used while inside an enemy projectile or thorns, i-frames will be restarted but no damage will be taken.
From: 3
Bottom Left Door
To: 6
Junction (Right of Tunnel)
Maintain i-frames by using X-Ray whenever a thorn would deal damage. Move by alternating between X-Ray turnarounds and normal turnarounds. Simply crouch again following any accidental X-Ray Standups. Requires: { "notable": "Spikeway X-Ray Wiggle" } "canXRayWaitForIFrames" "canXRayTurnaround" { "thornHits": 1 } |
From: 6
Junction (Right of Tunnel)
To: 3
Bottom Left Door
Maintain i-frames by using X-Ray whenever a thorn would deal damage. Move by alternating between X-Ray turnarounds and normal turnarounds. Simply crouch again following any accidental X-Ray Standups. Requires: { "notable": "Spikeway X-Ray Wiggle" } "canXRayWaitForIFrames" "canXRayTurnaround" { "thornHits": 1 } |
From: 3
Metal Pirates Junction
To: 3
Metal Pirates Junction
Requires: "Charge" "Plasma" { "or": [ { "and": [ { "or": [ "canDodgeWhileShooting", { "enemyDamage": { "enemy": "Space Pirate (fighting)", "type": "contact", "hits": 2 } } ] }, { "or": [ "Ice", "Wave" ] }, { "heatFramesWithEnergyDrops": { "frames": 700, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 12 } ] } } ] }, { "and": [ { "or": [ "canDodgeWhileShooting", { "enemyDamage": { "enemy": "Space Pirate (fighting)", "type": "contact", "hits": 2 } } ] }, "Ice", "Wave", { "heatFramesWithEnergyDrops": { "frames": 450, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 12 } ] } } ] }, { "and": [ { "or": [ "canDodgeWhileShooting", { "enemyDamage": { "enemy": "Space Pirate (fighting)", "type": "contact", "hits": 2 } } ] }, { "heatFramesWithEnergyDrops": { "frames": 950, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 12 } ] } } ] }, { "and": [ "canXRayWaitForIFrames", { "heatFramesWithEnergyDrops": { "frames": 210, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } }, { "heatFramesWithEnergyDrops": { "frames": 210, "drops": [ { "enemy": "Space Pirate (fighting)", "count": 6 } ] } } ] } ] } { "partialRefill": { "type": "Energy", "limit": 99 } } { "partialRefill": { "type": "Super", "limit": 1 } } Clears obstacles: A |
Requires: "h_canNavigateUnderwater" "Charge" "Plasma" "canXRayWaitForIFrames" Clears obstacles: f_DefeatedBotwoon |
Requires: { "notable": "Back-Side Fight with Charge and Wave" } "h_canNavigateUnderwater" "Charge" "Plasma" "Wave" "canXRayWaitForIFrames" Clears obstacles: f_DefeatedBotwoon |
Wait for Botwoon to spawn then use a Plasma Special Beam Attack. Use XRay to slow time and watch for a particle to overlap Botwoons head, then proceed to Microwave. Requires: { "notable": "Back-Side Plasma Shield Microwave" } "h_canNavigateUnderwater" "canSpecialBeamAttack" "Plasma" "canXRayWaitForIFrames" { "ammo": { "type": "PowerBomb", "count": 2 } } Clears obstacles: f_DefeatedBotwoon |
Stand on the appropriate pixel for shooting diagonally through the wall and use the microwave trick to defeat Botwoon. Using angle up, it is where Samus' front foot is on the seam in the floor. There is not proper spacing for landing an angle down shot and xraying. Waiting for Botwoon to peak their head through the wall works too but is less safe. Requires: { "notable": "Back-Side Magic Pixel Beam Fight" } "h_canNavigateUnderwater" "Charge" "Plasma" "canXRayWaitForIFrames" Clears obstacles: f_DefeatedBotwoon |
Kill the Pirates fast enough that they won't attack, or shoot them from below with Wave. Requires: { "or": [ "Wave", "ScrewAttack", { "and": [ "Plasma", "canXRayWaitForIFrames" ] }, { "enemyKill": { "enemies": [ [ "Tourian Space Pirate (all)", "Tourian Space Pirate (all)", "Tourian Space Pirate (all)" ], [ "Tourian Space Pirate (all)", "Tourian Space Pirate (all)", "Tourian Space Pirate (all)" ] ], "explicitWeapons": [ "Missile", "Super", "Ice+Plasma" ] } } ] } Clears obstacles: A |
Kill the Pirates fast enough that they won't attack, or shoot them from above with Wave. Requires: { "or": [ "Wave", "ScrewAttack", { "and": [ "Plasma", "canXRayWaitForIFrames" ] }, { "enemyKill": { "enemies": [ [ "Tourian Space Pirate (all)", "Tourian Space Pirate (all)" ], [ "Tourian Space Pirate (all)", "Tourian Space Pirate (all)" ], [ "Tourian Space Pirate (all)" ] ], "explicitWeapons": [ "Missile", "Super", "Ice+Plasma" ] } } ] } Clears obstacles: A |