Room ID: 70
|
In the previous room, gain low-momentum blue speed and jump, bonking the top of the doorway. After the transition, perform a CWJ off the ledge, then fire a shot and speedball through the tunnel. Entrance condition: {
"comeInBlueSpinning": {
"minExtraRunSpeed": "$1.3",
"maxExtraRunSpeed": "$1.8",
"unusableTiles": 0
}
}Requires: {
"notable": "CWJ Jump Shot Speedball"
}
"canInsaneJump"
"canCWJ"
"canSpeedball"Dev note: Higher speeds could probably also work, but depending on the geometry in the previous room it may require a precise release of jump to avoid bonking the wall above the door. |