Room ID: 142
Exit condition: { "leaveWithRunway": { "length": 1, "openEnd": 1 } } |
Requires: { "not": "f_DefeatedRidley" } "canRiskPermanentLossOfAccess" { "enemyDamage": { "enemy": "Ridley", "type": "contact", "hits": 1 } } |
Requires: { "heatFrames": 50 } |
Exit condition: { "leaveWithRunway": { "length": 1, "openEnd": 1 } } |
Entrance condition: { "comeInNormally": {} } Requires: "canPrepareForNextRoom" "canInsaneJump" { "heatFrames": 55 } { "doorUnlockedAtNode": 2 } Clears obstacles: door_2 Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Entrance condition: { "comeInWithDoorStuckSetup": {} } Requires: "canPrepareForNextRoom" { "heatFrames": 55 } { "doorUnlockedAtNode": 2 } Clears obstacles: door_2 Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInNormally": {} } Requires: "canPrepareForNextRoom" { "or": [ "SpaceJump", "canWalljump" ] } { "heatFrames": 80 } { "doorUnlockedAtNode": 2 } Clears obstacles: door_2 Unlocks doors: {"types":["super"],"requires":["canTrickyJump"]} {"types":["missiles","powerbomb"],"requires":["never"]} |
Requires: { "not": "f_DefeatedRidley" } "canRiskPermanentLossOfAccess" { "enemyDamage": { "enemy": "Ridley", "type": "contact", "hits": 1 } } |
Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": false } } Requires: { "or": [ "SpaceJump", "canWalljump", { "and": [ "canJumpIntoIBJ", "canTrickyJump" ] }, { "and": [ "canIBJ", { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] }, { "and": [ "HiJump", "canSpringBallJumpMidAir" ] }, { "and": [ "HiJump", "SpeedBooster", "canTrickyJump", { "or": [ "canInsaneJump", { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] } ] } ] } Exit condition: { "leaveWithGMode": { "morphed": false } } Clears obstacles: door_2 Bypasses door shell: true |
Entrance condition: { "comeInWithGMode": { "mode": "direct", "morphed": true } } Requires: "canArtificialMorph" Exit condition: { "leaveWithGMode": { "morphed": true } } Clears obstacles: door_2 Bypasses door shell: true |
Entrance condition: { "comeInNormally": {} } Requires: { "heatFrames": 100 } Clears obstacles: door_2 |
Entrance condition: { "comeInWithMockball": { "adjacentMinTiles": 0, "remoteAndLandingMinTiles": [ [ 0, 0 ] ], "speedBooster": "any" } } Requires: { "heatFrames": 100 } Clears obstacles: door_2 |
Requires: { "heatFrames": 50 } |
Requires: "canWalljump" { "heatFrames": 200 } |
Requires: "SpaceJump" { "heatFrames": 250 } |
Requires: "h_heatProof" "canIBJ" |
Requires: "HiJump" "canSpringBallJumpMidAir" { "heatFrames": 210 } |
Requires starting on one of the last three pixels and then performing a last frame jump to get enough height. Requires: "HiJump" "SpeedBooster" "canTrickyJump" { "heatFrames": 320 } { "or": [ "canInsaneJump", { "heatFrames": 300 } ] } |
Requires: "h_heatProof" { "enemyKill": { "enemies": [ [ "Ridley" ] ] } } Clears obstacles: f_DefeatedRidley |
Requires: { "notable": "Ridley without Heat Protection" } { "heatFrames": 0 } { "enemyKill": { "enemies": [ [ "Ridley" ] ] } } Clears obstacles: f_DefeatedRidley |
Requires: "h_canHeatedCrystalFlash" |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 142, "name": "Ridley's Room", "area": "Norfair", "subarea": "Lower", "subsubarea": "East", "roomAddress": "0x7B32E", "roomEnvironments": [ { "heated": true } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "gray", "nodeAddress": "0x00198b2", "doorOrientation": "left", "doorEnvironments": [ { "physics": "air" } ], "locks": [ { "name": "Ridley Room Left Gray Lock (to E-Tank)", "lockType": "gameFlag", "unlockStrats": [ { "name": "Base", "requires": [ { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] } ] } ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "gray", "nodeAddress": "0x00198be", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ], "useImplicitComeInNormally": false, "useImplicitComeInWithMockball": false, "useImplicitCarryGModeBackThrough": false, "useImplicitCarryGModeMorphBackThrough": false, "locks": [ { "name": "Ridley Room Right Gray Lock (to Farming Room)", "lockType": "gameFlag", "unlockStrats": [ { "name": "Base", "requires": [ { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] } ] } ] }, { "id": 3, "name": "Ridley", "nodeType": "junction", "nodeSubType": "junction", "devNote": "FIXME: This node can be eliminated." } ], "enemies": [ { "id": "e1", "groupName": "Ridley", "enemyName": "Ridley", "quantity": 1, "homeNodes": [ 3 ], "stopSpawn": [ "f_DefeatedRidley" ] } ], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 3 } ] }, { "from": 2, "to": [ { "id": 2 }, { "id": 3 } ] }, { "from": 3, "to": [ { "id": 1 }, { "id": 2 }, { "id": 3 } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave With Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 1, "openEnd": 1 } } }, { "id": 2, "link": [ 1, 1 ], "name": "G-Mode Regain Mobility", "requires": [ { "not": "f_DefeatedRidley" }, "canRiskPermanentLossOfAccess", { "enemyDamage": { "enemy": "Ridley", "type": "contact", "hits": 1 } } ], "gModeRegainMobility": {}, "flashSuitChecked": true }, { "id": 3, "link": [ 1, 3 ], "name": "Base", "requires": [ { "heatFrames": 50 } ] }, { "id": 4, "link": [ 2, 2 ], "name": "Leave With Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 1, "openEnd": 1 } } }, { "id": 20, "link": [ 2, 2 ], "name": "Land in Door Frame", "entranceCondition": { "comeInNormally": {} }, "requires": [ "canPrepareForNextRoom", "canInsaneJump", { "heatFrames": 55 }, { "doorUnlockedAtNode": 2 } ], "unlocksDoors": [ { "types": [ "super" ], "requires": [] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "clearsObstacles": [ "door_2" ] }, { "id": 21, "link": [ 2, 2 ], "name": "Door Stuck, Open Door", "entranceCondition": { "comeInWithDoorStuckSetup": {} }, "requires": [ "canPrepareForNextRoom", { "heatFrames": 55 }, { "doorUnlockedAtNode": 2 } ], "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ], "clearsObstacles": [ "door_2" ] }, { "id": 14, "link": [ 2, 2 ], "name": "Prepared Return Without Falling", "entranceCondition": { "comeInNormally": {} }, "requires": [ "canPrepareForNextRoom", { "or": [ "SpaceJump", "canWalljump" ] }, { "heatFrames": 80 }, { "doorUnlockedAtNode": 2 } ], "unlocksDoors": [ { "types": [ "super" ], "requires": [ "canTrickyJump" ] }, { "types": [ "missiles", "powerbomb" ], "requires": [ "never" ] } ], "clearsObstacles": [ "door_2" ] }, { "id": 5, "link": [ 2, 2 ], "name": "G-Mode Regain Mobility", "requires": [ { "not": "f_DefeatedRidley" }, "canRiskPermanentLossOfAccess", { "enemyDamage": { "enemy": "Ridley", "type": "contact", "hits": 1 } } ], "gModeRegainMobility": {}, "flashSuitChecked": true }, { "id": 6, "link": [ 2, 2 ], "name": "Carry G-Mode Back Through", "entranceCondition": { "comeInWithGMode": { "mode": "direct", "morphed": false } }, "requires": [ { "or": [ "SpaceJump", "canWalljump", { "and": [ "canJumpIntoIBJ", "canTrickyJump" ] }, { "and": [ "canIBJ", { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] }, { "and": [ "HiJump", "canSpringBallJumpMidAir" ] }, { "and": [ "HiJump", "SpeedBooster", "canTrickyJump", { "or": [ "canInsaneJump", { "or": [ "f_DefeatedRidley", { "obstaclesCleared": [ "f_DefeatedRidley" ] } ] } ] } ] } ] } ], "exitCondition": { "leaveWithGMode": { "morphed": false } }, "bypassesDoorShell": true, "flashSuitChecked": true, "clearsObstacles": [ "door_2" ] }, { "id": 7, "link": [ 2, 2 ], "name": "Carry G-Mode Morph Back Through", "entranceCondition": { "comeInWithGMode": { "mode": "direct", "morphed": true } }, "requires": [ "canArtificialMorph" ], "exitCondition": { "leaveWithGMode": { "morphed": true } }, "bypassesDoorShell": true, "flashSuitChecked": true, "devNote": "Artificial morph will allow Samus not to fall; real Morph is not sufficient.", "clearsObstacles": [ "door_2" ] }, { "id": 8, "link": [ 2, 3 ], "entranceCondition": { "comeInNormally": {} }, "name": "Base", "requires": [ { "heatFrames": 100 } ], "clearsObstacles": [ "door_2" ] }, { "id": 22, "link": [ 2, 3 ], "name": "Fall Into Room With Mockball", "entranceCondition": { "comeInWithMockball": { "adjacentMinTiles": 0, "remoteAndLandingMinTiles": [ [ 0, 0 ] ], "speedBooster": "any" } }, "requires": [ { "heatFrames": 100 } ], "flashSuitChecked": true, "clearsObstacles": [ "door_2" ] }, { "id": 9, "link": [ 3, 1 ], "name": "Base", "requires": [ { "heatFrames": 50 } ] }, { "id": 10, "link": [ 3, 2 ], "name": "Wall Jump", "requires": [ "canWalljump", { "heatFrames": 200 } ] }, { "id": 11, "link": [ 3, 2 ], "name": "Space Jump", "requires": [ "SpaceJump", { "heatFrames": 250 } ] }, { "id": 12, "link": [ 3, 2 ], "name": "IBJ", "requires": [ "h_heatProof", "canIBJ" ] }, { "id": 18, "link": [ 3, 2 ], "name": "HiJump Spring Ball", "requires": [ "HiJump", "canSpringBallJumpMidAir", { "heatFrames": 210 } ] }, { "id": 19, "link": [ 3, 2 ], "name": "Speedy HiJump", "requires": [ "HiJump", "SpeedBooster", "canTrickyJump", { "heatFrames": 320 }, { "or": [ "canInsaneJump", { "heatFrames": 300 } ] } ], "note": "Requires starting on one of the last three pixels and then performing a last frame jump to get enough height.", "devNote": "This gives one leniency attempt without canInsaneJump." }, { "id": 16, "link": [ 3, 3 ], "name": "Heat Proof Ridley", "requires": [ "h_heatProof", { "enemyKill": { "enemies": [ [ "Ridley" ] ] } } ], "setsFlags": [ "f_DefeatedRidley" ], "clearsObstacles": [ "f_DefeatedRidley" ] }, { "id": 17, "link": [ 3, 3 ], "name": "Ridley without Heat Protection", "requires": [ { "notable": "Ridley without Heat Protection" }, { "heatFrames": 0 }, { "enemyKill": { "enemies": [ [ "Ridley" ] ] } } ], "setsFlags": [ "f_DefeatedRidley" ], "note": "Fight Ridley without immunity to heat damage.", "devNote": [ "Heat frames are accounted for as part of the enemyKill." ], "clearsObstacles": [ "f_DefeatedRidley" ] }, { "id": 13, "link": [ 3, 3 ], "name": "Crystal Flash", "requires": [ "h_canHeatedCrystalFlash" ], "flashSuitChecked": true }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [], "clearsObstacles": [ "door_1" ] }, { "link": [ 2, 2 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "missiles" ], "requires": [ { "heatFrames": 50 } ] }, { "types": [ "super" ], "requires": [] }, { "types": [ "powerbomb" ], "requires": [ { "heatFrames": 110 } ] } ] }, { "link": [ 2, 2 ], "name": "Base (Come In With Mockball)", "entranceCondition": { "comeInWithMockball": { "adjacentMinTiles": 0, "remoteAndLandingMinTiles": [ [ 0, 0 ] ], "speedBooster": "any" } }, "requires": [ { "heatFrames": 10 } ], "clearsObstacles": [ "door_2" ] } ], "nextStratId": 23, "notables": [ { "id": 1, "name": "Ridley without Heat Protection", "note": "Fight Ridley without immunity to heat damage." } ], "nextNotableId": 2, "obstacles": [ { "id": "door_1", "name": "door_1" }, { "id": "door_2", "name": "door_2" }, { "id": "f_DefeatedRidley", "name": "f_DefeatedRidley" } ] }