Room ID: 142
|
Requires: {
"not": "f_DefeatedRidley"
}
"canRiskPermanentLossOfAccess"
{
"enemyDamage": {
"enemy": "Ridley",
"type": "contact",
"hits": 1
}
}Dev note: FIXME: Ridley could also be used to set up G-mode, but the chaos of the fight makes this difficult. |