Room ID: 142
Enter the room in G-mode and quickly kill Ridley with 30 Supers. G-mode protects against heat damage but also causes Ridley's fireballs to be invisible and not move. As long as Ridley is swooping, not many fireballs will be placed, so delaying Ridley from pogoing can be helpful. Once Ridley begins pogoing, it generally becomes unsafe for Samus to jump high because of the risk of touching a fireball. By the end of the fight, projectiles will probably be overloaded, causing Ridley's drops not to spawn; they can be collected by exiting G-mode just before drops spawn, and pause abusing if necessary. Entrance condition: { "comeInWithGMode": { "mode": "any", "morphed": false, "mobility": "mobile" } } Requires: { "notable": "G-Mode Ridley with 30 Supers" } "h_heatedGMode" { "heatFrames": 0 } { "ammo": { "type": "Super", "count": 30 } } { "or": [ { "and": [ "canPauseAbuse", { "resourceAtMost": [ { "type": "Energy", "count": 1 } ] }, { "partialRefill": { "type": "Energy", "limit": 100 } } ] }, "free" ] } Clears obstacles: f_DefeatedRidley, door_2 Dev note: FIXME: Leaving back through the open door while still in G-Mode is also possible, but difficult to do without touching an invisible fireball. |