Room ID: 127
A particularly precise springwall. Aim the walljump at the bottom of the second sloped wall fixture, where it looks like you cant jump off of. Optimize pause timing, use an instant morph, and get a max height springball jump. A delayed wall jump helps. Requires: { "notable": "Springwall" } "HiJump" "h_canTrickySpringwall" "canPreciseWalljump" "can3HighWallMidAirMorph" |