Room ID: 8
 
        | 
 Requires: {
  "or": [
    "canWalljump",
    "SpaceJump",
    "canLongIBJ",
    "canJumpIntoIBJ"
  ]
}
{
  "or": [
    "h_destroyBombWalls",
    {
      "obstaclesCleared": [
        "A"
      ]
    }
  ]
}Clears obstacles: A |