Room ID: 41
|
Base strat when entering the room from below. Requires: {
"or": [
"h_usePowerBomb",
{
"obstaclesCleared": [
"C"
]
}
]
}
{
"or": [
"canConsecutiveWalljump",
"SpaceJump",
"canLongIBJ"
]
}
{
"or": [
{
"and": [
"h_usePowerBomb",
"canTrivialMidAirMorph"
]
},
"ScrewAttack"
]
}Clears obstacles: A, B, C Dev note: canWallJumpInstantMorph is not needed here, as the precision is very low. |