Room ID: 196
From: 3
Junction Left of Morph Tunnel
To: 1
Left Door
1) Start the jump from the raised alcove, standing on the edge facing right. 2) Turn-around spin jump to get the necessary horizontal speed to reach the upper ledge. 3) SpringBall jump after breaking the water line. A lateral mid-air morph or spring fling can help, but are not required. Unmorphing on a failed attempt can help avoid spike damage. Requires: "canSuitlessMaridia" "HiJump" "canTrickySpringBallJump" { "or": [ "canTrickyJump", "canFlatleyJump" ] } |