Room ID: 155
Requires: { "obstaclesNotCleared": [ "B" ] } { "doorUnlockedAtNode": 3 } { "canShineCharge": { "usedTiles": 13, "openEnd": 1 } } "canLongChainTemporaryBlue" "canXRayTurnaround" "can4HighMidAirMorph" Clears obstacles: C Unlocks doors: {"nodeId":3,"types":["missiles","super"],"requires":[]} {"nodeId":3,"types":["powerbomb"],"requires":["never"]} |