Room ID: 14
Exit condition: { "leaveWithRunway": { "length": 3, "openEnd": 1 } } |
Exit condition: { "leaveSpinning": { "remoteRunway": { "length": 5, "openEnd": 1 }, "minExtraRunSpeed": "$1.5" } } |
Exit condition: { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 } } } |
Exit condition: { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 2, "openEnd": 1 } } } |
Exit condition: { "leaveSpaceJumping": { "remoteRunway": { "length": 5, "openEnd": 1 } } } |
Requires: { "resetRoom": { "nodes": [ 1, 2 ] } } { "partialRefill": { "type": "Energy", "limit": 160 } } { "partialRefill": { "type": "Missile", "limit": 8 } } |
Requires: "h_canCrystalFlash" |
Exit condition: { "leaveWithGModeSetup": {} } |
|
From: 1
Left Door
To: 2
Right Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canLongChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
|
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 0 } } Requires: "canLongChainTemporaryBlue" Exit condition: { "leaveWithTemporaryBlue": {} } Unlocks doors: {"types":["ammo"],"requires":[]} |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Bypasses door shell: true |
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Bypasses door shell: true |
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Exit condition: { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } Bypasses door shell: true |
Exit condition: { "leaveWithRunway": { "length": 3, "openEnd": 1 } } |
Exit condition: { "leaveSpinning": { "remoteRunway": { "length": 5, "openEnd": 1 }, "minExtraRunSpeed": "$1.5" } } |
Exit condition: { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 } } } |
Exit condition: { "leaveWithSpringBallBounce": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 }, "movementType": "uncontrolled" } } |
Exit condition: { "leaveSpaceJumping": { "remoteRunway": { "length": 5, "openEnd": 1 } } } |
Exit condition: { "leaveWithGModeSetup": {} } |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 14, "name": "Pre-Map Flyway", "area": "Crateria", "subarea": "Central", "roomAddress": "0x798E2", "roomEnvironments": [ { "heated": false } ], "nodes": [ { "id": 1, "name": "Left Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018bce", "doorOrientation": "left", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018bda", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ] } ], "enemies": [ { "id": "e1", "groupName": "Pre-Map Flyway Mellows", "enemyName": "Mellow", "quantity": 3, "homeNodes": [ 1, 2 ] }, { "id": "e2", "groupName": "Pre-Map Flyway Reo", "enemyName": "Reo", "quantity": 1, "homeNodes": [ 1, 2 ] } ], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 3, "openEnd": 1 } } }, { "id": 2, "link": [ 1, 1 ], "name": "Leave Spinning", "requires": [], "exitCondition": { "leaveSpinning": { "remoteRunway": { "length": 5, "openEnd": 1 }, "minExtraRunSpeed": "$1.5" } }, "devNote": "Leaving with lower speed (e.g. $1.2) is possible with SpeedBooster equipped; not sure if this matters for anything though." }, { "id": 3, "link": [ 1, 1 ], "name": "Leave With Mockball", "requires": [], "exitCondition": { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 } } } }, { "id": 4, "link": [ 1, 1 ], "name": "Leave With Spring Ball Bounce", "requires": [], "exitCondition": { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 2, "openEnd": 1 } } }, "devNote": [ "One tile of landing runway is unusable; it could be used with a shorter remoteRunway, but there's no application yet." ] }, { "id": 5, "link": [ 1, 1 ], "name": "Leave Space Jumping", "requires": [], "exitCondition": { "leaveSpaceJumping": { "remoteRunway": { "length": 5, "openEnd": 1 } } } }, { "id": 6, "link": [ 1, 1 ], "name": "Mellow and Reo Farm", "requires": [ { "resetRoom": { "nodes": [ 1, 2 ] } }, { "partialRefill": { "type": "Energy", "limit": 160 } }, { "partialRefill": { "type": "Missile", "limit": 8 } } ] }, { "id": 7, "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ], "flashSuitChecked": true }, { "id": 8, "link": [ 1, 1 ], "name": "G-Mode Setup - Get Hit By Mellow", "requires": [], "exitCondition": { "leaveWithGModeSetup": {} }, "flashSuitChecked": true }, { "id": 9, "link": [ 1, 2 ], "name": "Base", "requires": [] }, { "id": 10, "link": [ 1, 2 ], "name": "Come in Shinecharging, Leave With Temporary Blue", "entranceCondition": { "comeInShinecharging": { "length": 2, "openEnd": 0 } }, "requires": [ "canLongChainTemporaryBlue" ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ], "flashSuitChecked": true }, { "id": 11, "link": [ 2, 1 ], "name": "Base", "requires": [] }, { "id": 12, "link": [ 2, 1 ], "name": "Come in Shinecharging, Leave With Temporary Blue", "entranceCondition": { "comeInShinecharging": { "length": 2, "openEnd": 0 } }, "requires": [ "canLongChainTemporaryBlue" ], "exitCondition": { "leaveWithTemporaryBlue": {} }, "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ], "flashSuitChecked": true }, { "id": 13, "link": [ 2, 1 ], "name": "Grapple Teleport", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true }, { "id": 14, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Top Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } }, { "id": 15, "link": [ 2, 1 ], "name": "Carry Grapple Teleport (Bottom Position)", "entranceCondition": { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } }, "requires": [], "bypassesDoorShell": true, "exitCondition": { "leaveWithGrappleTeleport": { "blockPositions": [ [ 3, 13 ] ] } } }, { "id": 16, "link": [ 2, 2 ], "name": "Leave with Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 3, "openEnd": 1 } } }, { "id": 17, "link": [ 2, 2 ], "name": "Leave Spinning", "requires": [], "exitCondition": { "leaveSpinning": { "remoteRunway": { "length": 5, "openEnd": 1 }, "minExtraRunSpeed": "$1.5" } } }, { "id": 18, "link": [ 2, 2 ], "name": "Leave With Mockball", "requires": [], "exitCondition": { "leaveWithMockball": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 } } } }, { "id": 19, "link": [ 2, 2 ], "name": "Leave With Spring Ball Bounce", "requires": [], "exitCondition": { "leaveWithSpringBallBounce": { "remoteRunway": { "length": 5, "openEnd": 1 }, "landingRunway": { "length": 3, "openEnd": 1 }, "movementType": "uncontrolled" } } }, { "id": 20, "link": [ 2, 2 ], "name": "Leave Space Jumping", "requires": [], "exitCondition": { "leaveSpaceJumping": { "remoteRunway": { "length": 5, "openEnd": 1 } } } }, { "id": 21, "link": [ 2, 2 ], "name": "G-Mode Setup - Get Hit By Mellow", "requires": [], "exitCondition": { "leaveWithGModeSetup": {} }, "flashSuitChecked": true }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "link": [ 2, 2 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "link": [ 2, 2 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] } ], "nextStratId": 22, "notables": [], "nextNotableId": 1 }