This requires multiple HBJ to get over spike pits. The first one, by the right door, must be started at the top of an IBJ.
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 This requires multiple HBJ to get over spike pits. The first one, by the right door, must be started at the top of an IBJ. Entrance condition: {
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}Requires: {
  "notable": "G-Mode Morph, IBJ, HBJ"
}
"Gravity"
{
  "or": [
    "h_artificialMorphLongIBJ",
    "h_artificialMorphJumpIntoIBJ"
  ]
}
"h_artificialMorphDiagonalBombJump"
"h_artificialMorphHBJ" |