Room ID: 196
|
This requires multiple HBJ to get over spike pits. The first one, by the right door, must be started at the top of an IBJ. Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": true
}
}Requires: {
"notable": "G-Mode Morph, IBJ, HBJ"
}
"Gravity"
{
"or": [
"h_artificialMorphLongIBJ",
"h_artificialMorphJumpIntoIBJ"
]
}
"h_artificialMorphDiagonalBombJump"
"h_artificialMorphHBJ" |