Crocomire Speedway: Reverse Spark (Hard)

Spark left through the speed blocks through Croc Speedway. Then run to the right and back to get speed to go through the rest.

Difficulty filter

Strats ()

From: 3
Bottom Door
To: 2
Far Left Door

Spark left through the speed blocks through Croc Speedway. Then run to the right and back to get speed to go through the rest. The shinespark expects to kill the crumble bridge pirate, to be safe.

Entrance condition:

{
  "comeInShinecharged": {
    "framesRequired": 35
  },
  "comesThroughToilet": "any"
}

Requires:

{
  "notable": "Reverse Spark"
}
"canShinechargeMovement"
"canHorizontalShinespark"
{
  "shinespark": {
    "frames": 86,
    "excessFrames": 10
  }
}
{
  "heatFrames": 700
}

Clears obstacles: A

From: 4
Bottom Right Door
To: 2
Far Left Door

Spark left through the speed blocks through Croc Speedway. Then run to the right and back to get speed to go through the rest. The shinespark expects to kill the crumble bridge pirate, to be safe.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 1
  }
}

Requires:

{
  "notable": "Reverse Spark"
}
"canShinechargeMovement"
"canHorizontalShinespark"
{
  "shinespark": {
    "frames": 84,
    "excessFrames": 10
  }
}
{
  "heatFrames": 760
}

Clears obstacles: A

From: 4
Bottom Right Door
To: 2
Far Left Door

Spark left through the speed blocks through Croc Speedway. Then run to the right and back to get speed to go through the rest. The shinespark expects to kill the crumble bridge pirate, to be safe.

Entrance condition:

{
  "comeInWithSpark": {
    "position": "bottom"
  }
}

Requires:

{
  "notable": "Reverse Spark"
}
{
  "shinespark": {
    "frames": 94,
    "excessFrames": 10
  }
}
{
  "heatFrames": 700
}

Clears obstacles: A

From: 5
Top Right Door
To: 2
Far Left Door

The timer is tight, so run through the Cacatacs and mid-air spark left through the speed blocks. Then run to the right and back to get speed to go through the rest. The shinespark expects to kill the crumble bridge pirate, to be safe.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 5,
    "openEnd": 1
  }
}

Requires:

{
  "notable": "Reverse Spark"
}
"canShinechargeMovementTricky"
"canTrickyJump"
"canMidairShinespark"
{
  "enemyDamage": {
    "enemy": "Cacatac",
    "type": "spike",
    "hits": 1
  }
}
{
  "shinespark": {
    "frames": 92,
    "excessFrames": 10
  }
}
{
  "heatFrames": 900
}

Clears obstacles: A