Room ID: 32
From: 12
Top Junction
To: 6
Middle Right Door (By Zeb Farm)
Notable: true Preopen the door and shotblock, then go back and charge a shinespark. Springball through the short morphball tunnel to just have enough time to shinespark out the door. Requires: "canShinechargeMovementComplex" "h_canUseSpringBall" { "canShineCharge": { "usedTiles": 33, "openEnd": 2 } } { "shinespark": { "frames": 25 } } Exit condition: { "leaveWithSpark": {} } |