Room ID: 56
Store a shinecharge with enough space remaining to run and jump over all the steps with a single jump. Requires: { "or": [ "canDodgeWhileShooting", "ScrewAttack", "h_hasBeamUpgrade" ] } { "canShineCharge": { "usedTiles": 25, "openEnd": 0 } } "canShinechargeMovementComplex" Exit condition: { "leaveShinecharged": { "framesRemaining": 75 } } |