Room ID: 127
Shoot the Mellas when they first begin to come on screen, and they will not move. Requires: { "or": [ "canDodgeWhileShooting", "ScrewAttack", "Ice", "Wave", "Spazer", "Plasma" ] } { "resetRoom": { "nodes": [ 2 ], "mustStayPut": false } } { "refill": [ "Energy", "Missile" ] } Resets obstacles: A, B |