Room ID: 61
From: 1
Left Door
To: 1
Left Door
This is possible to do without taking a second hit: Enter the room in a jump, then shoot down to open the door and land in the doorsill. Requires: { "obstaclesNotCleared": [ "A" ] } { "enemyDamage": { "enemy": "Sm. Sidehopper", "type": "contact", "hits": 1 } } Exit condition: { "leaveWithGModeSetup": {} } |