Room ID: 178
Notable: true Perform a running stationary spinjump from a precise spot, then a CWJ with slightly more speed off the wall one tile further out. This makes it possible to just barely walljump off the grapple block. Requires: "HiJump" "canInsaneJump" "canStationarySpinJump" "canConsecutiveWalljump" "canInsaneWalljump" "canCWJ" Clears obstacles: B |