Room ID: 83
With Morph: Morph on the small ledge left of the Zeb spawner. After a Zeb starts moving horizontally, quickly unmorph and freeze it. After it thaws, refreeze it once it is in the correct position. Without Morph: Freeze the Zeb as it is rising. When it is close to thawing, walk into the spikes and continue to walk into the wall to prevent a vertical damage boost. Freeze the Zeb after it thaws, noting that it will rise one pixel relative to its first frozen location. Requires: { "or": [ "Morph", { "and": [ "canTrickyEnemyExtendRunway", "canTrickyJump", { "thornHits": 2 } ] } ] } "h_canFrozenEnemyRunway" Exit condition: { "leaveWithRunway": { "length": 7, "openEnd": 0 } } |