Double Chamber: XMode Shinespark

Room ID: 104

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To: 3
Right Door

A short hop from the ledge can bounce on the crumbles and into the spikes. Just be careful of being pushed back onto the crumble blocks by the spikes.

Requires:

"h_canXMode"
"h_XModeSpikeHit"
"h_XModeSpikeHit"
"canTrickyJump"
"canIframeSpikeJump"
"canMidairShinespark"
{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}
{
  "heatFrames": 480
}
{
  "shinespark": {
    "frames": 11,
    "excessFrames": 4
  }
}