Crab Hole: Crab Hole Cross Room Jump

Room ID: 201

Wiki
From: 3
Bottom Right Door
To: 4
Top Right Doorway

Notable: true

Requires a runway of at least 4 tiles (with no open end) in the adjacent room. Use a Cross Room Jump into Water followed by a delayed Momentum Conserving Turnaround to reach the Morph tunnel above. Climbing the Left side of the center hole will run into an unavoidable Scisor. Samus must also stay near a side of the center hole to reach the Morph tunnels.

Entrance condition:

{
  "comeInJumping": {
    "speedBooster": false,
    "minTiles": 3.4375
  }
}

Requires:

"Morph"
"canCrossRoomJumpIntoWater"
"canMomentumConservingTurnaround"