Room ID: 230
Wait for the left hopper to move right so it does not follow Samus as IFrames run out. A damage boost using the top hopper also moves through the room fast enough to be safe. Requires: { "enemyDamage": { "enemy": "Blue Sidehopper", "type": "contact", "hits": 1 } } { "or": [ "canHorizontalDamageBoost", "canTrickyJump", "canHitbox", { "enemyDamage": { "enemy": "Blue Sidehopper", "type": "contact", "hits": 1 } } ] } |