Room ID: 96
Involves leaving some drops hanging after killing the Gamets so they don't respawn. Requires: "h_runOverRespawningEnemies" Exit condition: { "leaveWithRunway": { "length": 13, "openEnd": 0, "gentleDownTiles": 3, "gentleUpTiles": 1 } } Unlocks doors: {"types":["ammo"],"requires":[]} |