Red Tower: Leave with Moondance

Room ID: 66

Wiki
From: 1
Top Left Door
To: 3
Bottom Left Door

Freeze a Beetom at head height where Samus can Spinjump into it and begin Moondancing. If needed, the Beetom can be left at the door while Samus moves to the farm bugs.

Requires:

{
  "obstaclesNotCleared": [
    "A"
  ]
}
"canMoondance"
"canTrickyUseFrozenEnemies"
{
  "enemyDamage": {
    "enemy": "Beetom",
    "type": "contact",
    "hits": 2
  }
}

Exit condition:

{
  "leaveWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Unlocks doors:

{"types":["missiles","super"],"requires":[]}
{
  "types": [
    "powerbomb"
  ],
  "requires": [
    {
      "or": [
        "canWalljump",
        "h_canFly",
        "canSpringBallJumpMidAir",
        {
          "and": [
            "HiJump",
            "SpeedBooster"
          ]
        }
      ]
    }
  ],
  "note": [
    "Using a Power Bomb here requires leaving the Beetom above and going back for it.",
    "The Power Bomb will destroy the nearby Rippers, which is why there are additional requirements to get back up."
  ]
}