Room ID: 57
|
Requires: {
"resourceCapacity": [
{
"type": "Missile",
"count": 1
}
]
}
{
"or": [
"canDodgeWhileShooting",
"canBePatient"
]
}Clears obstacles: f_DefeatedSporeSpawn Sets flags: f_DefeatedSporeSpawn Dev note: No ammo count because Missiles are farmable here. |