Room ID: 41
|
Requires: {
"or": [
"h_usePowerBomb",
{
"obstaclesCleared": [
"C"
]
}
]
}
{
"canShineCharge": {
"usedTiles": 42,
"openEnd": 0
}
}
{
"shinespark": {
"frames": 43,
"excessFrames": 2
}
}Clears obstacles: A, B, C Dev note: The runway here is 31 tiles before breaking the Power Bomb blocks, but becomes longer after. |