Room ID: 29
|
Starting from the door, use a 1-tap shortcharge to gain a shinecharge running to the right. Use the remaining runway to gain speed to clear the pits with a single jump, using Screw Attack to avoid Boyon damage. Then spark vertically or diagonally. Requires: "canShinechargeMovementComplex"
"canCarefulJump"
{
"canShineCharge": {
"usedTiles": 23,
"openEnd": 2
}
}
"ScrewAttack"
{
"or": [
{
"shinespark": {
"frames": 118,
"excessFrames": 6
}
},
{
"and": [
"HiJump",
{
"shinespark": {
"frames": 113,
"excessFrames": 6
}
}
]
}
]
}Dev note: There could be another tile if the door is open, but it shouldn't matter at this runway length with canCarefulJump. |