Room ID: 229
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Taking a rinka hit stops the Metroid damage for a while and is less damage. Note that angle-down shots with a Metroid on Samus are unreliable, so it is recommended to jump and shoot down to open the door. Requires: {
"metroidFrames": 240
}Exit condition: {
"leaveNormally": {}
}Unlocks doors: {"types":["missiles"],"requires":[{"ammo":{"type":"Missile","count":1}},{"metroidFrames":50}]}
{"types":["super"],"requires":["canTrickyJump",{"metroidFrames":50}]}
{"types":["powerbomb"],"requires":[{"metroidFrames":50}]}Dev note: Power Bombs negate some of the damage taken while waiting for the door to unlock. |