Room ID: 217
From: 1
Bottom Left Door
To: 2
Top Right Door
Perform a sequence of three mid-air Spring Ball jumps, each immediately followed by an unmorph to avoid bonking the wall; after each unmorph, use a pause-buffered remorph to continue chaining temporary blue. Entrance condition: {
"comeInShinecharging": {
"length": 0,
"openEnd": 1
}
}Requires: "HiJump"
"canTrickySpringBallJump"
"canPauseRemorphTemporaryBlue"
"canLongChainTemporaryBlue"
{
"enemyDamage": {
"enemy": "Choot",
"type": "contact",
"hits": 1
}
}Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]}Dev note: The Choot hit is possible to avoid, but it's not yet clear if this can be done reliably. |