Maridia Elevator Room

Room ID: 215

Wiki
Difficulty filter

From: 1
Bottom Left Door
To: 1
Bottom Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 2,
    "openEnd": 1
  }
}
From: 1
Bottom Left Door
To: 1
Bottom Left Door

Requires:

"Gravity"

Exit condition:

{
  "leaveSpinning": {
    "remoteRunway": {
      "length": 8,
      "openEnd": 1
    },
    "minExtraRunSpeed": "$0.E"
  }
}
From: 1
Bottom Left Door
To: 1
Bottom Left Door

Requires:

"Gravity"

Exit condition:

{
  "leaveWithMockball": {
    "remoteRunway": {
      "length": 8,
      "openEnd": 1
    },
    "landingRunway": {
      "length": 2,
      "openEnd": 1
    }
  }
}
From: 1
Bottom Left Door
To: 1
Bottom Left Door

Requires:

"Gravity"

Exit condition:

{
  "leaveWithSpringBallBounce": {
    "remoteRunway": {
      "length": 7,
      "openEnd": 1
    },
    "landingRunway": {
      "length": 2,
      "openEnd": 1
    },
    "movementType": "uncontrolled"
  }
}
From: 1
Bottom Left Door
To: 1
Bottom Left Door

Requires:

"Gravity"

Exit condition:

{
  "leaveSpaceJumping": {
    "remoteRunway": {
      "length": 4,
      "openEnd": 1
    }
  }
}
From: 1
Bottom Left Door
To: 1
Bottom Left Door

Requires:

"h_canCrystalFlash"
From: 1
Bottom Left Door
To: 2
Right Door

Requires:

{
  "or": [
    "HiJump",
    "h_canFly",
    "canWalljump",
    "h_canCrouchJumpDownGrab",
    "canSpringBallJumpMidAir"
  ]
}
From: 1
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 6,
    "speedBooster": true
  }
}

Requires:

"canTrickyDashJump"
From: 1
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 5
}
{
  "shinespark": {
    "frames": 21,
    "excessFrames": 10
  }
}
{
  "enemyDamage": {
    "enemy": "Ripper",
    "type": "contact",
    "hits": 1
  }
}
From: 1
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 95
}
"canMidairShinespark"
"canShinechargeMovementComplex"
{
  "or": [
    "HiJump",
    "canWalljump"
  ]
}
{
  "shinespark": {
    "frames": 17
  }
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 1
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"
{
  "or": [
    "HiJump",
    {
      "and": [
        "canTrickySpringBallJump",
        "canPauseRemorphTemporaryBlue"
      ]
    }
  ]
}

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 1
Bottom Left Door
To: 2
Right Door

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

{
  "or": [
    {
      "and": [
        "h_canArtificialMorphIBJ",
        {
          "or": [
            "Gravity",
            "h_canArtificialMorphSpringBall",
            "h_canArtificialMorphPowerBomb",
            {
              "enemyDamage": {
                "enemy": "Ripper",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        }
      ]
    },
    "h_canArtificialMorphSpringBallBombJump"
  ]
}
From: 1
Bottom Left Door
To: 2
Right Door

Shinespark up right in order to avoid getting hit by the Ripper.

Requires:

{
  "useFlashSuit": {}
}
{
  "shinespark": {
    "frames": 15,
    "excessFrames": 13
  }
}
From: 1
Bottom Left Door
To: 3
Elevator

Use Hijump or one walljump on the left before a diagonal spark.

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 60
}
"canMidairShinespark"
"canShinechargeMovement"
{
  "or": [
    "HiJump",
    "canWalljump"
  ]
}
{
  "shinespark": {
    "frames": 45,
    "excessFrames": 11
  }
}
From: 1
Bottom Left Door
To: 3
Elevator

Climb up 2.5 screens.

Entrance condition:

{
  "comeInWithDoorStuckSetup": {}
}

Requires:

"canXRayClimb"
"canBePatient"
From: 1
Bottom Left Door
To: 4
G-Mode Junction (Top by Elevator)

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Requires:

{
  "or": [
    "canTrivialUseFrozenEnemies",
    {
      "and": [
        "canPreciseWalljump",
        "canStaggeredWalljump"
      ]
    }
  ]
}
From: 1
Bottom Left Door
To: 4
G-Mode Junction (Top by Elevator)

It is possible to kill the Rippers with a single Power Bomb by placing it at least 2 tiles above the lowest Ripper inside the narrow section of the shaft.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Requires:

{
  "or": [
    {
      "and": [
        {
          "enemyKill": {
            "enemies": [
              [
                "Ripper",
                "Ripper",
                "Ripper"
              ]
            ]
          }
        },
        {
          "or": [
            "canWalljump",
            "SpaceJump"
          ]
        }
      ]
    },
    {
      "and": [
        "canIBJ",
        {
          "ammo": {
            "type": "Super",
            "count": 3
          }
        }
      ]
    },
    {
      "and": [
        "canIBJ",
        "h_canUsePowerBombs",
        {
          "or": [
            "h_canUsePowerBombs",
            "canStaggeredIBJ"
          ]
        }
      ]
    }
  ]
}
From: 1
Bottom Left Door
To: 4
G-Mode Junction (Top by Elevator)

The Rippers can be killed with two Power Bombs, or one carefully placed Power Bomb and a careful dodge of the top-most Ripper. With a single Power Bomb, use Spring Ball to avoid the first Ripper, then place the Power Bomb at least two tiles above the next. This can be achieved with a Staggered IBJ or a Spring Ball Bomb Boost. Then climb the right side of the shaft and dodge the top Ripper.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

"h_canArtificialMorphIBJ"
"h_canArtificialMorphSpringBallBombJump"
"h_canArtificialMorphPowerBomb"
{
  "or": [
    "h_canArtificialMorphStaggeredIBJ",
    "h_canArtificialMorphPowerBomb",
    {
      "enemyDamage": {
        "enemy": "Ripper",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
From: 1
Bottom Left Door
To: 4
G-Mode Junction (Top by Elevator)

The Rippers can be killed with three Power Bombs, or one carefully placed Power Bomb, Gravity, and a careful dodge of the top-most Ripper. With a single Power Bomb, IBJ from the water to avoid the first Ripper, then place the Power Bomb at least two tiles above the next. This can be achieved with a Staggered IBJ. Then climb the right side of the shaft and similarly dodge the top Ripper.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

"h_canArtificialMorphIBJ"
{
  "or": [
    "Gravity",
    "h_canArtificialMorphPowerBomb",
    {
      "enemyDamage": {
        "enemy": "Ripper",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
"h_canArtificialMorphPowerBomb"
{
  "or": [
    "h_canArtificialMorphStaggeredIBJ",
    "h_canArtificialMorphPowerBomb",
    {
      "enemyDamage": {
        "enemy": "Ripper",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
From: 2
Right Door
To: 1
Bottom Left Door

From: 2
Right Door
To: 1
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canShinechargeMovement"
{
  "shineChargeFrames": 145
}

Exit condition:

{
  "leaveShinecharged": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Bottom Left Door

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 130
}
"canShinechargeMovement"
{
  "shinespark": {
    "frames": 2
  }
}

Exit condition:

{
  "leaveWithSpark": {}
}

Unlocks doors:

{"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}
From: 2
Right Door
To: 1
Bottom Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 0
  }
}

Requires:

"canLongChainTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}
From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 3,
    "openEnd": 1
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"h_canCrystalFlash"
From: 2
Right Door
To: 3
Elevator

Requires:

"canTrivialUseFrozenEnemies"
From: 2
Right Door
To: 3
Elevator

Requires:

{
  "or": [
    "canConsecutiveWalljump",
    {
      "and": [
        "HiJump",
        "canWalljump"
      ]
    },
    "SpaceJump"
  ]
}
{
  "enemyKill": {
    "enemies": [
      [
        "Ripper",
        "Ripper",
        "Ripper"
      ]
    ]
  }
}
From: 2
Right Door
To: 3
Elevator

Only the lowest three Rippers that are above the right door need to be killed. The highest of the three can barely be reached with a Super and HiJump. Or a PB placed slightly higher than a standard max jump, done by jumping from the door ledge, from an IBJ while avoiding the Ripper, or using 2 PBs.

Requires:

"canIBJ"
{
  "or": [
    {
      "and": [
        {
          "enemyKill": {
            "enemies": [
              [
                "Ripper",
                "Ripper",
                "Ripper"
              ]
            ],
            "explicitWeapons": [
              "PowerBomb"
            ]
          }
        },
        {
          "or": [
            "HiJump",
            "canCarefulJump"
          ]
        }
      ]
    },
    {
      "enemyKill": {
        "enemies": [
          [
            "Ripper",
            "Ripper"
          ],
          [
            "Ripper"
          ]
        ],
        "explicitWeapons": [
          "PowerBomb"
        ]
      }
    },
    {
      "and": [
        {
          "enemyKill": {
            "enemies": [
              [
                "Ripper",
                "Ripper",
                "Ripper"
              ]
            ],
            "explicitWeapons": [
              "Super"
            ]
          }
        },
        "HiJump"
      ]
    }
  ]
}
From: 2
Right Door
To: 3
Elevator

Requires:

"canPreciseWalljump"
"canStaggeredWalljump"
From: 2
Right Door
To: 3
Elevator

Gain speed using at least 33 runway tiles in the other room. To avoid the Rippers, break spin and turn around right and then left.

Entrance condition:

{
  "comeInRunning": {
    "minTiles": 33,
    "speedBooster": true
  }
}

Requires:

"HiJump"
"canTrickyDashJump"
"canInsaneJump"
"canDownGrab"
From: 2
Right Door
To: 3
Elevator

Gain speed using between 36 and 42 tiles of runway (extra run speed between $6.4 and $6.F). Unmorph to retain blue speed to pass safely through the Rippers.

Entrance condition:

{
  "comeInWithBlueSpringBallBounce": {
    "minExtraRunSpeed": "$6.4",
    "movementType": "any"
  }
}

Requires:

"HiJump"
"canTrickyDashJump"
"canInsaneJump"
"canDownGrab"
From: 2
Right Door
To: 3
Elevator

Entrance condition:

{
  "comeInShinecharging": {
    "length": 2,
    "openEnd": 1
  }
}

Requires:

{
  "shinespark": {
    "frames": 36,
    "excessFrames": 10
  }
}
From: 2
Right Door
To: 3
Elevator

Entrance condition:

{
  "comeInShinecharged": {}
}

Requires:

{
  "shineChargeFrames": 20
}
{
  "shinespark": {
    "frames": 36,
    "excessFrames": 10
  }
}
From: 2
Right Door
To: 3
Elevator

Climb up 1.5 screens.

Entrance condition:

{
  "comeInWithDoorStuckSetup": {}
}

Requires:

"canXRayClimb"
From: 2
Right Door
To: 3
Elevator

Shinespark vertically up the right side of the shaft in order to avoid getting hit by the Ripper.

Requires:

{
  "useFlashSuit": {}
}
{
  "shinespark": {
    "frames": 24,
    "excessFrames": 2
  }
}
From: 2
Right Door
To: 4
G-Mode Junction (Top by Elevator)

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Requires:

{
  "or": [
    "canTrivialUseFrozenEnemies",
    {
      "and": [
        "canPreciseWalljump",
        "canStaggeredWalljump"
      ]
    }
  ]
}
From: 2
Right Door
To: 4
G-Mode Junction (Top by Elevator)

It is possible to kill the Rippers with a single Power Bomb by placing it at least 2 tiles above the lowest Ripper inside the narrow section of the shaft.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Requires:

{
  "or": [
    {
      "and": [
        {
          "enemyKill": {
            "enemies": [
              [
                "Ripper",
                "Ripper",
                "Ripper"
              ]
            ]
          }
        },
        {
          "or": [
            "canWalljump",
            "SpaceJump"
          ]
        }
      ]
    },
    {
      "and": [
        "canIBJ",
        {
          "ammo": {
            "type": "Super",
            "count": 3
          }
        }
      ]
    },
    {
      "and": [
        "canIBJ",
        "h_canUsePowerBombs",
        {
          "or": [
            "h_canUsePowerBombs",
            "canStaggeredIBJ"
          ]
        }
      ]
    }
  ]
}
From: 2
Right Door
To: 4
G-Mode Junction (Top by Elevator)

The Rippers can be killed with two Power Bombs, or one carefully placed Power Bomb and a careful dodge of the top-most Ripper. With a single Power Bomb, place it at least two tiles above the first Ripper. This can be achieved with a Staggered IBJ or a Spring Ball Bomb Boost. Then climb the right side of the shaft and dodge the top Ripper.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

"h_canArtificialMorphIBJ"
"h_canArtificialMorphPowerBomb"
{
  "or": [
    "h_canArtificialMorphStaggeredIBJ",
    "h_canArtificialMorphPowerBomb",
    {
      "enemyDamage": {
        "enemy": "Ripper",
        "type": "contact",
        "hits": 1
      }
    }
  ]
}
From: 3
Elevator
To: 2
Right Door

From: 3
Elevator
To: 3
Elevator

Requires:

"h_canCrystalFlash"
From: 3
Elevator
To: 3
Elevator

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": false
  }
}

Exit condition:

{
  "leaveWithGMode": {
    "morphed": false
  }
}
From: 4
G-Mode Junction (Top by Elevator)
To: 3
Elevator

Requires:

"canEnterGMode"
From: 4
G-Mode Junction (Top by Elevator)
To: 3
Elevator

Requires:

"canEnterGMode"

Exit condition:

{
  "leaveWithGMode": {
    "morphed": false
  }
}

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 215,
  "name": "Maridia Elevator Room",
  "area": "Maridia",
  "subarea": "Inner",
  "subsubarea": "Yellow",
  "roomAddress": "0x7D30B",
  "roomEnvironments": [
    {
      "heated": false
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Bottom Left Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001a57c",
      "doorOrientation": "left",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "red",
      "nodeAddress": "0x001a588",
      "doorOrientation": "right",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    },
    {
      "id": 3,
      "name": "Elevator",
      "nodeType": "door",
      "nodeSubType": "elevator",
      "nodeAddress": "0x001a594",
      "doorOrientation": "up",
      "useImplicitCarryGModeMorphBackThrough": false,
      "useImplicitCarryGModeBackThrough": false
    },
    {
      "id": 4,
      "name": "G-Mode Junction (Top by Elevator)",
      "nodeType": "junction",
      "nodeSubType": "g-mode",
      "note": "Represents being at the top of the room while in G-Mode."
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Maridia Elevator Room Owtch",
      "enemyName": "Owtch",
      "quantity": 1,
      "homeNodes": [
        1
      ]
    },
    {
      "id": "e2",
      "groupName": "Maridia Elevator Room Bottom Rippers",
      "enemyName": "Ripper",
      "quantity": 2,
      "homeNodes": [
        2
      ]
    },
    {
      "id": "e3",
      "groupName": "Maridia Elevator Room Middle Rippers",
      "enemyName": "Ripper",
      "quantity": 2,
      "betweenNodes": [
        2,
        3
      ]
    },
    {
      "id": "e4",
      "groupName": "Maridia Elevator Room Top Rippers",
      "enemyName": "Ripper",
      "quantity": 2,
      "homeNodes": [
        3
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 3,
          "note": "Only the the direct shinespark. Other strats should go 1 -> 2 -> 3."
        },
        {
          "id": 4
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        },
        {
          "id": 3
        },
        {
          "id": 4
        }
      ]
    },
    {
      "from": 3,
      "to": [
        {
          "id": 2
        },
        {
          "id": 3
        }
      ]
    },
    {
      "from": 4,
      "to": [
        {
          "id": 3
        }
      ]
    }
  ],
  "strats": [
    {
      "id": 1,
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 2,
          "openEnd": 1
        }
      }
    },
    {
      "id": 2,
      "link": [
        1,
        1
      ],
      "name": "Leave Spinning",
      "requires": [
        "Gravity"
      ],
      "exitCondition": {
        "leaveSpinning": {
          "remoteRunway": {
            "length": 8,
            "openEnd": 1
          },
          "minExtraRunSpeed": "$0.E"
        }
      }
    },
    {
      "id": 3,
      "link": [
        1,
        1
      ],
      "name": "Leave With Mockball",
      "requires": [
        "Gravity"
      ],
      "exitCondition": {
        "leaveWithMockball": {
          "remoteRunway": {
            "length": 8,
            "openEnd": 1
          },
          "landingRunway": {
            "length": 2,
            "openEnd": 1
          }
        }
      }
    },
    {
      "id": 4,
      "link": [
        1,
        1
      ],
      "name": "Leave With Spring Ball Bounce",
      "requires": [
        "Gravity"
      ],
      "exitCondition": {
        "leaveWithSpringBallBounce": {
          "remoteRunway": {
            "length": 7,
            "openEnd": 1
          },
          "landingRunway": {
            "length": 2,
            "openEnd": 1
          },
          "movementType": "uncontrolled"
        }
      }
    },
    {
      "id": 5,
      "link": [
        1,
        1
      ],
      "name": "Leave Space Jumping",
      "requires": [
        "Gravity"
      ],
      "exitCondition": {
        "leaveSpaceJumping": {
          "remoteRunway": {
            "length": 4,
            "openEnd": 1
          }
        }
      }
    },
    {
      "id": 6,
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 7,
      "link": [
        1,
        2
      ],
      "name": "Base",
      "requires": [
        {
          "or": [
            "HiJump",
            "h_canFly",
            "canWalljump",
            "h_canCrouchJumpDownGrab",
            "canSpringBallJumpMidAir"
          ]
        }
      ]
    },
    {
      "id": 8,
      "link": [
        1,
        2
      ],
      "name": "Tricky Speedy Jump",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 6,
          "speedBooster": true
        }
      },
      "requires": [
        "canTrickyDashJump"
      ],
      "flashSuitChecked": true,
      "devNote": "This is mainly useful as an alternative to crouch-jump down-grab in order to preserve a flash suit."
    },
    {
      "id": 9,
      "link": [
        1,
        2
      ],
      "name": "Shinespark",
      "entranceCondition": {
        "comeInShinecharged": {}
      },
      "requires": [
        {
          "shineChargeFrames": 5
        },
        {
          "shinespark": {
            "frames": 21,
            "excessFrames": 10
          }
        },
        {
          "enemyDamage": {
            "enemy": "Ripper",
            "type": "contact",
            "hits": 1
          }
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 10,
      "link": [
        1,
        2
      ],
      "name": "Leave Sparking",
      "entranceCondition": {
        "comeInShinecharged": {}
      },
      "requires": [
        {
          "shineChargeFrames": 95
        },
        "canMidairShinespark",
        "canShinechargeMovementComplex",
        {
          "or": [
            "HiJump",
            "canWalljump"
          ]
        },
        {
          "shinespark": {
            "frames": 17
          }
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 11,
      "link": [
        1,
        2
      ],
      "name": "Come in Shinecharging, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 1,
          "openEnd": 0
        }
      },
      "requires": [
        "canLongChainTemporaryBlue",
        {
          "or": [
            "HiJump",
            {
              "and": [
                "canTrickySpringBallJump",
                "canPauseRemorphTemporaryBlue"
              ]
            }
          ]
        }
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "id": 12,
      "link": [
        1,
        2
      ],
      "name": "G-Mode Morph",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        {
          "or": [
            {
              "and": [
                "h_canArtificialMorphIBJ",
                {
                  "or": [
                    "Gravity",
                    "h_canArtificialMorphSpringBall",
                    "h_canArtificialMorphPowerBomb",
                    {
                      "enemyDamage": {
                        "enemy": "Ripper",
                        "type": "contact",
                        "hits": 1
                      }
                    }
                  ]
                }
              ]
            },
            "h_canArtificialMorphSpringBallBombJump"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 41,
      "link": [
        1,
        2
      ],
      "name": "Use Flash Suit",
      "requires": [
        {
          "useFlashSuit": {}
        },
        {
          "shinespark": {
            "frames": 15,
            "excessFrames": 13
          }
        }
      ],
      "flashSuitChecked": true,
      "note": "Shinespark up right in order to avoid getting hit by the Ripper."
    },
    {
      "id": 13,
      "link": [
        1,
        3
      ],
      "name": "Shinespark",
      "entranceCondition": {
        "comeInShinecharged": {}
      },
      "requires": [
        {
          "shineChargeFrames": 60
        },
        "canMidairShinespark",
        "canShinechargeMovement",
        {
          "or": [
            "HiJump",
            "canWalljump"
          ]
        },
        {
          "shinespark": {
            "frames": 45,
            "excessFrames": 11
          }
        }
      ],
      "flashSuitChecked": true,
      "note": "Use Hijump or one walljump on the left before a diagonal spark."
    },
    {
      "id": 14,
      "link": [
        1,
        3
      ],
      "name": "X-Ray Climb",
      "entranceCondition": {
        "comeInWithDoorStuckSetup": {}
      },
      "requires": [
        "canXRayClimb",
        "canBePatient"
      ],
      "flashSuitChecked": true,
      "note": "Climb up 2.5 screens."
    },
    {
      "id": 15,
      "link": [
        1,
        4
      ],
      "name": "G-Mode",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [
        {
          "or": [
            "canTrivialUseFrozenEnemies",
            {
              "and": [
                "canPreciseWalljump",
                "canStaggeredWalljump"
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 16,
      "link": [
        1,
        4
      ],
      "name": "G-Mode Kill Rippers",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [
        {
          "or": [
            {
              "and": [
                {
                  "enemyKill": {
                    "enemies": [
                      [
                        "Ripper",
                        "Ripper",
                        "Ripper"
                      ]
                    ]
                  }
                },
                {
                  "or": [
                    "canWalljump",
                    "SpaceJump"
                  ]
                }
              ]
            },
            {
              "and": [
                "canIBJ",
                {
                  "ammo": {
                    "type": "Super",
                    "count": 3
                  }
                }
              ]
            },
            {
              "and": [
                "canIBJ",
                "h_canUsePowerBombs",
                {
                  "or": [
                    "h_canUsePowerBombs",
                    "canStaggeredIBJ"
                  ]
                }
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true,
      "note": "It is possible to kill the Rippers with a single Power Bomb by placing it at least 2 tiles above the lowest Ripper inside the narrow section of the shaft."
    },
    {
      "id": 17,
      "link": [
        1,
        4
      ],
      "name": "G-Mode Morph IBJ, PB, Spring Ball",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        "h_canArtificialMorphIBJ",
        "h_canArtificialMorphSpringBallBombJump",
        "h_canArtificialMorphPowerBomb",
        {
          "or": [
            "h_canArtificialMorphStaggeredIBJ",
            "h_canArtificialMorphPowerBomb",
            {
              "enemyDamage": {
                "enemy": "Ripper",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        }
      ],
      "flashSuitChecked": true,
      "note": [
        "The Rippers can be killed with two Power Bombs, or one carefully placed Power Bomb and a careful dodge of the top-most Ripper.",
        "With a single Power Bomb, use Spring Ball to avoid the first Ripper, then place the Power Bomb at least two tiles above the next. This can be achieved with a Staggered IBJ or a Spring Ball Bomb Boost.",
        "Then climb the right side of the shaft and dodge the top Ripper."
      ],
      "devNote": "canSpringBallBombJump can be bypassed with SpringBall and other requirements, but that's being assumed with Bombs and SpringBall at this level."
    },
    {
      "id": 18,
      "link": [
        1,
        4
      ],
      "name": "G-Mode Morph IBJ, PB",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        "h_canArtificialMorphIBJ",
        {
          "or": [
            "Gravity",
            "h_canArtificialMorphPowerBomb",
            {
              "enemyDamage": {
                "enemy": "Ripper",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        },
        "h_canArtificialMorphPowerBomb",
        {
          "or": [
            "h_canArtificialMorphStaggeredIBJ",
            "h_canArtificialMorphPowerBomb",
            {
              "enemyDamage": {
                "enemy": "Ripper",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        }
      ],
      "flashSuitChecked": true,
      "note": [
        "The Rippers can be killed with three Power Bombs, or one carefully placed Power Bomb, Gravity, and a careful dodge of the top-most Ripper.",
        "With a single Power Bomb, IBJ from the water to avoid the first Ripper, then place the Power Bomb at least two tiles above the next. This can be achieved with a Staggered IBJ.",
        "Then climb the right side of the shaft and similarly dodge the top Ripper."
      ]
    },
    {
      "id": 19,
      "link": [
        2,
        1
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 20,
      "link": [
        2,
        1
      ],
      "name": "Leave Shinecharged",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 2,
          "openEnd": 0
        }
      },
      "requires": [
        "canShinechargeMovement",
        {
          "shineChargeFrames": 145
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 21,
      "link": [
        2,
        1
      ],
      "name": "Leave Shinesparking",
      "entranceCondition": {
        "comeInShinecharged": {}
      },
      "requires": [
        {
          "shineChargeFrames": 130
        },
        "canShinechargeMovement",
        {
          "shinespark": {
            "frames": 2
          }
        }
      ],
      "exitCondition": {
        "leaveWithSpark": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "super"
          ],
          "requires": []
        },
        {
          "types": [
            "missiles",
            "powerbomb"
          ],
          "requires": [
            "never"
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 22,
      "link": [
        2,
        1
      ],
      "name": "Come in Shinecharging, Leave With Temporary Blue",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 2,
          "openEnd": 0
        }
      },
      "requires": [
        "canLongChainTemporaryBlue"
      ],
      "exitCondition": {
        "leaveWithTemporaryBlue": {}
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "id": 23,
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 3,
          "openEnd": 1
        }
      }
    },
    {
      "id": 24,
      "link": [
        2,
        2
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 25,
      "link": [
        2,
        3
      ],
      "name": "Frozen Rippers",
      "requires": [
        "canTrivialUseFrozenEnemies"
      ]
    },
    {
      "id": 26,
      "link": [
        2,
        3
      ],
      "name": "Kill Rippers",
      "requires": [
        {
          "or": [
            "canConsecutiveWalljump",
            {
              "and": [
                "HiJump",
                "canWalljump"
              ]
            },
            "SpaceJump"
          ]
        },
        {
          "enemyKill": {
            "enemies": [
              [
                "Ripper",
                "Ripper",
                "Ripper"
              ]
            ]
          }
        }
      ]
    },
    {
      "id": 27,
      "link": [
        2,
        3
      ],
      "name": "Kill Rippers Then IBJ",
      "requires": [
        "canIBJ",
        {
          "or": [
            {
              "and": [
                {
                  "enemyKill": {
                    "enemies": [
                      [
                        "Ripper",
                        "Ripper",
                        "Ripper"
                      ]
                    ],
                    "explicitWeapons": [
                      "PowerBomb"
                    ]
                  }
                },
                {
                  "or": [
                    "HiJump",
                    "canCarefulJump"
                  ]
                }
              ]
            },
            {
              "enemyKill": {
                "enemies": [
                  [
                    "Ripper",
                    "Ripper"
                  ],
                  [
                    "Ripper"
                  ]
                ],
                "explicitWeapons": [
                  "PowerBomb"
                ]
              }
            },
            {
              "and": [
                {
                  "enemyKill": {
                    "enemies": [
                      [
                        "Ripper",
                        "Ripper",
                        "Ripper"
                      ]
                    ],
                    "explicitWeapons": [
                      "Super"
                    ]
                  }
                },
                "HiJump"
              ]
            }
          ]
        }
      ],
      "note": [
        "Only the lowest three Rippers that are above the right door need to be killed. The highest of the three can barely be reached with a Super and HiJump.",
        "Or a PB placed slightly higher than a standard max jump, done by jumping from the door ledge, from an IBJ while avoiding the Ripper, or using 2 PBs."
      ]
    },
    {
      "id": 28,
      "link": [
        2,
        3
      ],
      "name": "Staggered Wall Climb",
      "requires": [
        "canPreciseWalljump",
        "canStaggeredWalljump"
      ]
    },
    {
      "id": 29,
      "link": [
        2,
        3
      ],
      "name": "Tricky Speedy Jump",
      "entranceCondition": {
        "comeInRunning": {
          "minTiles": 33,
          "speedBooster": true
        }
      },
      "requires": [
        "HiJump",
        "canTrickyDashJump",
        "canInsaneJump",
        "canDownGrab"
      ],
      "note": [
        "Gain speed using at least 33 runway tiles in the other room.",
        "To avoid the Rippers, break spin and turn around right and then left."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 30,
      "link": [
        2,
        3
      ],
      "name": "Blue Spring Ball Bounce",
      "entranceCondition": {
        "comeInWithBlueSpringBallBounce": {
          "minExtraRunSpeed": "$6.4",
          "movementType": "any"
        }
      },
      "requires": [
        "HiJump",
        "canTrickyDashJump",
        "canInsaneJump",
        "canDownGrab"
      ],
      "note": [
        "Gain speed using between 36 and 42 tiles of runway (extra run speed between $6.4 and $6.F).",
        "Unmorph to retain blue speed to pass safely through the Rippers."
      ],
      "flashSuitChecked": true
    },
    {
      "id": 31,
      "link": [
        2,
        3
      ],
      "name": "Shinespark",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 2,
          "openEnd": 1
        }
      },
      "requires": [
        {
          "shinespark": {
            "frames": 36,
            "excessFrames": 10
          }
        }
      ]
    },
    {
      "id": 32,
      "link": [
        2,
        3
      ],
      "name": "Shinespark, Come in Shinecharged",
      "entranceCondition": {
        "comeInShinecharged": {}
      },
      "requires": [
        {
          "shineChargeFrames": 20
        },
        {
          "shinespark": {
            "frames": 36,
            "excessFrames": 10
          }
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 33,
      "link": [
        2,
        3
      ],
      "name": "X-Ray Climb",
      "entranceCondition": {
        "comeInWithDoorStuckSetup": {}
      },
      "requires": [
        "canXRayClimb"
      ],
      "flashSuitChecked": true,
      "note": "Climb up 1.5 screens."
    },
    {
      "id": 42,
      "link": [
        2,
        3
      ],
      "name": "Use Flash Suit",
      "requires": [
        {
          "useFlashSuit": {}
        },
        {
          "shinespark": {
            "frames": 24,
            "excessFrames": 2
          }
        }
      ],
      "flashSuitChecked": true,
      "note": "Shinespark vertically up the right side of the shaft in order to avoid getting hit by the Ripper."
    },
    {
      "id": 34,
      "link": [
        2,
        4
      ],
      "name": "G-Mode",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [
        {
          "or": [
            "canTrivialUseFrozenEnemies",
            {
              "and": [
                "canPreciseWalljump",
                "canStaggeredWalljump"
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true
    },
    {
      "id": 35,
      "link": [
        2,
        4
      ],
      "name": "G-Mode Kill Rippers",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [
        {
          "or": [
            {
              "and": [
                {
                  "enemyKill": {
                    "enemies": [
                      [
                        "Ripper",
                        "Ripper",
                        "Ripper"
                      ]
                    ]
                  }
                },
                {
                  "or": [
                    "canWalljump",
                    "SpaceJump"
                  ]
                }
              ]
            },
            {
              "and": [
                "canIBJ",
                {
                  "ammo": {
                    "type": "Super",
                    "count": 3
                  }
                }
              ]
            },
            {
              "and": [
                "canIBJ",
                "h_canUsePowerBombs",
                {
                  "or": [
                    "h_canUsePowerBombs",
                    "canStaggeredIBJ"
                  ]
                }
              ]
            }
          ]
        }
      ],
      "flashSuitChecked": true,
      "note": "It is possible to kill the Rippers with a single Power Bomb by placing it at least 2 tiles above the lowest Ripper inside the narrow section of the shaft."
    },
    {
      "id": 36,
      "link": [
        2,
        4
      ],
      "name": "G-Mode Morph IBJ, PB",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        "h_canArtificialMorphIBJ",
        "h_canArtificialMorphPowerBomb",
        {
          "or": [
            "h_canArtificialMorphStaggeredIBJ",
            "h_canArtificialMorphPowerBomb",
            {
              "enemyDamage": {
                "enemy": "Ripper",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        }
      ],
      "flashSuitChecked": true,
      "note": [
        "The Rippers can be killed with two Power Bombs, or one carefully placed Power Bomb and a careful dodge of the top-most Ripper.",
        "With a single Power Bomb, place it at least two tiles above the first Ripper. This can be achieved with a Staggered IBJ or a Spring Ball Bomb Boost.",
        "Then climb the right side of the shaft and dodge the top Ripper."
      ]
    },
    {
      "id": 37,
      "link": [
        3,
        2
      ],
      "name": "Base",
      "requires": []
    },
    {
      "id": 38,
      "link": [
        3,
        3
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 43,
      "link": [
        3,
        3
      ],
      "name": "Carry G-Mode Back Up the Elevator",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": false
        }
      },
      "requires": [],
      "exitCondition": {
        "leaveWithGMode": {
          "morphed": false
        }
      },
      "flashSuitChecked": true
    },
    {
      "id": 39,
      "link": [
        4,
        3
      ],
      "name": "Base",
      "requires": [
        "canEnterGMode"
      ],
      "flashSuitChecked": true
    },
    {
      "id": 40,
      "link": [
        4,
        3
      ],
      "name": "Carry G-Mode Up the Elevator",
      "requires": [
        "canEnterGMode"
      ],
      "exitCondition": {
        "leaveWithGMode": {
          "morphed": false
        }
      },
      "flashSuitChecked": true
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    },
    {
      "link": [
        3,
        3
      ],
      "name": "Base (Unlock Door)",
      "requires": [],
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ]
    },
    {
      "link": [
        3,
        3
      ],
      "name": "Base (Come In Normally)",
      "entranceCondition": {
        "comeInNormally": {}
      },
      "requires": []
    }
  ],
  "nextStratId": 44,
  "notables": [],
  "nextNotableId": 1
}