Room ID: 214
|
Requires: {
"or": [
"h_hasBeamUpgrade",
"canDodgeWhileShooting",
"canUseGrapple",
"ScrewAttack",
"canBePatient",
{
"resourceCapacity": [
{
"type": "Missile",
"count": 1
}
]
},
"h_usePowerBomb"
]
} |