Room ID: 201
From: 1
Top Left Doorway
To: 3
Bottom Right Door
Use a neutral bounce to enter the hole, then unmorph to descend. Use a pause buffer to remorph, then chain temporary blue into the next room. Entrance condition: {
"comeInShinecharging": {
"length": 1,
"openEnd": 0
}
}Requires: "Gravity" "Morph" "canPauseRemorphTemporaryBlue" Exit condition: {
"leaveWithTemporaryBlue": {}
}Unlocks doors: {"types":["ammo"],"requires":[]}Dev note: FIXME: add a tech for bouncing into the tunnel. |