Room ID: 160
|
Requires: {
"obstaclesCleared": [
"A"
]
}
"canShinechargeMovement"
{
"canShineCharge": {
"usedTiles": 35,
"openEnd": 0
}
}
{
"shineChargeFrames": 120
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["ammo"],"requires":[]} |