Room ID: 146
|
It is possible to climb up with a tricky dash jump and no wall jump. Either kill the Alcoon before it spawns any stationary, invisible fireballs, or let the right alcoons shoot enough to overload projectiles. Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": true
}
}Requires: "h_heatedGMode"
{
"or": [
{
"and": [
"h_artificialMorphSpringBall",
"h_artificialMorphSpringBallBombJump"
]
},
{
"and": [
"h_artificialMorphIBJ",
"h_artificialMorphBombHorizontally"
]
}
]
}
{
"heatFrames": 0
} |