Room ID: 144
From: 7
Junction Left of Two Rightmost Dessgeegas
To: 6
Bottom Right Corner Junction
Requires: {
"obstaclesCleared": [
"C"
]
}
"canDodgeWhileShooting"
"Charge"
"Ice"
"Wave"
"Spazer"
{
"heatFrames": 550
}Clears obstacles: F Dev note: Without canDodgeWhileShooting, tanking the damage and running through is best. |