Room ID: 11
|
Entrance condition: {
"comeInWithGMode": {
"mode": "any",
"morphed": false
}
}Requires: {
"or": [
"h_ClimbWithoutLava",
"h_lavaProof"
]
}Clears obstacles: B Dev note: This could be possible with the lava, but it would be blind and very tight. |