Room ID: 104
|
Entrance condition: {
"comeInShinecharging": {
"length": 3,
"openEnd": 1
}
}Requires: "canShinechargeMovement"
{
"heatFrames": 150
}
{
"shineChargeFrames": 135
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]} |