Tourian Escape Room 3

Room ID: 241

Wiki
Difficulty filter

From: 1
Left Door
To: 1
Left Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 3,
    "openEnd": 1
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}
"canShinechargeMovement"

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 135
  }
}
From: 1
Left Door
To: 1
Left Door

Requires:

"h_canCrystalFlash"
From: 1
Left Door
To: 2
Right Door

Walk through the pirates either by taking damage or by using Plasma Beam.

Requires:

{
  "or": [
    "HiJump",
    "canWalljump",
    "h_canFly"
  ]
}
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Tourian Space Pirate (all)",
        "type": "contact",
        "hits": 3
      }
    },
    {
      "and": [
        "Plasma",
        "canHitbox"
      ]
    }
  ]
}
From: 1
Left Door
To: 2
Right Door

Run from or Roll under the pirate lazers. The Pirates will also not shoot if they come on screen while Samus is crouched.

Requires:

{
  "or": [
    "HiJump",
    "canWalljump",
    "h_canFly"
  ]
}
{
  "or": [
    {
      "and": [
        "canDodgeWhileShooting",
        "canCameraManip",
        {
          "or": [
            "Plasma",
            {
              "and": [
                "h_hasBeamUpgrade",
                "canBePatient"
              ]
            },
            "canBeVeryPatient"
          ]
        }
      ]
    },
    {
      "and": [
        {
          "or": [
            "canBePatient",
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        },
        {
          "or": [
            "Morph",
            "canTurnaroundAimCancel",
            "canXRayTurnaround"
          ]
        }
      ]
    }
  ]
}
From: 1
Left Door
To: 2
Right Door

Kill the Pirates fast enough that they won't attack, or shoot them from below with Wave.

Requires:

{
  "or": [
    "HiJump",
    "canWalljump",
    "h_canFly"
  ]
}
{
  "or": [
    "Wave",
    "ScrewAttack",
    {
      "and": [
        "Plasma",
        "canXRayWaitForIFrames"
      ]
    },
    {
      "enemyKill": {
        "enemies": [
          [
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)"
          ],
          [
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)"
          ]
        ],
        "explicitWeapons": [
          "Missile",
          "Super",
          "Ice+Plasma"
        ]
      }
    }
  ]
}
From: 1
Left Door
To: 2
Right Door

Run into the pirates with speedbooster to save health over shinesparking. A speedy jump can reach the top platform.

Requires:

"SpeedBooster"
From: 1
Left Door
To: 2
Right Door

Coming from the left only requires SpeedBooster to kill all the Pirates.

Requires:

{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 120
  }
}
From: 1
Left Door
To: 2
Right Door

IBJ or spring ball bomb jump to avoid the wall jump. The first pirate takes 2 PBs, the next 3 can be killed with 3 total PBs if they are placed under the middle pirate.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

{
  "or": [
    "h_canArtificialMorphIBJ",
    "h_canArtificialMorphSpringBallBombJump"
  ]
}
{
  "ammo": {
    "type": "PowerBomb",
    "count": 5
  }
}
From: 1
Left Door
To: 2
Right Door

IBJ or spring ball bomb jump to avoid the wall jump. Using a total of 3 PBs will allow Samus to roll through the bottom 4 pirates.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

{
  "or": [
    "h_canArtificialMorphIBJ",
    "h_canArtificialMorphSpringBallBombJump"
  ]
}
"h_canArtificialMorphPowerBomb"
"h_canArtificialMorphPowerBomb"
"h_canArtificialMorphPowerBomb"
"canHitbox"
From: 1
Left Door
To: 2
Right Door

Tank 3 pirate hits then IBJ or spring ball bomb jump to avoid the wall jump.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

{
  "or": [
    "h_canArtificialMorphIBJ",
    "h_canArtificialMorphSpringBallBombJump"
  ]
}
{
  "enemyDamage": {
    "enemy": "Tourian Space Pirate (all)",
    "type": "contact",
    "hits": 3
  }
}
From: 1
Left Door
To: 2
Right Door

Take the bottom path and place many bombs near the speed blocks to overload PLMs and go through them.

Entrance condition:

{
  "comeInWithGMode": {
    "mode": "any",
    "morphed": true
  }
}

Requires:

"h_canArtificialMorphIBJ"
{
  "or": [
    "h_canArtificialMorphCeilingBombJump",
    "canBeVeryPatient"
  ]
}
From: 2
Right Door
To: 1
Left Door

Walk through the pirates either by taking damage or by using Plasma Beam.

Requires:

{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Tourian Space Pirate (all)",
        "type": "contact",
        "hits": 3
      }
    },
    {
      "and": [
        "Plasma",
        "canHitbox"
      ]
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Run from or Roll under the pirate lazers. The Pirates will also not shoot if they come on screen while Samus is crouched.

Requires:

{
  "or": [
    {
      "and": [
        "canDodgeWhileShooting",
        "canCameraManip",
        {
          "or": [
            "Plasma",
            {
              "and": [
                "h_hasBeamUpgrade",
                "canBePatient"
              ]
            },
            "canBeVeryPatient"
          ]
        }
      ]
    },
    {
      "and": [
        {
          "or": [
            "canBePatient",
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 1
              }
            }
          ]
        },
        {
          "or": [
            "Morph",
            "canTurnaroundAimCancel",
            "canXRayTurnaround"
          ]
        }
      ]
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Kill the Pirates fast enough that they won't attack, or shoot them from above with Wave.

Requires:

{
  "or": [
    "Wave",
    "ScrewAttack",
    {
      "and": [
        "Plasma",
        "canXRayWaitForIFrames"
      ]
    },
    {
      "enemyKill": {
        "enemies": [
          [
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)"
          ],
          [
            "Tourian Space Pirate (all)",
            "Tourian Space Pirate (all)"
          ],
          [
            "Tourian Space Pirate (all)"
          ]
        ],
        "explicitWeapons": [
          "Missile",
          "Super",
          "Ice+Plasma"
        ]
      }
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Fall through the speed blocks from above with Temporary Blue, or kill the pirates from above with speed echoes.

Requires:

{
  "enemyDamage": {
    "enemy": "Tourian Space Pirate (all)",
    "type": "contact",
    "hits": 1
  }
}
{
  "or": [
    "canTemporaryBlue",
    {
      "and": [
        "canUseSpeedEchoes",
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        },
        {
          "shinespark": {
            "frames": 2,
            "excessFrames": 2
          }
        }
      ]
    }
  ]
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInShinecharging": {
    "length": 4,
    "openEnd": 0
  }
}
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithStoredFallSpeed": {
    "fallSpeedInTiles": 1
  }
}

Requires:

"canMoonfall"
From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        2,
        28
      ],
      [
        2,
        29
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        2,
        28
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        2,
        28
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 1
Left Door

Entrance condition:

{
  "comeInWithGrappleTeleport": {
    "blockPositions": [
      [
        2,
        29
      ]
    ]
  }
}

Exit condition:

{
  "leaveWithGrappleTeleport": {
    "blockPositions": [
      [
        2,
        29
      ]
    ]
  }
}

Bypasses door shell: true

From: 2
Right Door
To: 2
Right Door

Exit condition:

{
  "leaveWithRunway": {
    "length": 5,
    "openEnd": 0
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

{
  "canShineCharge": {
    "usedTiles": 33,
    "openEnd": 2
  }
}
{
  "or": [
    {
      "enemyDamage": {
        "enemy": "Tourian Space Pirate (all)",
        "type": "contact",
        "hits": 1
      }
    },
    {
      "and": [
        "Plasma",
        "canHitbox"
      ]
    },
    "Morph",
    "ScrewAttack",
    {
      "and": [
        "canDodgeWhileShooting",
        "canCameraManip",
        {
          "or": [
            "h_hasBeamUpgrade",
            "canBePatient"
          ]
        }
      ]
    }
  ]
}

Exit condition:

{
  "leaveShinecharged": {
    "framesRemaining": 120
  }
}
From: 2
Right Door
To: 2
Right Door

Requires:

"h_canCrystalFlash"

{
  "$schema": "../../../schema/m3-room.schema.json",
  "id": 241,
  "name": "Tourian Escape Room 3",
  "area": "Tourian",
  "subarea": "Main",
  "playable": true,
  "roomAddress": "0x7DEA7",
  "roomEnvironments": [
    {
      "heated": false
    }
  ],
  "nodes": [
    {
      "id": 1,
      "name": "Left Door",
      "nodeType": "door",
      "nodeSubType": "grey",
      "nodeAddress": "0x001ab10",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ],
      "locks": [
        {
          "name": "Tourian Escape 3 Lock (to Escape Room 2)",
          "lockType": "permanent",
          "unlockStrats": [
            {
              "name": "Base",
              "notable": false,
              "requires": [
                "never"
              ]
            }
          ]
        }
      ]
    },
    {
      "id": 2,
      "name": "Right Door",
      "nodeType": "door",
      "nodeSubType": "blue",
      "nodeAddress": "0x001ab1c",
      "doorEnvironments": [
        {
          "physics": "air"
        }
      ]
    }
  ],
  "enemies": [
    {
      "id": "e1",
      "groupName": "Tourian Escape Room 3 Bottom Pirates",
      "enemyName": "Tourian Space Pirate (all)",
      "quantity": 4,
      "homeNodes": [
        1
      ]
    },
    {
      "id": "e2",
      "groupName": "Tourian Escape Room 3 Top Pirates",
      "enemyName": "Tourian Space Pirate (all)",
      "quantity": 3,
      "homeNodes": [
        2
      ]
    }
  ],
  "links": [
    {
      "from": 1,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    },
    {
      "from": 2,
      "to": [
        {
          "id": 1
        },
        {
          "id": 2
        }
      ]
    }
  ],
  "strats": [
    {
      "link": [
        1,
        1
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 3,
          "openEnd": 1
        }
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Leave Shinecharged",
      "requires": [
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        },
        "canShinechargeMovement"
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 135
        }
      }
    },
    {
      "link": [
        1,
        1
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Pass Through Pirates",
      "requires": [
        {
          "or": [
            "HiJump",
            "canWalljump",
            "h_canFly"
          ]
        },
        {
          "or": [
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 3
              }
            },
            {
              "and": [
                "Plasma",
                "canHitbox"
              ]
            }
          ]
        }
      ],
      "note": "Walk through the pirates either by taking damage or by using Plasma Beam."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Fight Pirates Slowly",
      "requires": [
        {
          "or": [
            "HiJump",
            "canWalljump",
            "h_canFly"
          ]
        },
        {
          "or": [
            {
              "and": [
                "canDodgeWhileShooting",
                "canCameraManip",
                {
                  "or": [
                    "Plasma",
                    {
                      "and": [
                        "h_hasBeamUpgrade",
                        "canBePatient"
                      ]
                    },
                    "canBeVeryPatient"
                  ]
                }
              ]
            },
            {
              "and": [
                {
                  "or": [
                    "canBePatient",
                    {
                      "enemyDamage": {
                        "enemy": "Tourian Space Pirate (all)",
                        "type": "contact",
                        "hits": 1
                      }
                    }
                  ]
                },
                {
                  "or": [
                    "Morph",
                    "canTurnaroundAimCancel",
                    "canXRayTurnaround"
                  ]
                }
              ]
            }
          ]
        }
      ],
      "note": [
        "Run from or Roll under the pirate lazers.",
        "The Pirates will also not shoot if they come on screen while Samus is crouched."
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Kill Pirates Fast",
      "requires": [
        {
          "or": [
            "HiJump",
            "canWalljump",
            "h_canFly"
          ]
        },
        {
          "or": [
            "Wave",
            "ScrewAttack",
            {
              "and": [
                "Plasma",
                "canXRayWaitForIFrames"
              ]
            },
            {
              "enemyKill": {
                "enemies": [
                  [
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)"
                  ],
                  [
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)"
                  ]
                ],
                "explicitWeapons": [
                  "Missile",
                  "Super",
                  "Ice+Plasma"
                ]
              }
            }
          ]
        }
      ],
      "note": "Kill the Pirates fast enough that they won't attack, or shoot them from below with Wave."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "SpeedBooster",
      "requires": [
        "SpeedBooster"
      ],
      "note": [
        "Run into the pirates with speedbooster to save health over shinesparking.",
        "A speedy jump can reach the top platform."
      ]
    },
    {
      "link": [
        1,
        2
      ],
      "name": "Leave Shinecharged",
      "requires": [
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 120
        }
      },
      "unlocksDoors": [
        {
          "types": [
            "ammo"
          ],
          "requires": []
        }
      ],
      "note": "Coming from the left only requires SpeedBooster to kill all the Pirates."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "G-Mode Morph PB Pirate Kill",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        {
          "or": [
            "h_canArtificialMorphIBJ",
            "h_canArtificialMorphSpringBallBombJump"
          ]
        },
        {
          "ammo": {
            "type": "PowerBomb",
            "count": 5
          }
        }
      ],
      "note": "IBJ or spring ball bomb jump to avoid the wall jump. The first pirate takes 2 PBs, the next 3 can be killed with 3 total PBs if they are placed under the middle pirate."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "G-Mode Morph PB Pirate Hitbox",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        {
          "or": [
            "h_canArtificialMorphIBJ",
            "h_canArtificialMorphSpringBallBombJump"
          ]
        },
        "h_canArtificialMorphPowerBomb",
        "h_canArtificialMorphPowerBomb",
        "h_canArtificialMorphPowerBomb",
        "canHitbox"
      ],
      "note": "IBJ or spring ball bomb jump to avoid the wall jump. Using a total of 3 PBs will allow Samus to roll through the bottom 4 pirates."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "G-Mode Morph Pirate Tank",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        {
          "or": [
            "h_canArtificialMorphIBJ",
            "h_canArtificialMorphSpringBallBombJump"
          ]
        },
        {
          "enemyDamage": {
            "enemy": "Tourian Space Pirate (all)",
            "type": "contact",
            "hits": 3
          }
        }
      ],
      "note": "Tank 3 pirate hits then IBJ or spring ball bomb jump to avoid the wall jump."
    },
    {
      "link": [
        1,
        2
      ],
      "name": "G-Mode Morph Overload Speed Blocks",
      "entranceCondition": {
        "comeInWithGMode": {
          "mode": "any",
          "morphed": true
        }
      },
      "requires": [
        "h_canArtificialMorphIBJ",
        {
          "or": [
            "h_canArtificialMorphCeilingBombJump",
            "canBeVeryPatient"
          ]
        }
      ],
      "note": "Take the bottom path and place many bombs near the speed blocks to overload PLMs and go through them."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Pass Through Pirates",
      "requires": [
        {
          "or": [
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 3
              }
            },
            {
              "and": [
                "Plasma",
                "canHitbox"
              ]
            }
          ]
        }
      ],
      "note": "Walk through the pirates either by taking damage or by using Plasma Beam."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Fight Pirates Slowly",
      "requires": [
        {
          "or": [
            {
              "and": [
                "canDodgeWhileShooting",
                "canCameraManip",
                {
                  "or": [
                    "Plasma",
                    {
                      "and": [
                        "h_hasBeamUpgrade",
                        "canBePatient"
                      ]
                    },
                    "canBeVeryPatient"
                  ]
                }
              ]
            },
            {
              "and": [
                {
                  "or": [
                    "canBePatient",
                    {
                      "enemyDamage": {
                        "enemy": "Tourian Space Pirate (all)",
                        "type": "contact",
                        "hits": 1
                      }
                    }
                  ]
                },
                {
                  "or": [
                    "Morph",
                    "canTurnaroundAimCancel",
                    "canXRayTurnaround"
                  ]
                }
              ]
            }
          ]
        }
      ],
      "note": [
        "Run from or Roll under the pirate lazers.",
        "The Pirates will also not shoot if they come on screen while Samus is crouched."
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Kill Pirates Fast",
      "requires": [
        {
          "or": [
            "Wave",
            "ScrewAttack",
            {
              "and": [
                "Plasma",
                "canXRayWaitForIFrames"
              ]
            },
            {
              "enemyKill": {
                "enemies": [
                  [
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)"
                  ],
                  [
                    "Tourian Space Pirate (all)",
                    "Tourian Space Pirate (all)"
                  ],
                  [
                    "Tourian Space Pirate (all)"
                  ]
                ],
                "explicitWeapons": [
                  "Missile",
                  "Super",
                  "Ice+Plasma"
                ]
              }
            }
          ]
        }
      ],
      "note": "Kill the Pirates fast enough that they won't attack, or shoot them from above with Wave."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "SpeedBooster",
      "requires": [
        {
          "enemyDamage": {
            "enemy": "Tourian Space Pirate (all)",
            "type": "contact",
            "hits": 1
          }
        },
        {
          "or": [
            "canTemporaryBlue",
            {
              "and": [
                "canUseSpeedEchoes",
                {
                  "canShineCharge": {
                    "usedTiles": 33,
                    "openEnd": 2
                  }
                },
                {
                  "shinespark": {
                    "frames": 2,
                    "excessFrames": 2
                  }
                }
              ]
            }
          ]
        }
      ],
      "note": "Fall through the speed blocks from above with Temporary Blue, or kill the pirates from above with speed echoes."
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Enter with Speed",
      "entranceCondition": {
        "comeInShinecharging": {
          "length": 4,
          "openEnd": 0
        }
      },
      "requires": []
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Stored Moonfall Clip",
      "entranceCondition": {
        "comeInWithStoredFallSpeed": {
          "fallSpeedInTiles": 1
        }
      },
      "requires": [
        "canMoonfall"
      ]
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Grapple Teleport",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              2,
              28
            ],
            [
              2,
              29
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Middle Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              2,
              28
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              2,
              28
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        1
      ],
      "name": "Carry Grapple Teleport (Bottom Position)",
      "entranceCondition": {
        "comeInWithGrappleTeleport": {
          "blockPositions": [
            [
              2,
              29
            ]
          ]
        }
      },
      "requires": [],
      "bypassesDoorShell": true,
      "exitCondition": {
        "leaveWithGrappleTeleport": {
          "blockPositions": [
            [
              2,
              29
            ]
          ]
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave with Runway",
      "requires": [],
      "exitCondition": {
        "leaveWithRunway": {
          "length": 5,
          "openEnd": 0
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Leave Shinecharged",
      "requires": [
        {
          "canShineCharge": {
            "usedTiles": 33,
            "openEnd": 2
          }
        },
        {
          "or": [
            {
              "enemyDamage": {
                "enemy": "Tourian Space Pirate (all)",
                "type": "contact",
                "hits": 1
              }
            },
            {
              "and": [
                "Plasma",
                "canHitbox"
              ]
            },
            "Morph",
            "ScrewAttack",
            {
              "and": [
                "canDodgeWhileShooting",
                "canCameraManip",
                {
                  "or": [
                    "h_hasBeamUpgrade",
                    "canBePatient"
                  ]
                }
              ]
            }
          ]
        }
      ],
      "exitCondition": {
        "leaveShinecharged": {
          "framesRemaining": 120
        }
      }
    },
    {
      "link": [
        2,
        2
      ],
      "name": "Crystal Flash",
      "requires": [
        "h_canCrystalFlash"
      ]
    }
  ]
}