Room ID: 57
Exit condition: { "leaveWithRunway": { "length": 8, "openEnd": 1 } } |
Requires: "h_canCrystalFlash" |
Notable: true Prepare an extended Moondance and wait for SporeSpawn to move to a side. In quick succession, Moonfall, turn left, and turn right while holding a spin break button to clip down into the fight arena. Entrance condition: { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } } Requires: { "enemyDamage": { "enemy": "Spore Spawn", "type": "contact", "hits": 1 } } |
Requires: "f_DefeatedSporeSpawn" |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "shinespark": { "frames": 16, "excessFrames": 16 } } |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: "f_DefeatedSporeSpawn" { "shinespark": { "frames": 3, "excessFrames": 3 } } |
Requires: "h_canCrystalFlash" |
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Requires: "f_DefeatedSporeSpawn" |
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Requires: "Charge" { "or": [ { "and": [ "Ice", "Wave" ] }, { "and": [ "Ice", "Spazer" ] }, { "and": [ "Spazer", "Wave" ] }, { "and": [ "canBePatient", { "or": [ "Ice", "Wave", "Spazer" ] } ] }, "Plasma", "canBeVeryPatient" ] } Clears obstacles: f_DefeatedSporeSpawn |
Requires: { "resourceCapacity": [ { "type": "Missile", "count": 1 } ] } { "or": [ "canDodgeWhileShooting", "canBePatient" ] } Clears obstacles: f_DefeatedSporeSpawn |
Spore Spawn's pollen does not drop Supers. The fight requires 4 Supers, where many misses could lead to a softlock. Requires: { "or": [ "canDodgeWhileShooting", { "resourceCapacity": [ { "type": "Missile", "count": 1 } ] }, { "ammo": { "type": "Super", "count": 2 } } ] } { "ammo": { "type": "Super", "count": 4 } } Clears obstacles: f_DefeatedSporeSpawn |
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Requires: { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } |
Entrance condition: { "comeInWithSpark": {}, "comesThroughToilet": "any" } Requires: { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } { "shinespark": { "frames": 3, "excessFrames": 3 } } |
Requires: { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } |
{ "$schema": "../../../schema/m3-room.schema.json", "id": 57, "name": "Spore Spawn Room", "area": "Brinstar", "subarea": "Green", "playable": true, "roomAddress": "0x79DC7", "roomEnvironments": [ { "heated": false } ], "nodes": [ { "id": 1, "name": "Top Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018e4a", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Bottom Door", "nodeType": "door", "nodeSubType": "green", "nodeAddress": "0x0018e56", "doorEnvironments": [ { "physics": "air" } ], "locks": [ { "name": "Spore Spawn Room Green Lock (to Spore Spawn Kihunters)", "lockType": "coloredDoor", "unlockStrats": [ { "name": "Base", "notable": false, "requires": [ "h_canOpenGreenDoors" ] } ] } ] }, { "id": 3, "name": "Spore Spawn (locked)", "nodeType": "junction", "nodeSubType": "boss" }, { "id": 4, "name": "Spore Spawn (unlocked)", "nodeType": "event", "nodeSubType": "boss", "yields": [ "f_DefeatedSporeSpawn" ] } ], "enemies": [ { "id": "e1", "groupName": "Spore Spawn", "enemyName": "Spore Spawn", "quantity": 1, "homeNodes": [ 3 ], "stopSpawn": [ "f_DefeatedSporeSpawn" ] } ], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 }, { "id": 3 } ] }, { "from": 2, "to": [ { "id": 2 }, { "id": 3 } ] }, { "from": 3, "to": [ { "id": 1 }, { "id": 2 } ] } ], "strats": [ { "link": [ 1, 1 ], "name": "Leave With Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 8, "openEnd": 1 } } }, { "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ] }, { "link": [ 1, 2 ], "name": "Sporespawn Moondance Clip", "notable": true, "entranceCondition": { "comeInWithStoredFallSpeed": { "fallSpeedInTiles": 2 } }, "requires": [ { "enemyDamage": { "enemy": "Spore Spawn", "type": "contact", "hits": 1 } } ], "note": [ "Prepare an extended Moondance and wait for SporeSpawn to move to a side.", "In quick succession, Moonfall, turn left, and turn right while holding a spin break button to clip down into the fight arena." ], "devNote": [ "Even though the fight is active, node 2 can freely enter the fight or leave the room.", "FIXME: A different exact fall speed value changes the movements needed for the clip." ] }, { "link": [ 1, 3 ], "name": "Base", "requires": [ "f_DefeatedSporeSpawn" ] }, { "link": [ 2, 2 ], "name": "Shinespark", "entranceCondition": { "comeInWithSpark": {}, "comesThroughToilet": "any" }, "requires": [ { "shinespark": { "frames": 16, "excessFrames": 16 } } ], "devNote": "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark." }, { "link": [ 2, 2 ], "name": "Shinespark, Spore Spawn Dead", "entranceCondition": { "comeInWithSpark": {}, "comesThroughToilet": "any" }, "requires": [ "f_DefeatedSporeSpawn", { "shinespark": { "frames": 3, "excessFrames": 3 } } ], "devNote": "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark." }, { "link": [ 2, 2 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ] }, { "link": [ 2, 3 ], "name": "Base", "requires": [] }, { "link": [ 3, 1 ], "name": "Base", "requires": [ "f_DefeatedSporeSpawn" ] }, { "link": [ 3, 2 ], "name": "Base", "requires": [] }, { "name": "Charge", "notable": false, "requires": [ "Charge", { "or": [ { "and": [ "Ice", "Wave" ] }, { "and": [ "Ice", "Spazer" ] }, { "and": [ "Spazer", "Wave" ] }, { "and": [ "canBePatient", { "or": [ "Ice", "Wave", "Spazer" ] } ] }, "Plasma", "canBeVeryPatient" ] } ], "link": [ 3, 4 ], "clearsObstacles": [ "f_DefeatedSporeSpawn" ] }, { "name": "Missiles", "notable": false, "requires": [ { "resourceCapacity": [ { "type": "Missile", "count": 1 } ] }, { "or": [ "canDodgeWhileShooting", "canBePatient" ] } ], "devNote": "No ammo count because Missiles are farmable here.", "link": [ 3, 4 ], "clearsObstacles": [ "f_DefeatedSporeSpawn" ] }, { "name": "Supers", "notable": false, "requires": [ { "or": [ "canDodgeWhileShooting", { "resourceCapacity": [ { "type": "Missile", "count": 1 } ] }, { "ammo": { "type": "Super", "count": 2 } } ] }, { "ammo": { "type": "Super", "count": 4 } } ], "note": "Spore Spawn's pollen does not drop Supers. The fight requires 4 Supers, where many misses could lead to a softlock.", "link": [ 3, 4 ], "clearsObstacles": [ "f_DefeatedSporeSpawn" ] }, { "link": [ 4, 3 ], "name": "Base", "notable": false, "requires": [] }, { "link": [ 1, 3 ], "name": "Base", "requires": [ { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } ] }, { "link": [ 2, 2 ], "name": "Shinespark, Spore Spawn Dead", "entranceCondition": { "comeInWithSpark": {}, "comesThroughToilet": "any" }, "requires": [ { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] }, { "shinespark": { "frames": 3, "excessFrames": 3 } } ], "devNote": "This strat is not useful in-room, but can satisfy a strat in the room before with an exit shinespark." }, { "link": [ 3, 1 ], "name": "Base", "requires": [ { "obstaclesCleared": [ "f_DefeatedSporeSpawn" ] } ] } ], "obstacles": [ { "id": "f_DefeatedSporeSpawn", "name": "f_DefeatedSporeSpawn" } ] }