Room ID: 164
From: 1
Left Door
To: 2
Right Door
Start at least 2 tiles from the water line, and stutter just before entering the water in order to charge a spark in room. Requires: "f_DefeatedPhantoon" "canStutterWaterShineCharge" "canShinechargeMovementComplex" "canWalljump" "HiJump" { "canShineCharge": { "usedTiles": 33, "openEnd": 2 } } Exit condition: { "leaveShinecharged": { "framesRemaining": 75 } } |