Room ID: 164
Start at least 2 tiles from the water line, and stutter just before entering the water in order to charge a spark in room. Requires: "canStutterWaterShineCharge" { "canShineCharge": { "usedTiles": 33, "openEnd": 2 } } { "shinespark": { "frames": 7, "excessFrames": 2 } } |