Room ID: 164
Notable: true
Position the Bull with beam shots before jumping into it.
Requires:
"canSuitlessMaridia" "HiJump" "canUseEnemies" "canNeutralDamageBoost" "canCrouchJump" "Morph" { "enemyDamage": { "enemy": "Bull", "hits": 1, "type": "contact" } }